Player Matchup

Kukulkan
Kukulkan
Casslays21
Kukulkan
Level 41
God Stats
16W - 12L
1,593 SR
Queue Stats
47W - 65L
1,353 Elo+
Party 1
Vamana
Vamana
SCR34M1ND161T4L
Vamana
Level 89
God Stats
3W - 1L
1,344 SR
Queue Stats
53W - 69L
1,361 Elo+
Party 1
Sun Wukong
Sun Wukong
Vordiss
Sun Wukong
Level 106
God Stats
2W - 2L
1,543 SR
Queue Stats
195W - 177L
1,425 Elo+
Solo
Team Averages
Level 79
1,493 SR
1,380 Elo+

VS

Team Averages
Level 91
1,446 SR
1,367 Elo+
Cthulhu
Cthulhu
StormBringer2425
Cthulhu
Level 79
God Stats
13W - 26L
1,428 SR
Queue Stats
172W - 331L
1,238 Elo+
Solo
Hel
Hel
TheBatGiirl
Hel
Level 65
God Stats
4W - 11L
1,296 SR
Queue Stats
32W - 49L
1,351 Elo+
Solo
Mulan
Mulan
Zeep_Xanflorp92
Mulan
Level 129
God Stats
26W - 16L
1,615 SR
Queue Stats
346W - 406L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Casslays21
Kukulkan
13
1 / 5 / 10
9,243
660
15,111
10,161
3,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
10 / 4 / 5
11,272
805
22,490
13,841
8,889
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Vordiss
Sun Wukong
15
5 / 2 / 10
10,473
748
15,876
21,155
20,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 10
9,588
685
10,853
26,496
25,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 4 / 6
8,720
623
4,919
19,677
9,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 7 / 2
10,497
750
21,083
23,223
23,666
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
16
Kills
11
11
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Casslays21
Kukulkan
1
5
10
1.2
W
10
4
5
3.13
L
0
5
10
1
L
2
4
6
1.25
W
Sun Wukong
Vordiss
Sun Wukong
5
2
10
5
L
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,477
Damage
36,855
45,157
Taken
69,396
32,270
Mitigated
58,191
17,393
Healing
31,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Casslays21
Kukulkan
15,111
1,407
89
862
10,161
3,350
503
3,686
6,475
24,714
0
W
22,490
16,753
340
2,895
13,841
8,889
1,379
5,156
8,685
0
38,518
L
10,853
1,118
875
4,221
26,496
25,476
75
4,545
21,951
26,177
0
L
4,919
186
11,753
10,722
19,677
9,049
244
5,463
14,214
18,565
0
W
Sun Wukong
Vordiss
Sun Wukong
15,876
5,293
219
12,988
21,155
20,031
1,003
7,234
13,921
0
37,773
L
21,083
4,602
1,251
2,747
23,223
23,666
423
5,753
17,470
0
42,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
28,805
119
Minions Killed
124
4
Camps Cleared
5
730,049
Distance Traveled
775,221
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,243
660
33
2
1
236,274
0
W
Vamana
11,272
805
40
3
3
241,925
0
L
Cthulhu
9,588
685
41
3
0
257,894
6
L
Hel
8,720
623
31
2
2
276,311
0
W
Sun Wukong
10,473
748
46
3
0
251,850
3
L
Mulan
10,497
750
52
4
3
241,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role