Player Matchup

Thoth
Thoth
BreakDownMyWalls
Thoth
Level 88
God Stats
1W - 3L
1,228 SR
Queue Stats
81W - 91L
1,438 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CobaltRegent
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,470 Elo+
Party 1
Charybdis
Charybdis
DecisiveWolf
Charybdis
Level 108
God Stats
1W - 1L
1,516 SR
Queue Stats
76W - 88L
1,500 Elo+
Party 1
Artio
Artio
IScoopMustard
Artio
Level 107
God Stats
4W - 2L
1,600 SR
Queue Stats
129W - 116L
1,434 Elo+
Party 4
Thanatos
Thanatos
damnyuki
Thanatos
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,402 Elo+
Party 4
Team Averages
Level 81
1,469 SR
1,449 Elo+

VS

Team Averages
Level 67
1,477 SR
1,461 Elo+
Thoth
Thoth
ElredOMG
Thoth
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 3
Apollo
Apollo
LarsUlrichSucks
Apollo
Level 108
God Stats
2W - 7L
1,386 SR
Queue Stats
231W - 236L
1,524 Elo+
Party 2
Hercules
Hercules
MnemonicTurnip5
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,302 Elo+
Party 2
Eset
Eset
YosoyChris77
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
skapt
Tsukuyomi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 7
10,427
802
19,926
7,605
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
CobaltRegent
Ah Muzen Cab
16
0 / 2 / 11
9,117
701
8,851
8,177
3,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
DecisiveWolf
Charybdis
18
5 / 5 / 8
10,104
777
10,380
12,936
5,631
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 4 / 13
9,807
754
15,680
20,266
26,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
damnyuki
Thanatos
14
3 / 4 / 10
8,788
676
6,359
10,324
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ElredOMG
Thoth
16
1 / 5 / 9
9,470
728
12,609
10,357
3,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 3 / 12
9,598
738
11,899
13,635
5,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
18
5 / 1 / 7
9,969
767
10,858
17,514
14,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 6 / 7
7,759
597
3,021
11,457
3,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
skapt
Tsukuyomi
16
7 / 4 / 5
9,309
716
12,053
11,929
4,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
56
19
Kills
16
17
Deaths
19
49
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
W
Ah Muzen Cab
CobaltRegent
Ah Muzen Cab
0
2
11
2.75
W
Charybdis
DecisiveWolf
Charybdis
5
5
8
1.8
L
Thoth
ElredOMG
Thoth
1
5
9
1.1
W
4
4
13
2.63
L
2
3
12
2.67
L
Hercules
5
1
7
8.5
L
1
6
7
0.75
W
Thanatos
damnyuki
Thanatos
3
4
10
2
L
Tsukuyomi
skapt
Tsukuyomi
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,196
Damage
50,440
59,308
Taken
64,892
42,307
Mitigated
32,224
26,423
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,926
296
1,377
1,681
7,605
3,050
444
1,975
5,630
36,995
0
W
Ah Muzen Cab
CobaltRegent
Ah Muzen Cab
8,851
1,844
1,356
2,537
8,177
3,156
912
3,621
4,556
0
25,473
W
Charybdis
DecisiveWolf
Charybdis
10,380
6,569
734
2,263
12,936
5,631
76
3,577
9,359
0
29,298
L
Thoth
ElredOMG
Thoth
12,609
301
505
574
10,357
3,550
0
6,215
3,922
36,340
0
W
15,680
1,214
2,293
7,428
20,266
26,316
235
6,656
13,610
22,643
0
L
11,899
7,497
1,770
3,921
13,635
5,927
288
6,050
7,508
0
32,876
L
Hercules
10,858
2,083
163
4,280
17,514
14,716
0
8,935
8,010
3,437
15,057
L
3,021
947
0
267
11,457
3,546
0
6,435
4,700
5,804
0
W
Thanatos
damnyuki
Thanatos
6,359
398
2,024
4,730
10,324
4,154
240
1,835
8,489
0
8,673
L
Tsukuyomi
skapt
Tsukuyomi
12,053
2,486
1,339
1,810
11,929
4,485
0
6,531
5,146
0
15,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,243
Gold Earned
46,105
147
Minions Killed
147
0
Camps Cleared
0
1,267,783
Distance Traveled
1,244,856
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,427
802
26
2
0
284,210
0
W
Ah Muzen Cab
9,117
701
50
4
0
220,557
0
W
Charybdis
10,104
777
48
4
0
230,257
1
L
Thoth
9,470
728
50
4
0
241,277
0
W
Artio
9,807
754
16
1
0
250,369
0
L
Apollo
9,598
738
62
5
0
240,733
1
L
Hercules
9,969
767
27
2
0
289,518
1
L
Eset
7,759
597
3
0
0
217,100
0
W
Thanatos
8,788
676
7
1
0
282,390
0
L
Tsukuyomi
9,309
716
5
0
0
256,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role