Player Matchup

Fenrir
Fenrir
Caleborate95
Fenrir
Level 102
God Stats
1W - 2L
1,552 SR
Queue Stats
62W - 88L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
Kyebrook_14
Gilgamesh
Level 129
God Stats
8W - 7L
1,592 SR
Queue Stats
186W - 210L
1,499 Elo+
Party 1
Sol
Sol
sekta32
Sol
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,474 Elo+
Party 1
Team Averages
Level 115
1,548 SR
1,471 Elo+

VS

Team Averages
Level 149
1,613 SR
1,637 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
LiamsMom
Gilgamesh
Level 160
God Stats
1W - 0L
1,772 SR
Queue Stats
78W - 28L
1,808 Elo+
Party 2
Hun Batz
Hun Batz
weedactuallly
Hun Batz
Level 128
God Stats
4W - 1L
1,566 SR
Queue Stats
298W - 291L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
5 / 7 / 0
7,234
723
7,705
13,397
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Kyebrook_14
Gilgamesh
9
1 / 5 / 2
6,204
620
3,881
13,860
6,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
10
0 / 5 / 2
6,120
612
6,952
6,636
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
6 / 5 / 10
8,222
822
8,847
6,286
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
LiamsMom
Gilgamesh
13
9 / 0 / 8
8,437
844
14,664
11,058
8,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
weedactuallly
Hun Batz
12
2 / 1 / 12
7,328
733
6,356
7,464
2,742
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
17
17
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
5
10
2.2
L
Fenrir
5
7
0
0.71
L
Gilgamesh
Kyebrook_14
Gilgamesh
1
5
2
0.4
W
Gilgamesh
LiamsMom
Gilgamesh
9
0
8
13
L
Sol
0
5
2
0.2
W
Hun Batz
weedactuallly
Hun Batz
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,538
Damage
29,867
33,893
Taken
24,808
16,531
Mitigated
13,137
4,098
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,847
107
0
551
6,286
1,783
95
1,318
4,618
20,733
0
L
Fenrir
7,705
2,490
0
1,728
13,397
7,944
0
3,294
9,402
0
10,863
L
Gilgamesh
Kyebrook_14
Gilgamesh
3,881
614
0
796
13,860
6,793
0
3,606
9,462
0
11,606
W
Gilgamesh
LiamsMom
Gilgamesh
14,664
4,876
685
5,436
11,058
8,612
285
3,078
7,212
0
29,812
L
Sol
6,952
1,737
0
1,574
6,636
1,794
0
1,424
4,975
25,566
0
W
Hun Batz
weedactuallly
Hun Batz
6,356
1,860
0
642
7,464
2,742
506
2,438
4,561
0
24,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,558
Gold Earned
23,987
80
Minions Killed
104
3
Camps Cleared
6
508,317
Distance Traveled
597,155
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,222
822
35
4
2
183,434
4
L
Fenrir
7,234
723
6
1
1
178,770
1
L
Gilgamesh
6,204
620
17
2
0
185,672
2
W
Gilgamesh
8,437
844
35
4
2
215,589
4
L
Sol
6,120
612
57
6
2
143,875
2
W
Hun Batz
7,328
733
34
3
2
198,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role