Player Matchup

Artemis
Artemis
Arlequuin
Artemis
Level 128
God Stats
0W - 1L
1,554 SR
Queue Stats
24W - 14L
1,617 Elo+
Party 1
Agni
Agni
WatermelonTyger
Agni
Level 89
God Stats
3W - 4L
1,720 SR
Queue Stats
103W - 130L
1,391 Elo+
Party 1
Chaac
Chaac
X Rilo O
Chaac
Level 129
God Stats
0W - 1L
1,606 SR
Queue Stats
43W - 42L
1,464 Elo+
Party 1
Ra
Ra
fReeSmokE143rd
Ra
Level 140
God Stats
1W - 1L
1,493 SR
Queue Stats
3W - 13L
1,110 Elo+
Party 1
Sun Wukong
Sun Wukong
zZeus6226
Sun Wukong
Level 92
God Stats
43W - 41L
1,551 SR
Queue Stats
213W - 222L
1,478 Elo+
Solo
Team Averages
Level 116
1,585 SR
1,412 Elo+

VS

Team Averages
Level 127
1,595 SR
1,627 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Darmisu
Medusa
Level 47
God Stats
3W - 0L
1,844 SR
Queue Stats
6W - 0L
1,956 Elo+
Party 2
Zhong Kui
Zhong Kui
Gaboo2257
Zhong Kui
Level 145
God Stats
3W - 1L
1,558 SR
Queue Stats
172W - 177L
1,458 Elo+
Solo
Susano
Susano
HeartQQ
Susano
Level 159
God Stats
1W - 1L
1,571 SR
Queue Stats
16W - 7L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arlequuin
Artemis
14
2 / 2 / 7
8,418
842
10,551
7,931
2,762
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 2
6,464
646
6,318
8,878
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
X Rilo O
Chaac
13
2 / 4 / 4
7,516
752
5,101
12,659
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 6 / 3
6,973
697
5,721
9,506
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
zZeus6226
Sun Wukong
14
7 / 4 / 4
9,116
912
8,523
13,001
10,245
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
4 / 0 / 15
8,991
899
10,293
8,410
6,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
 
Guan Yu
13
1 / 1 / 11
7,612
761
4,733
11,188
11,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Darmisu
Medusa
14
0 / 4 / 9
7,048
705
5,324
8,669
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Gaboo2257
Zhong Kui
14
3 / 5 / 12
8,010
801
7,764
9,070
6,265
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
HeartQQ
Susano
16
13 / 3 / 7
11,303
1,130
15,593
8,919
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
13
Kills
21
21
Deaths
13
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
15
11.5
W
Guan Yu
 
Guan Yu
1
1
11
6.5
L
Artemis
Arlequuin
Artemis
2
2
7
2.75
W
Medusa
Darmisu
Medusa
0
4
9
1.13
W
Zhong Kui
Gaboo2257
Zhong Kui
3
5
12
1.8
W
Susano
HeartQQ
Susano
13
3
7
5.5
L
0
5
2
0.2
L
Chaac
X Rilo O
Chaac
2
4
4
1
L
2
6
3
0.58
L
Sun Wukong
zZeus6226
Sun Wukong
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,214
Damage
43,707
51,975
Taken
46,256
28,219
Mitigated
34,993
8,463
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,293
2,234
0
750
8,410
6,175
547
2,595
5,449
36,256
0
W
Guan Yu
 
Guan Yu
4,733
380
3,868
5,673
11,188
11,590
42
3,161
7,730
0
13,798
L
Artemis
Arlequuin
Artemis
10,551
5,094
0
1,112
7,931
2,762
0
2,920
4,923
0
26,359
W
Medusa
Darmisu
Medusa
5,324
1,697
0
534
8,669
4,262
0
2,510
6,015
0
30,315
W
Zhong Kui
Gaboo2257
Zhong Kui
7,764
443
0
1,409
9,070
6,265
0
1,791
7,138
25,568
0
W
Susano
HeartQQ
Susano
15,593
2,550
0
1,166
8,919
6,701
0
1,945
6,718
0
23,122
L
6,318
554
0
572
8,878
2,944
0
2,277
6,477
21,402
0
L
Chaac
X Rilo O
Chaac
5,101
586
221
3,535
12,659
8,862
41
5,138
7,184
0
12,632
L
5,721
108
983
1,313
9,506
3,406
0
3,643
5,726
17,105
0
L
Sun Wukong
zZeus6226
Sun Wukong
8,523
1,761
0
727
13,001
10,245
0
4,481
8,322
0
26,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,487
Gold Earned
42,964
195
Minions Killed
220
3
Camps Cleared
12
950,456
Distance Traveled
1,024,935
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,991
899
61
6
1
221,342
0
W
Guan Yu
7,612
761
21
2
1
218,252
1
L
Artemis
8,418
842
44
4
0
185,551
1
W
Medusa
7,048
705
58
6
3
190,164
0
W
Zhong Kui
8,010
801
47
5
4
174,976
1
W
Susano
11,303
1,130
33
3
3
220,201
0
L
Agni
6,464
646
37
4
1
175,313
1
L
Chaac
7,516
752
23
2
1
201,469
0
L
Ra
6,973
697
35
4
0
198,277
0
L
Sun Wukong
9,116
912
56
6
1
189,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role