Player Matchup

Scylla
Scylla
DubiousFluids
Scylla
Level 28
God Stats
2W - 1L
1,673 SR
Queue Stats
39W - 28L
1,554 Elo+
Party 1
Ullr
Ullr
HonestlyWhoElse
Ullr
Level 58
God Stats
3W - 0L
1,694 SR
Queue Stats
20W - 5L
1,854 Elo+
Party 1
Kuzenbo
Kuzenbo
MrDrProfGuyJr
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,621 Elo+
Party 1
Team Averages
Level 35
1,622 SR
1,676 Elo+

VS

Team Averages
Level 60
1,675 SR
1,508 Elo+
Sol
Sol
Slipknotxdxd
Sol
Level 12
God Stats
3W - 2L
1,611 SR
Queue Stats
7W - 5L
1,569 Elo+
Party 2
Neith
Neith
dolopos
Neith
Level 7
God Stats
0W - 1L
1,864 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2
Mulan
Mulan
heralex
Mulan
Level 160
God Stats
5W - 4L
1,551 SR
Queue Stats
206W - 107L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 8
11,933
663
13,818
12,632
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
11 / 4 / 6
13,140
730
22,536
15,247
6,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
16
2 / 1 / 13
12,531
696
8,303
16,057
24,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
11,711
651
11,803
14,334
4,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
dolopos
Neith
15
3 / 8 / 5
11,149
619
9,695
13,164
4,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
heralex
Mulan
15
4 / 5 / 5
11,724
651
14,275
24,383
23,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
19
Kills
10
10
Deaths
19
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
W
11
4
6
3.5
W
Kuzenbo
2
1
13
8.5
L
3
6
7
1.08
L
Neith
dolopos
Neith
3
8
5
0.69
L
Mulan
heralex
Mulan
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,657
Damage
35,773
43,936
Taken
51,881
36,104
Mitigated
32,317
9,092
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,818
1,102
78
1,903
12,632
4,413
160
3,530
8,905
46,872
0
W
22,536
5,150
0
2,868
15,247
6,837
1,831
4,004
10,662
0
83,613
W
Kuzenbo
8,303
3,292
0
4,243
16,057
24,854
533
4,480
11,191
18,138
0
L
11,803
3,969
0
4,055
14,334
4,559
1,349
6,801
7,245
32,237
0
L
Neith
dolopos
Neith
9,695
4,205
0
751
13,164
4,578
1,213
6,098
6,826
0
28,074
L
Mulan
heralex
Mulan
14,275
2,092
0
4,731
24,383
23,180
278
8,551
15,517
0
41,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
34,584
202
Minions Killed
176
9
Camps Cleared
4
943,419
Distance Traveled
814,237
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,933
663
81
5
3
284,002
2
W
Ullr
13,140
730
101
6
6
320,725
4
W
Kuzenbo
12,531
696
20
1
0
338,692
0
L
Sol
11,711
651
60
3
1
269,500
3
L
Neith
11,149
619
51
3
1
236,729
1
L
Mulan
11,724
651
65
4
2
308,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role