Player Matchup

Odin
Odin
Axinyx
Odin
Level 153
God Stats
1W - 0L
1,736 SR
Queue Stats
30W - 26L
1,599 Elo+
Party 1
Anubis
Anubis
HarknessMonstr
Anubis
Level 128
God Stats
2W - 1L
1,532 SR
Queue Stats
198W - 122L
1,660 Elo+
Party 1
Tsukuyomi
Tsukuyomi
P2DaIckles
Tsukuyomi
Level 26
God Stats
2W - 0L
1,813 SR
Queue Stats
20W - 14L
1,623 Elo+
Party 1
Heimdallr
Heimdallr
Picasa
Heimdallr
Level 61
God Stats
1W - 0L
1,687 SR
Queue Stats
9W - 0L
1,955 Elo+
Party 1
Horus
Horus
Scrubtimus
Horus
Level 160
God Stats
3W - 0L
1,572 SR
Queue Stats
145W - 71L
1,755 Elo+
Party 1
Team Averages
Level 106
1,668 SR
1,718 Elo+

VS

Team Averages
Level 126
1,580 SR
1,484 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AndreMD5699
Neith
Level 148
God Stats
42W - 37L
1,579 SR
Queue Stats
3,834W - 4,162L
1,499 Elo+
Solo
Vulcan
Vulcan
Claymath52
Vulcan
Level 158
God Stats
4W - 2L
1,780 SR
Queue Stats
204W - 212L
1,521 Elo+
Solo
Scylla
Scylla
Noslow94
Scylla
Level 120
God Stats
2W - 3L
1,542 SR
Queue Stats
302W - 317L
1,509 Elo+
Solo
Sylvanus
Sylvanus
wetflap72
Sylvanus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 115L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Axinyx
Odin
15
4 / 2 / 17
9,071
1,008
11,560
12,972
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
11 / 2 / 11
9,649
1,072
11,417
10,315
5,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
P2DaIckles
Tsukuyomi
15
6 / 4 / 15
9,117
1,013
10,096
13,654
7,091
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Picasa
Heimdallr
16
5 / 2 / 18
9,317
1,035
11,817
7,917
3,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
14
5 / 3 / 20
9,048
1,005
9,400
14,910
10,600
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 6 / 7
7,994
888
10,295
17,688
16,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 6 / 5
8,205
912
8,966
8,577
3,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Claymath52
Vulcan
13
1 / 6 / 2
7,041
782
7,134
9,024
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Noslow94
Scylla
13
2 / 7 / 6
7,738
860
7,293
9,353
2,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
wetflap72
Sylvanus
12
1 / 7 / 5
7,454
828
4,354
13,527
11,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
31
Kills
11
13
Deaths
32
81
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
6
7
1.25
L
3
6
5
0.92
W
Odin
Axinyx
Odin
4
2
17
6.25
L
Vulcan
Claymath52
Vulcan
1
6
2
0.33
W
11
2
11
8.25
L
Scylla
Noslow94
Scylla
2
7
6
0.71
W
Tsukuyomi
P2DaIckles
Tsukuyomi
6
4
15
3.38
W
Heimdallr
Picasa
Heimdallr
5
2
18
7
W
Horus
5
3
20
5
L
Sylvanus
wetflap72
Sylvanus
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,290
Damage
38,042
59,768
Taken
58,169
34,843
Mitigated
36,512
31,488
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,295
481
536
5,664
17,688
16,594
0
3,069
14,178
598
23,077
L
8,966
3,969
0
835
8,577
3,201
36
1,131
7,343
0
17,931
W
Odin
Axinyx
Odin
11,560
1,980
3,388
4,950
12,972
8,539
824
5,084
7,888
2,564
13,916
L
Vulcan
Claymath52
Vulcan
7,134
1,446
467
878
9,024
2,434
0
851
7,981
14,500
0
W
11,417
702
1,444
3,950
10,315
5,158
1,107
3,333
6,982
27,935
0
L
Scylla
Noslow94
Scylla
7,293
735
358
231
9,353
2,464
0
3,241
6,031
11,074
0
W
Tsukuyomi
P2DaIckles
Tsukuyomi
10,096
2,729
2,009
3,376
13,654
7,091
582
3,244
10,410
0
20,142
W
Heimdallr
Picasa
Heimdallr
11,817
6,419
1,776
862
7,917
3,455
2,667
2,642
5,275
0
32,312
W
Horus
9,400
3,480
4,725
5,008
14,910
10,600
412
4,871
10,039
0
14,654
L
Sylvanus
wetflap72
Sylvanus
4,354
1,390
526
1,642
13,527
11,819
0
4,172
9,192
6,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,202
Gold Earned
38,432
127
Minions Killed
82
0
Camps Cleared
0
980,546
Distance Traveled
890,678
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,994
888
20
2
0
198,735
0
L
Neith
8,205
912
23
3
0
161,474
2
W
Odin
9,071
1,008
12
1
0
223,017
1
L
Vulcan
7,041
782
18
2
0
170,422
0
W
Anubis
9,649
1,072
37
4
0
172,504
0
L
Scylla
7,738
860
15
2
0
169,822
0
W
Tsukuyomi
9,117
1,013
20
2
0
201,642
0
W
Heimdallr
9,317
1,035
48
5
0
189,590
0
W
Horus
9,048
1,005
10
1
0
193,793
1
L
Sylvanus
7,454
828
6
1
0
190,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role