Player Matchup

Raijin
Raijin
AlmostComp
Raijin
Level 28
God Stats
2W - 1L
1,509 SR
Queue Stats
32W - 27L
1,542 Elo+
Party 1
Chaac
Chaac
DankGanks710
Chaac
Level 126
God Stats
9W - 5L
1,560 SR
Queue Stats
620W - 519L
1,615 Elo+
Party 1
Sylvanus
Sylvanus
RopeGodDaPleb
Sylvanus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,367 Elo+
Party 1
Bacchus
Bacchus
Usappo
Bacchus
Level 89
God Stats
7W - 6L
1,527 SR
Queue Stats
360W - 296L
1,563 Elo+
Party 1
Bellona
Bellona
WindWaiver
Bellona
Level 143
God Stats
1W - 0L
1,509 SR
Queue Stats
105W - 42L
1,699 Elo+
Party 1
Team Averages
Level 102
1,521 SR
1,557 Elo+

VS

Team Averages
Level 58
1,597 SR
1,377 Elo+
Zhong Kui
Zhong Kui
TheRealBrihtwulf
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,441 Elo+
Solo
Kukulkan
Kukulkan
VonRido
Kukulkan
Level 105
God Stats
3W - 1L
1,790 SR
Queue Stats
79W - 106L
1,397 Elo+
Solo
Da Ji
Da Ji
jiminshi
Da Ji
Level 28
God Stats
0W - 1L
1,697 SR
Queue Stats
2W - 6L
1,298 Elo+
Solo
Chang'e
Chang'e
millepertuis
Chang'e
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 109L
1,372 Elo+
Solo
Ravana
Ravana
nicecack
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AlmostComp
Raijin
12
3 / 1 / 8
6,959
994
3,729
5,262
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 1 / 11
8,189
1,170
11,388
10,420
8,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
RopeGodDaPleb
Sylvanus
12
1 / 1 / 13
7,158
1,023
1,990
6,384
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Usappo
Bacchus
11
0 / 2 / 14
6,717
960
2,372
8,094
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
WindWaiver
Bellona
14
9 / 1 / 9
7,819
1,117
8,494
7,803
6,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
10
0 / 5 / 4
5,647
807
5,208
7,842
4,147
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
VonRido
Kukulkan
14
3 / 1 / 1
6,853
979
7,221
4,307
1,888
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
jiminshi
Da Ji
9
0 / 6 / 4
5,687
812
3,806
7,291
2,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
millepertuis
Chang'e
10
0 / 5 / 1
5,316
759
3,166
8,136
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
nicecack
Ravana
8
1 / 2 / 0
5,190
741
1,286
2,705
878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
19
Kills
4
6
Deaths
19
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
AlmostComp
Raijin
3
1
8
7
W
6
1
11
11.5
W
Sylvanus
RopeGodDaPleb
Sylvanus
1
1
13
7.5
L
Zhong Kui
0
5
4
0.4
W
Bacchus
Usappo
Bacchus
0
2
14
3.5
L
Kukulkan
VonRido
Kukulkan
3
1
1
3.5
W
Bellona
WindWaiver
Bellona
9
1
9
13.5
L
Da Ji
jiminshi
Da Ji
0
6
4
0.33
L
Chang'e
millepertuis
Chang'e
0
5
1
0.1
L
Ravana
nicecack
Ravana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,973
Damage
20,687
37,963
Taken
30,281
30,476
Mitigated
12,042
21,588
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AlmostComp
Raijin
3,729
178
401
987
5,262
2,658
883
3,789
1,473
10,617
0
W
11,388
1,710
846
4,943
10,420
8,643
840
3,495
6,925
0
24,481
W
Sylvanus
RopeGodDaPleb
Sylvanus
1,990
356
6,385
3,260
6,384
4,582
828
3,141
3,243
6,609
0
L
Zhong Kui
5,208
405
0
1,034
7,842
4,147
0
2,255
5,333
7,713
0
W
Bacchus
Usappo
Bacchus
2,372
160
275
2,456
8,094
8,523
291
1,812
6,282
5,172
0
L
Kukulkan
VonRido
Kukulkan
7,221
124
120
517
4,307
1,888
0
765
3,348
19,867
0
W
Bellona
WindWaiver
Bellona
8,494
1,532
668
1,367
7,803
6,070
689
3,358
4,445
0
13,078
L
Da Ji
jiminshi
Da Ji
3,806
414
408
763
7,291
2,600
0
1,587
5,420
0
5,920
L
Chang'e
millepertuis
Chang'e
3,166
127
2,368
2,989
8,136
2,529
0
1,964
5,912
7,713
0
L
Ravana
nicecack
Ravana
1,286
54
121
222
2,705
878
0
914
1,678
0
2,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,842
Gold Earned
28,693
68
Minions Killed
52
0
Camps Cleared
0
718,701
Distance Traveled
587,889
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,959
994
15
2
0
110,221
0
W
Chaac
8,189
1,170
25
4
0
177,552
1
W
Sylvanus
7,158
1,023
17
2
0
114,166
0
L
Zhong Kui
5,647
807
6
1
0
110,583
0
W
Bacchus
6,717
960
7
1
0
156,581
0
L
Kukulkan
6,853
979
29
4
0
146,686
2
W
Bellona
7,819
1,117
4
1
0
160,181
1
L
Da Ji
5,687
812
7
1
0
125,180
2
L
Chang'e
5,316
759
7
1
0
133,505
1
L
Ravana
5,190
741
3
0
0
71,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role