Player Matchup

Merlin
Merlin
Axinyx
Merlin
Level 153
God Stats
4W - 2L
1,617 SR
Queue Stats
30W - 26L
1,579 Elo+
Party 1
Terra
Terra
HarknessMonstr
Terra
Level 128
God Stats
4W - 0L
1,635 SR
Queue Stats
198W - 122L
1,645 Elo+
Party 1
Ymir
Ymir
P2DaIckles
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,594 Elo+
Party 1
Tiamat
Tiamat
Scrubtimus
Tiamat
Level 160
God Stats
1W - 0L
1,702 SR
Queue Stats
145W - 71L
1,743 Elo+
Party 1
Chiron
Chiron
XerxesHD
Chiron
Level 160
God Stats
1W - 0L
1,659 SR
Queue Stats
57W - 51L
1,613 Elo+
Party 1
Team Averages
Level 125
1,623 SR
1,635 Elo+

VS

Team Averages
Level 63
1,609 SR
1,534 Elo+
Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Hercules253
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,468 Elo+
Solo
Terra
Terra
LamarcusAldridge
Terra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,595 Elo+
Solo
Cerberus
Cerberus
Satmalice
Cerberus
Level 29
God Stats
1W - 1L
1,759 SR
Queue Stats
60W - 80L
1,497 Elo+
Solo
Ares
Ares
TrialsBeast
Ares
Level 126
God Stats
3W - 3L
1,784 SR
Queue Stats
180W - 165L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Axinyx
Merlin
16
2 / 0 / 14
8,942
813
12,535
6,001
2,792
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 3 / 14
8,261
751
4,898
15,820
16,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
7 / 3 / 15
10,090
917
6,722
15,856
17,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Scrubtimus
Tiamat
17
8 / 3 / 12
9,563
869
16,488
7,670
6,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
XerxesHD
Chiron
15
7 / 5 / 14
9,332
848
13,527
11,699
6,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 7 / 4
9,531
866
8,868
10,768
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Hercules253
Cliodhna
16
4 / 6 / 5
8,911
810
12,406
12,122
9,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 11
8,717
792
5,247
13,697
14,044
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
Satmalice
Cerberus
15
3 / 3 / 7
8,596
781
6,632
15,022
16,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 5 / 8
8,671
788
8,901
12,536
15,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
25
Kills
14
14
Deaths
25
69
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
7
4
1
W
Merlin
Axinyx
Merlin
2
0
14
9
W
1
3
14
2.67
L
Cliodhna
Hercules253
Cliodhna
4
6
5
1.08
L
1
4
11
1.63
W
7
3
15
4.83
L
Cerberus
Satmalice
Cerberus
3
3
7
2.17
W
Tiamat
Scrubtimus
Tiamat
8
3
12
4.67
L
1
5
8
1
W
Chiron
XerxesHD
Chiron
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,170
Damage
42,054
57,046
Taken
64,145
49,967
Mitigated
60,881
27,724
Healing
19,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,868
921
1,089
831
10,768
5,145
448
6,679
4,089
23,498
0
W
Merlin
Axinyx
Merlin
12,535
549
968
2,016
6,001
2,792
253
3,686
2,315
38,842
0
W
4,898
691
5,422
5,895
15,820
16,423
0
8,290
7,530
7,009
0
L
Cliodhna
Hercules253
Cliodhna
12,406
571
891
1,366
12,122
9,550
50
7,210
4,912
0
24,154
L
5,247
775
4,231
4,016
13,697
14,044
0
9,269
4,428
12,011
0
W
6,722
634
1,124
3,496
15,856
17,195
29
6,553
9,303
9,870
0
L
Cerberus
Satmalice
Cerberus
6,632
31
1,019
4,907
15,022
16,683
666
9,254
5,768
15,523
0
W
Tiamat
Scrubtimus
Tiamat
16,488
2,457
1,232
2,140
7,670
6,812
240
4,287
3,383
23,931
0
L
8,901
81
0
1,404
12,536
15,459
103
8,231
4,305
13,374
0
W
Chiron
XerxesHD
Chiron
13,527
4,988
2,302
3,129
11,699
6,745
1,343
6,832
4,867
0
20,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,188
Gold Earned
44,426
102
Minions Killed
111
0
Camps Cleared
0
1,075,923
Distance Traveled
988,295
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,531
866
25
2
0
181,406
0
W
Merlin
8,942
813
53
5
0
247,922
2
W
Terra
8,261
751
8
1
0
218,963
0
L
Cliodhna
8,911
810
30
3
0
201,280
0
L
Terra
8,717
792
16
1
0
189,399
0
W
Ymir
10,090
917
1
0
0
201,367
0
L
Cerberus
8,596
781
31
3
0
213,378
0
W
Tiamat
9,563
869
23
2
0
213,064
0
L
Ares
8,671
788
9
1
0
202,832
0
W
Chiron
9,332
848
17
2
0
194,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role