Player Matchup

Xing Tian
Xing Tian
BlushedRain898
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,370 Elo+
Solo
Athena
Athena
Frogman1002
Athena
Level 48
God Stats
8W - 9L
1,490 SR
Queue Stats
124W - 151L
1,355 Elo+
Solo
Skadi
Skadi
IrishMonkey7
Skadi
Level 18
God Stats
3W - 3L
1,694 SR
Queue Stats
5W - 10L
1,300 Elo+
Party 2
Pele
Pele
KingMakakoa
Pele
Level 22
God Stats
1W - 7L
1,294 SR
Queue Stats
6W - 18L
1,300 Elo+
Party 2
Danzaburou
Danzaburou
Wormuii
Danzaburou
Level 45
God Stats
3W - 5L
1,533 SR
Queue Stats
12W - 18L
1,405 Elo+
Solo
Team Averages
Level 32
1,502 SR
1,346 Elo+

VS

Team Averages
Level 66
1,479 SR
1,333 Elo+
Anubis
Anubis
Dmezz001
Anubis
Level 47
God Stats
1W - 0L
1,740 SR
Queue Stats
2W - 2L
1,335 Elo+
Party 1
Hera
Hera
Dumbme31
Hera
Level 36
God Stats
2W - 3L
1,470 SR
Queue Stats
2W - 5L
1,181 Elo+
Solo
Kuzenbo
Kuzenbo
GSF UnjustCrane
Kuzenbo
Level 17
God Stats
2W - 2L
1,553 SR
Queue Stats
2W - 9L
1,025 Elo+
Solo
Ullr
Ullr
Redbarron591990
Ullr
Level 104
God Stats
1W - 0L
1,134 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thor
Thor
addizzle71187
Thor
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlushedRain898
Xing Tian
14
0 / 3 / 0
6,936
631
5,498
10,292
6,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
13
0 / 5 / 2
6,804
619
5,247
14,472
12,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 11 / 0
6,220
565
3,746
13,925
4,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 9 / 1
7,192
654
6,519
15,806
4,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Wormuii
Danzaburou
12
1 / 6 / 1
7,214
656
2,854
8,558
2,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dmezz001
Anubis
18
14 / 0 / 14
11,825
1,075
19,486
10,126
5,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hera
15
4 / 1 / 15
9,626
875
7,117
5,311
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 0 / 13
8,808
801
3,305
6,438
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
8 / 1 / 13
10,681
971
11,634
9,429
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 1 / 18
10,452
950
10,827
11,157
6,677
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
107
2
Kills
34
34
Deaths
3
4
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BlushedRain898
Xing Tian
0
3
0
0
W
Anubis
Dmezz001
Anubis
14
0
14
21
W
Hera
4
1
15
11.5
L
Athena
0
5
2
0.2
W
1
0
13
7.5
L
0
11
0
0
L
1
9
1
0.17
W
8
1
13
14.5
L
Danzaburou
Wormuii
Danzaburou
1
6
1
0.25
W
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,864
Damage
52,369
63,053
Taken
42,461
29,551
Mitigated
23,372
5,897
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BlushedRain898
Xing Tian
5,498
437
0
2,555
10,292
6,627
0
3,650
6,580
29,636
0
W
Anubis
Dmezz001
Anubis
19,486
931
0
5,429
10,126
5,526
293
3,791
6,126
44,508
0
W
Hera
7,117
1,405
0
448
5,311
1,857
1,904
1,152
4,114
27,443
0
L
Athena
5,247
1,047
0
352
14,472
12,394
0
6,869
7,417
14,029
0
W
3,305
1,111
309
2,455
6,438
5,195
256
1,116
5,187
13,803
0
L
3,746
1,369
0
496
13,925
4,064
817
6,331
7,476
0
14,726
L
6,519
681
0
2,180
15,806
4,445
0
8,145
7,539
0
23,631
W
11,634
7,561
0
4,042
9,429
4,117
3,720
3,385
5,894
0
34,747
L
Danzaburou
Wormuii
Danzaburou
2,854
1,089
0
314
8,558
2,021
0
4,399
4,133
0
7,819
W
10,827
1,781
156
1,851
11,157
6,677
754
1,109
9,975
0
28,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,366
Gold Earned
51,392
149
Minions Killed
248
3
Camps Cleared
11
912,807
Distance Traveled
1,081,115
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,936
631
52
5
2
213,036
4
W
Anubis
11,825
1,075
62
6
5
226,760
2
W
Hera
9,626
875
59
5
1
220,209
0
L
Athena
6,804
619
24
2
1
192,799
0
W
Kuzenbo
8,808
801
15
1
1
201,101
5
L
Skadi
6,220
565
15
1
0
162,284
2
L
Pele
7,192
654
43
4
0
186,568
0
W
Ullr
10,681
971
74
7
2
206,496
0
L
Danzaburou
7,214
656
15
1
0
158,120
0
W
Thor
10,452
950
38
3
2
226,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role