Player Matchup

Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
EvrypixelCounts
Terra
Level 67
God Stats
3W - 2L
1,191 SR
Queue Stats
133W - 146L
1,384 Elo+
Solo
Merlin
Merlin
MrBettersworth
Merlin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 182L
1,444 Elo+
Party 2
Zeus
Zeus
SnoopDoggyD0gg
Zeus
Level 89
God Stats
1W - 3L
1,159 SR
Queue Stats
111W - 127L
1,459 Elo+
Party 2
Fafnir
Fafnir
TacoD_Chicharron
Fafnir
Level 134
God Stats
2W - 1L
1,450 SR
Queue Stats
200W - 214L
1,406 Elo+
Solo
Team Averages
Level 106
1,360 SR
1,439 Elo+

VS

Team Averages
Level 92
1,431 SR
1,334 Elo+
Set
Set
 
Set
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Lucka2177
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,218 Elo+
Party 1
Agni
Agni
Neithan97
Agni
Level 26
God Stats
0W - 2L
1,196 SR
Queue Stats
5W - 23L
1,125 Elo+
Party 1
Chernobog
Chernobog
XV4mpyX
Chernobog
Level 144
God Stats
2W - 3L
1,485 SR
Queue Stats
174W - 187L
1,461 Elo+
Solo
Chang'e
Chang'e
lLolex zZ
Chang'e
Level 99
God Stats
0W - 2L
1,475 SR
Queue Stats
25W - 45L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 1 / 19
9,095
910
10,892
11,792
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 16
9,094
909
3,617
11,789
13,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
11 / 2 / 9
10,214
1,021
11,005
8,693
4,316
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 2 / 9
9,458
946
14,851
6,500
2,868
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 23
9,317
932
5,637
13,261
16,624
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 9 / 4
7,977
798
8,350
12,827
6,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
2 / 6 / 5
8,177
818
3,054
15,041
16,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
16
3 / 3 / 3
8,487
849
8,119
6,446
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
XV4mpyX
Chernobog
15
0 / 4 / 7
8,299
830
9,718
7,389
2,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
lLolex zZ
Chang'e
14
3 / 5 / 4
9,047
905
5,217
9,369
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
27
Kills
10
10
Deaths
27
76
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
19
12.5
L
Set
 
Set
2
9
4
0.44
W
2
3
16
3.33
L
Ymir
2
6
5
0.75
W
11
2
9
7.75
L
Agni
3
3
3
1.5
W
9
2
9
6.75
W
2
2
23
6.75
L
Chernobog
XV4mpyX
Chernobog
0
4
7
0.88
L
Chang'e
lLolex zZ
Chang'e
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,002
Damage
34,458
52,035
Taken
51,072
42,660
Mitigated
30,312
27,869
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,892
5,915
1,527
3,061
11,792
5,366
2,698
3,702
8,090
0
20,418
L
Set
 
Set
8,350
2,922
537
1,654
12,827
6,516
1,224
7,515
4,846
0
11,350
W
3,617
916
6,818
3,786
11,789
13,486
128
4,822
6,967
7,584
0
L
Ymir
3,054
405
348
609
15,041
16,169
333
8,088
6,312
6,921
0
W
11,005
666
1,084
1,476
8,693
4,316
1,156
3,375
5,318
26,796
0
L
Agni
8,119
552
332
428
6,446
2,219
247
4,520
1,626
19,334
0
W
14,851
1,382
2,774
921
6,500
2,868
416
1,225
5,275
22,949
0
W
5,637
1,423
2,650
3,772
13,261
16,624
46
3,266
9,995
9,751
0
L
Chernobog
XV4mpyX
Chernobog
9,718
3,675
987
432
7,389
2,394
965
5,924
1,137
0
24,240
L
Chang'e
lLolex zZ
Chang'e
5,217
906
3,803
2,874
9,369
3,014
675
6,872
2,041
13,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,178
Gold Earned
41,987
93
Minions Killed
84
0
Camps Cleared
0
958,878
Distance Traveled
887,984
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,095
910
19
2
0
197,133
1
L
Set
7,977
798
8
1
0
173,883
2
W
Terra
9,094
909
12
1
0
205,724
2
L
Ymir
8,177
818
6
1
0
179,153
0
W
Merlin
10,214
1,021
37
4
0
176,986
1
L
Agni
8,487
849
18
2
0
205,179
1
W
Zeus
9,458
946
21
2
0
184,241
0
W
Fafnir
9,317
932
4
0
0
194,794
3
L
Chernobog
8,299
830
34
3
0
153,980
1
L
Chang'e
9,047
905
18
2
0
175,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role