Player Matchup

Geb
Geb
B0VVZER_
Geb
Level 147
God Stats
1W - 0L
1,506 SR
Queue Stats
3W - 6L
1,348 Elo+
Party 1
Bastet
Bastet
JonRuGa-
Bastet
Level 63
God Stats
1W - 0L
1,770 SR
Queue Stats
4W - 6L
1,367 Elo+
Party 1
Bacchus
Bacchus
TCurry__
Bacchus
Level 17
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
bloccboyJG
Mulan
Level 26
God Stats
1W - 0L
1,448 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 1
Cernunnos
Cernunnos
tersinoli
Cernunnos
Level 18
God Stats
6W - 1L
1,812 SR
Queue Stats
25W - 22L
1,375 Elo+
Solo
Team Averages
Level 54
1,566 SR
1,369 Elo+

VS

Team Averages
Level 37
1,381 SR
1,329 Elo+
Sol
Sol
Godseeker515
Sol
Level 66
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 4L
1,326 Elo+
Party 2
Sun Wukong
Sun Wukong
Myazael
Sun Wukong
Level 16
God Stats
0W - 3L
1,439 SR
Queue Stats
0W - 4L
1,110 Elo+
Solo
Ah Puch
Ah Puch
NotHayden13
Ah Puch
Level 29
God Stats
0W - 1L
1,150 SR
Queue Stats
35W - 37L
1,425 Elo+
Solo
Ganesha
Ganesha
PndaMasta
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 107L
1,455 Elo+
Solo
Medusa
Medusa
WillBuck
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 16
9,837
894
10,285
16,238
16,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
JonRuGa-
Bastet
15
9 / 2 / 13
10,374
943
11,616
9,651
3,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
TCurry__
Bacchus
14
6 / 1 / 12
9,457
860
4,546
10,510
12,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
14
5 / 4 / 15
9,273
843
9,784
15,984
8,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
tersinoli
Cernunnos
16
7 / 3 / 18
10,531
957
20,318
11,913
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
7,568
688
6,688
10,502
3,211
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Myazael
Sun Wukong
13
3 / 7 / 6
8,587
781
8,605
17,523
10,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
NotHayden13
Ah Puch
13
1 / 6 / 6
7,378
671
14,076
10,523
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
PndaMasta
Ganesha
13
1 / 4 / 7
8,214
747
5,189
14,728
14,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
WillBuck
Medusa
13
3 / 8 / 5
8,881
807
7,360
10,457
3,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
37
31
Kills
9
11
Deaths
31
74
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
16
12
L
1
6
4
0.5
W
Bastet
JonRuGa-
Bastet
9
2
13
7.75
L
Sun Wukong
Myazael
Sun Wukong
3
7
6
0.86
L
Ah Puch
NotHayden13
Ah Puch
1
6
6
0.67
L
Ganesha
PndaMasta
Ganesha
1
4
7
1.13
W
Bacchus
TCurry__
Bacchus
6
1
12
12
L
Medusa
WillBuck
Medusa
3
8
5
0.69
W
Mulan
5
4
15
3.13
W
Cernunnos
tersinoli
Cernunnos
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,549
Damage
41,918
64,296
Taken
63,733
45,484
Mitigated
35,421
15,157
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,285
1,979
2,115
2,620
16,238
16,264
363
6,588
9,406
29,159
0
L
6,688
2,207
0
534
10,502
3,211
36
2,841
7,501
17,351
0
W
Bastet
JonRuGa-
Bastet
11,616
2,513
0
1,485
9,651
3,656
56
3,090
6,361
0
24,562
L
Sun Wukong
Myazael
Sun Wukong
8,605
1,574
429
3,374
17,523
10,101
0
2,955
14,412
0
15,303
L
Ah Puch
NotHayden13
Ah Puch
14,076
923
0
2,179
10,523
3,996
2
2,727
7,726
25,667
0
L
Ganesha
PndaMasta
Ganesha
5,189
333
0
830
14,728
14,539
0
4,303
10,256
14,749
0
W
Bacchus
TCurry__
Bacchus
4,546
278
1,102
686
10,510
12,964
458
3,910
6,532
9,002
0
L
Medusa
WillBuck
Medusa
7,360
3,635
0
0
10,457
3,574
165
2,005
8,217
0
14,820
W
Mulan
9,784
1,483
430
2,872
15,984
8,215
142
7,271
8,462
0
21,558
W
Cernunnos
tersinoli
Cernunnos
20,318
10,818
0
3,847
11,913
4,385
2,783
5,094
6,624
0
42,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,472
Gold Earned
40,628
195
Minions Killed
131
5
Camps Cleared
3
1,090,102
Distance Traveled
933,665
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,837
894
32
3
2
228,424
0
L
Sol
7,568
688
30
3
0
179,162
0
W
Bastet
10,374
943
36
3
1
265,433
0
L
Sun Wukong
8,587
781
27
2
3
184,656
0
L
Ah Puch
7,378
671
41
4
0
191,513
0
L
Ganesha
8,214
747
2
0
0
202,665
5
W
Bacchus
9,457
860
11
1
0
188,541
0
L
Medusa
8,881
807
31
3
0
175,669
0
W
Mulan
9,273
843
37
3
0
213,458
0
W
Cernunnos
10,531
957
79
7
2
194,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role