Player Matchup

Olorun
Olorun
Beastie_H
Olorun
Level 159
God Stats
3W - 1L
1,728 SR
Queue Stats
316W - 191L
1,653 Elo+
Party 2
Nox
Nox
MsPrincessTaco
Nox
Level 67
God Stats
3W - 0L
1,470 SR
Queue Stats
62W - 28L
1,701 Elo+
Party 2
Achilles
Achilles
lNello
Achilles
Level 15
God Stats
9W - 4L
1,758 SR
Queue Stats
46W - 16L
1,727 Elo+
Party 2
Artemis
Artemis
peteryunsie
Artemis
Level 46
God Stats
10W - 11L
1,498 SR
Queue Stats
86W - 95L
1,431 Elo+
Solo
Kuzenbo
Kuzenbo
xGoner-
Kuzenbo
Level 149
God Stats
9W - 6L
1,724 SR
Queue Stats
287W - 162L
1,695 Elo+
Party 2
Team Averages
Level 87
1,636 SR
1,641 Elo+

VS

Team Averages
Level 100
1,587 SR
1,577 Elo+
Gilgamesh
Gilgamesh
AnimeCrazy
Gilgamesh
Level 23
God Stats
4W - 4L
1,683 SR
Queue Stats
33W - 19L
1,601 Elo+
Party 1
Ymir
Ymir
BOGOStheBINTED
Ymir
Level 111
God Stats
4W - 3L
1,541 SR
Queue Stats
253W - 197L
1,607 Elo+
Party 1
Fafnir
Fafnir
SabbyApple
Fafnir
Level 149
God Stats
4W - 1L
1,805 SR
Queue Stats
241W - 219L
1,614 Elo+
Party 1
Thor
Thor
Tabletopdragon
Thor
Level 130
God Stats
3W - 9L
1,369 SR
Queue Stats
236W - 213L
1,630 Elo+
Party 1
Apollo
Apollo
Wilf0rdBr1mley
Apollo
Level 87
God Stats
9W - 10L
1,536 SR
Queue Stats
9W - 15L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Beastie_H
Olorun
14
3 / 0 / 13
8,064
1,152
12,886
3,951
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 0 / 10
8,191
1,170
8,019
2,479
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
lNello
Achilles
14
4 / 1 / 11
7,791
1,113
11,040
6,364
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
peteryunsie
Artemis
13
0 / 1 / 8
6,714
959
8,516
3,114
1,133
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
xGoner-
Kuzenbo
13
3 / 1 / 13
7,634
1,091
9,189
6,714
9,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

353

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnimeCrazy
Gilgamesh
12
0 / 7 / 3
7,139
1,020
5,235
18,596
8,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 4 / 0
7,601
1,086
2,966
16,236
13,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
SabbyApple
Fafnir
12
0 / 1 / 1
7,394
1,056
2,846
10,045
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 2 / 2
6,847
978
5,012
7,335
3,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 1
6,245
892
2,548
5,240
1,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
16
Kills
3
3
Deaths
16
55
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnimeCrazy
Gilgamesh
0
7
3
0.21
L
2
4
0
0.5
W
Olorun
Beastie_H
Olorun
3
0
13
9.5
W
6
0
10
11
L
Fafnir
SabbyApple
Fafnir
0
1
1
0.5
L
1
2
2
1
L
0
2
1
0.25
W
Achilles
lNello
Achilles
4
1
11
9.5
W
Artemis
peteryunsie
Artemis
0
1
8
4
W
Kuzenbo
xGoner-
Kuzenbo
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,650
Damage
18,607
22,622
Taken
57,452
18,846
Mitigated
37,922
6,600
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnimeCrazy
Gilgamesh
5,235
760
1,367
1,248
18,596
8,529
0
12,647
5,517
2,029
14,936
L
2,966
622
722
2,128
16,236
13,410
0
7,337
8,381
13,988
0
W
Olorun
Beastie_H
Olorun
12,886
8,579
1,601
2,228
3,951
1,648
0
1,640
2,311
29,275
0
W
8,019
688
187
598
2,479
1,333
0
471
2,008
16,095
0
L
Fafnir
SabbyApple
Fafnir
2,846
542
0
1,791
10,045
11,175
0
6,166
3,583
9,032
0
L
5,012
639
0
0
7,335
3,067
0
2,765
4,301
0
19,992
L
2,548
1,868
0
457
5,240
1,741
0
2,169
3,041
0
16,899
W
Achilles
lNello
Achilles
11,040
2,449
0
1,513
6,364
5,419
0
2,140
4,224
3,211
18,517
W
Artemis
peteryunsie
Artemis
8,516
4,951
0
0
3,114
1,133
0
666
2,448
0
21,728
W
Kuzenbo
xGoner-
Kuzenbo
9,189
2,964
0
473
6,714
9,313
0
1,545
5,169
13,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,394
Gold Earned
35,226
114
Minions Killed
131
8
Camps Cleared
3
674,998
Distance Traveled
583,772
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,139
1,020
17
2
0
124,969
0
L
Ymir
7,601
1,086
19
3
0
128,156
0
W
Olorun
8,064
1,152
35
5
4
125,540
2
W
Nox
8,191
1,170
14
2
1
136,797
0
L
Fafnir
7,394
1,056
11
2
1
135,070
0
L
Thor
6,847
978
42
6
2
129,419
1
L
Apollo
6,245
892
42
6
0
66,158
0
W
Achilles
7,791
1,113
20
3
1
145,025
0
W
Artemis
6,714
959
34
5
1
124,607
0
W
Kuzenbo
7,634
1,091
11
2
1
143,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role