Player Matchup

Set
Set
Babes6Tea9
Set
Level 111
God Stats
213W - 179L
1,615 SR
Queue Stats
441W - 495L
1,413 Elo+
Party 3
Hercules
Hercules
CoorsLightFTB
Hercules
Level 97
God Stats
3W - 0L
1,379 SR
Queue Stats
59W - 71L
1,375 Elo+
Party 4
Athena
Athena
El Fanazy
Athena
Level 100
God Stats
22W - 26L
1,525 SR
Queue Stats
345W - 438L
1,365 Elo+
Party 3
Freya
Freya
JTOUHILL
Freya
Level 110
God Stats
1W - 3L
1,350 SR
Queue Stats
34W - 35L
1,504 Elo+
Party 4
Neith
Neith
sexistbatman
Neith
Level 16
God Stats
2W - 1L
1,757 SR
Queue Stats
3W - 11L
1,212 Elo+
Party 4
Team Averages
Level 87
1,525 SR
1,374 Elo+

VS

Team Averages
Level 68
1,558 SR
1,409 Elo+
Scylla
Scylla
Goose Boiiii
Scylla
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,332 Elo+
Party 1
Ares
Ares
WillisFlourish
Ares
Level 95
God Stats
1W - 4L
1,488 SR
Queue Stats
106W - 106L
1,445 Elo+
Solo
Geb
Geb
falconfanatic12
Geb
Level 63
God Stats
26W - 14L
1,694 SR
Queue Stats
225W - 218L
1,426 Elo+
Party 2
Ravana
Ravana
itssdiddy
Ravana
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,377 Elo+
Party 2
Medusa
Medusa
pakizzle
Medusa
Level 57
God Stats
0W - 5L
1,609 SR
Queue Stats
31W - 42L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
9,479
592
9,818
11,472
6,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
CoorsLightFTB
Hercules
14
4 / 1 / 12
8,373
523
9,038
11,862
9,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
El Fanazy
Athena
12
3 / 0 / 9
7,389
462
7,219
10,879
7,273
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
JTOUHILL
Freya
14
7 / 3 / 3
9,158
572
11,058
11,389
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 5
7,225
452
6,023
5,850
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 4 / 0
7,597
475
4,969
8,739
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 5 / 2
6,792
425
5,709
18,131
14,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 6 / 0
7,925
495
7,428
12,957
5,740
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
itssdiddy
Ravana
12
3 / 7 / 1
7,604
475
6,125
10,950
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
pakizzle
Medusa
12
1 / 3 / 0
6,820
426
4,408
7,817
2,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
24
Kills
8
8
Deaths
25
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
Hercules
CoorsLightFTB
Hercules
4
1
12
10
W
Athena
El Fanazy
Athena
3
0
9
7.5
L
Scylla
2
4
0
0.5
W
Freya
JTOUHILL
Freya
7
3
3
2.83
L
1
5
2
0.4
L
1
6
0
0.17
L
Ravana
itssdiddy
Ravana
3
7
1
0.5
L
Medusa
pakizzle
Medusa
1
3
0
0.33
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,156
Damage
28,639
51,452
Taken
58,594
30,287
Mitigated
30,545
14,629
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,818
5,678
0
1,566
11,472
6,331
2,230
4,151
7,229
0
79,415
W
Hercules
CoorsLightFTB
Hercules
9,038
2,065
0
2,249
11,862
9,890
68
4,573
7,261
9,577
23,144
W
Athena
El Fanazy
Athena
7,219
1,118
726
4,000
10,879
7,273
657
3,226
7,601
25,683
0
L
Scylla
4,969
791
0
725
8,739
2,979
0
2,400
6,339
35,651
0
W
Freya
JTOUHILL
Freya
11,058
3,636
0
5,427
11,389
4,826
794
3,962
7,311
50,553
7,265
L
5,709
822
678
4,016
18,131
14,795
0
7,838
10,293
17,858
0
L
7,428
1,415
0
2,353
12,957
5,740
354
3,172
9,785
46,091
0
L
Ravana
itssdiddy
Ravana
6,125
1,898
0
1,815
10,950
4,289
556
3,463
7,487
0
33,025
L
Medusa
pakizzle
Medusa
4,408
1,530
0
1,152
7,817
2,742
308
2,774
5,043
0
42,792
W
6,023
2,814
0
661
5,850
1,967
539
1,906
3,944
0
31,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,624
Gold Earned
36,738
407
Minions Killed
341
0
Camps Cleared
0
1,552,891
Distance Traveled
1,400,261
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,479
592
141
9
0
302,192
5
W
Hercules
8,373
523
56
4
0
334,177
5
W
Athena
7,389
462
46
3
0
351,493
0
L
Scylla
7,597
475
75
5
0
273,217
2
W
Freya
9,158
572
95
6
0
285,396
6
L
Ares
6,792
425
29
2
0
282,586
5
L
Geb
7,925
495
98
6
0
309,948
0
L
Ravana
7,604
475
65
4
0
314,665
3
L
Medusa
6,820
426
74
5
0
219,845
1
W
Neith
7,225
452
69
4
0
279,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role