Player Matchup

Anubis
Anubis
Eddry3
Anubis
Level 104
God Stats
6W - 5L
1,463 SR
Queue Stats
333W - 356L
1,442 Elo+
Solo
Ra
Ra
ParadoxDj
Ra
Level 154
God Stats
24W - 31L
1,449 SR
Queue Stats
342W - 353L
1,550 Elo+
Solo
Mulan
Mulan
Peloponnasian
Mulan
Level 141
God Stats
9W - 12L
1,545 SR
Queue Stats
85W - 88L
1,502 Elo+
Solo
Cerberus
Cerberus
Shaady61
Cerberus
Level 69
God Stats
39W - 34L
1,597 SR
Queue Stats
332W - 313L
1,502 Elo+
Solo
Izanami
Izanami
TheKingSniper35
Izanami
Level 118
God Stats
0W - 2L
1,594 SR
Queue Stats
251W - 313L
1,513 Elo+
Solo
Team Averages
Level 117
1,530 SR
1,502 Elo+

VS

Team Averages
Level 107
1,557 SR
1,498 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Fluoroantimonic3
Gilgamesh
Level 109
God Stats
8W - 11L
1,419 SR
Queue Stats
305W - 288L
1,452 Elo+
Solo
Artemis
Artemis
Mac35421
Artemis
Level 155
God Stats
12W - 8L
1,609 SR
Queue Stats
563W - 550L
1,403 Elo+
Solo
Ares
Ares
Rumbi_04
Ares
Level 106
God Stats
4W - 4L
1,485 SR
Queue Stats
145W - 149L
1,436 Elo+
Solo
Vamana
Vamana
xFootEnthusiastx
Vamana
Level 44
God Stats
1W - 0L
1,771 SR
Queue Stats
124W - 73L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eddry3
Anubis
10
3 / 4 / 1
6,566
469
7,795
10,472
4,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 2 / 1
7,196
514
3,841
8,998
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 0
6,925
495
5,355
13,823
7,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Shaady61
Cerberus
11
1 / 1 / 3
6,213
444
3,095
9,104
5,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 6 / 1
6,769
484
4,063
9,868
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
5 / 2 / 0
8,261
590
9,730
6,066
1,649
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
12
3 / 3 / 4
7,422
530
5,644
9,934
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Mac35421
Artemis
13
4 / 2 / 3
7,771
555
7,099
7,627
2,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
12
0 / 2 / 5
7,099
507
1,996
9,184
6,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 3
8,653
618
14,799
14,718
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
9
Kills
18
18
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
2
0
2.5
L
Anubis
Eddry3
Anubis
3
4
1
0.88
W
Gilgamesh
3
3
4
1.67
W
Artemis
Mac35421
Artemis
4
2
3
2.75
L
2
2
1
1.25
L
2
5
0
0.4
W
Ares
0
2
5
1.25
L
Cerberus
Shaady61
Cerberus
1
1
3
2.5
L
1
6
1
0.25
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,149
Damage
39,268
52,265
Taken
47,529
23,669
Mitigated
22,761
15,015
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
9,730
157
0
1,169
6,066
1,649
1,632
3,398
2,628
45,891
0
L
Anubis
Eddry3
Anubis
7,795
420
0
3,322
10,472
4,493
0
5,743
4,279
32,939
0
W
Gilgamesh
5,644
1,304
0
3,680
9,934
3,166
0
4,359
5,575
0
44,937
W
Artemis
Mac35421
Artemis
7,099
2,613
0
3,235
7,627
2,368
1,598
1,356
6,271
0
42,743
L
3,841
275
454
2,991
8,998
3,748
114
1,854
6,924
52,079
0
L
5,355
1,443
0
3,138
13,823
7,656
0
1,045
11,926
872
33,122
W
Ares
1,996
81
0
2,490
9,184
6,470
193
1,148
8,036
30,788
0
L
Cerberus
Shaady61
Cerberus
3,095
100
573
3,044
9,104
5,830
0
2,326
6,489
19,802
0
L
4,063
2,548
0
1,493
9,868
1,942
0
1,746
8,082
0
43,028
W
14,799
5,200
360
7,865
14,718
9,108
732
4,689
9,516
4,533
53,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,669
Gold Earned
39,206
354
Minions Killed
385
0
Camps Cleared
0
1,301,577
Distance Traveled
1,361,277
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,261
590
87
6
0
279,091
5
L
Anubis
6,566
469
56
4
0
244,685
2
W
Gilgamesh
7,422
530
79
6
0
308,103
7
W
Artemis
7,771
555
81
6
0
248,272
3
L
Ra
7,196
514
104
7
0
296,035
2
L
Mulan
6,925
495
65
5
0
254,477
3
W
Ares
7,099
507
48
3
0
228,276
2
L
Cerberus
6,213
444
39
3
0
280,692
5
L
Izanami
6,769
484
90
6
0
225,688
1
W
Vamana
8,653
618
90
6
0
297,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role