Player Matchup

Cliodhna
Cliodhna
EsDiabla
Cliodhna
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,304 Elo+
Party 2
Hou Yi
Hou Yi
Fr34ky696
Hou Yi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 140L
1,441 Elo+
Solo
Merlin
Merlin
Javinator123
Merlin
Level 102
God Stats
1W - 3L
1,524 SR
Queue Stats
49W - 46L
1,515 Elo+
Party 2
Ne Zha
Ne Zha
TrevorLMinor
Ne Zha
Level 15
God Stats
2W - 2L
1,803 SR
Queue Stats
10W - 5L
1,666 Elo+
Party 2
Jormungandr
Jormungandr
TypicalRuma
Jormungandr
Level 17
God Stats
3W - 2L
1,868 SR
Queue Stats
19W - 18L
1,582 Elo+
Party 2
Team Averages
Level 40
1,639 SR
1,502 Elo+

VS

Team Averages
Level 56
1,528 SR
1,310 Elo+
Guan Yu
Guan Yu
KeyAisle
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,073 Elo+
Party 1
Zeus
Zeus
SickyldoG
Zeus
Level 88
God Stats
11W - 5L
1,768 SR
Queue Stats
32W - 24L
1,608 Elo+
Solo
Nemesis
Nemesis
Spinzii
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,073 Elo+
Party 1
Nu Wa
Nu Wa
SweetElsie
Nu Wa
Level 109
God Stats
1W - 2L
1,157 SR
Queue Stats
19W - 24L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vampiroken
Ah Muzen Cab
Level 41
God Stats
6W - 1L
1,712 SR
Queue Stats
41W - 57L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EsDiabla
Cliodhna
18
0 / 15 / 5
10,857
835
9,401
24,097
9,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Fr34ky696
Hou Yi
18
1 / 15 / 6
11,420
878
13,639
26,161
8,973
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
19
5 / 4 / 4
13,116
1,009
19,663
21,047
7,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
18
5 / 5 / 4
12,237
941
13,519
17,758
7,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
TypicalRuma
Jormungandr
19
0 / 2 / 7
11,473
883
10,746
27,471
39,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KeyAisle
Guan Yu
20
2 / 2 / 18
11,995
923
7,813
18,045
15,359
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
20
23 / 1 / 13
15,802
1,216
61,281
14,039
4,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Spinzii
Nemesis
20
5 / 5 / 19
13,068
1,005
8,980
17,093
6,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
20
6 / 0 / 20
12,867
990
17,378
8,854
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
vampiroken
Ah Muzen Cab
20
5 / 3 / 24
13,523
1,040
16,056
14,407
5,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
135
11
Kills
41
41
Deaths
11
26
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
EsDiabla
Cliodhna
0
15
5
0.17
L
Hou Yi
Fr34ky696
Hou Yi
1
15
6
0.27
L
Merlin
5
4
4
1.75
W
Guan Yu
KeyAisle
Guan Yu
2
2
18
5.5
W
Zeus
23
1
13
29.5
W
Nemesis
Spinzii
Nemesis
5
5
19
2.9
W
Nu Wa
6
0
20
16
L
Ne Zha
5
5
4
1.4
L
Jormungandr
TypicalRuma
Jormungandr
0
2
7
1.75
W
Ah Muzen Cab
vampiroken
Ah Muzen Cab
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,968
Damage
111,508
116,534
Taken
72,438
72,851
Mitigated
35,055
4,335
Healing
19,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
EsDiabla
Cliodhna
9,401
629
0
100
24,097
9,414
0
15,176
8,921
0
22,417
L
Hou Yi
Fr34ky696
Hou Yi
13,639
3,466
0
385
26,161
8,973
0
20,157
6,004
0
33,504
L
Merlin
19,663
631
0
1,087
21,047
7,430
0
17,412
3,635
57,414
0
W
Guan Yu
KeyAisle
Guan Yu
7,813
953
4,066
4,232
18,045
15,359
0
8,078
9,967
0
28,422
W
Zeus
61,281
3,309
1,146
4,682
14,039
4,837
0
4,715
9,324
91,045
0
W
Nemesis
Spinzii
Nemesis
8,980
3,831
0
1,313
17,093
6,253
0
6,977
10,116
0
20,519
W
Nu Wa
17,378
4,473
407
602
8,854
2,839
0
4,590
4,264
27,700
0
L
Ne Zha
13,519
3,925
0
970
17,758
7,589
0
10,423
7,335
0
40,865
L
Jormungandr
TypicalRuma
Jormungandr
10,746
2,525
543
1,250
27,471
39,445
0
15,491
11,980
38,646
0
W
Ah Muzen Cab
vampiroken
Ah Muzen Cab
16,056
3,001
432
2,911
14,407
5,767
0
6,049
8,358
0
47,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,103
Gold Earned
67,255
273
Minions Killed
235
5
Camps Cleared
8
1,116,909
Distance Traveled
1,282,997
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,857
835
23
2
0
237,424
3
L
Hou Yi
11,420
878
44
3
2
196,336
0
L
Merlin
13,116
1,009
105
8
1
243,199
0
W
Guan Yu
11,995
923
32
2
0
275,798
1
W
Zeus
15,802
1,216
67
5
1
259,776
0
W
Nemesis
13,068
1,005
31
2
0
258,692
0
W
Nu Wa
12,867
990
25
2
3
240,145
0
L
Ne Zha
12,237
941
49
4
2
228,713
0
L
Jormungandr
11,473
883
52
4
0
211,237
0
W
Ah Muzen Cab
13,523
1,040
80
6
4
248,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role