Player Matchup

Thor
Thor
CickoRS
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 169L
1,574 Elo+
Party 2
Ganesha
Ganesha
Fryguy2003
Ganesha
Level 119
God Stats
1W - 3L
1,351 SR
Queue Stats
279W - 251L
1,561 Elo+
Party 1
Achilles
Achilles
ProjectDeathlok
Achilles
Level 47
God Stats
10W - 15L
1,537 SR
Queue Stats
133W - 142L
1,536 Elo+
Party 1
Medusa
Medusa
austinsks8
Medusa
Level 22
God Stats
0W - 2L
1,488 SR
Queue Stats
15W - 14L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
marader
Baron Samedi
Level 105
God Stats
2W - 2L
1,876 SR
Queue Stats
108W - 87L
1,581 Elo+
Party 2
Team Averages
Level 83
1,550 SR
1,561 Elo+

VS

Team Averages
Level 103
1,580 SR
1,596 Elo+
Susano
Susano
Eashs
Susano
Level 106
God Stats
6W - 2L
1,775 SR
Queue Stats
42W - 28L
1,629 Elo+
Party 3
Khepri
Khepri
EffyGee
Khepri
Level 139
God Stats
2W - 1L
1,512 SR
Queue Stats
63W - 39L
1,646 Elo+
Party 3
Hachiman
Hachiman
FeloVaz
Hachiman
Level 129
God Stats
8W - 8L
1,456 SR
Queue Stats
202W - 230L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LegacyKeltix
Morgan Le Fay
Level 123
God Stats
2W - 1L
1,860 SR
Queue Stats
66W - 46L
1,629 Elo+
Party 3
Mulan
Mulan
Temper3d
Mulan
Level 17
God Stats
2W - 0L
1,298 SR
Queue Stats
26W - 18L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CickoRS
Thor
14
4 / 8 / 2
8,871
493
7,468
14,817
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Fryguy2003
Ganesha
13
1 / 1 / 4
8,312
462
7,929
13,968
13,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
15
2 / 4 / 2
8,956
498
6,912
14,383
13,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
austinsks8
Medusa
13
2 / 4 / 2
7,789
433
5,371
10,408
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
marader
Baron Samedi
13
1 / 6 / 1
8,038
447
9,264
14,129
5,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Eashs
Susano
17
8 / 3 / 7
10,586
588
13,711
14,844
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
EffyGee
Khepri
14
3 / 2 / 9
9,000
500
4,005
10,188
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
FeloVaz
Hachiman
15
2 / 2 / 4
9,476
526
8,675
11,272
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
LegacyKeltix
Morgan Le Fay
15
6 / 1 / 7
9,466
526
12,030
9,558
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Temper3d
Mulan
15
4 / 2 / 4
9,068
504
9,834
12,274
10,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
10
Kills
23
23
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
CickoRS
Thor
4
8
2
0.63
W
Susano
Eashs
Susano
8
3
7
3.83
W
Khepri
EffyGee
Khepri
3
2
9
3.75
W
Hachiman
FeloVaz
Hachiman
2
2
4
2
L
Ganesha
Fryguy2003
Ganesha
1
1
4
3
W
Morgan Le Fay
LegacyKeltix
Morgan Le Fay
6
1
7
9.5
L
Achilles
2
4
2
0.75
W
Mulan
Temper3d
Mulan
4
2
4
3
L
Medusa
austinsks8
Medusa
2
4
2
0.75
L
Baron Samedi
marader
Baron Samedi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,944
Damage
48,255
67,705
Taken
58,136
41,793
Mitigated
34,038
18,656
Healing
19,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
CickoRS
Thor
7,468
1,925
0
2,811
14,817
6,030
0
3,069
11,560
0
67,493
W
Susano
Eashs
Susano
13,711
3,316
0
4,788
14,844
6,327
97
4,483
10,281
0
75,285
W
Khepri
EffyGee
Khepri
4,005
697
696
2,488
10,188
10,525
225
6,284
3,808
18,732
0
W
Hachiman
FeloVaz
Hachiman
8,675
3,600
0
6,039
11,272
3,298
1,548
2,058
9,214
0
76,416
L
Ganesha
Fryguy2003
Ganesha
7,929
813
0
2,218
13,968
13,647
0
4,881
8,813
32,645
0
W
Morgan Le Fay
LegacyKeltix
Morgan Le Fay
12,030
2,246
267
2,813
9,558
3,759
0
3,103
6,409
52,955
0
L
Achilles
6,912
837
0
4,573
14,383
13,535
616
1,925
12,410
6,472
42,079
W
Mulan
Temper3d
Mulan
9,834
1,665
296
1,625
12,274
10,129
421
2,495
9,042
5,391
39,480
L
Medusa
austinsks8
Medusa
5,371
2,224
294
3,403
10,408
2,654
0
1,576
8,792
0
44,434
L
Baron Samedi
marader
Baron Samedi
9,264
811
822
4,535
14,129
5,927
0
5,062
8,628
47,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,966
Gold Earned
47,596
388
Minions Killed
444
0
Camps Cleared
0
1,666,140
Distance Traveled
1,723,864
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,871
493
101
6
0
300,996
0
W
Susano
10,586
588
126
7
0
404,737
2
W
Khepri
9,000
500
19
1
0
358,785
6
W
Hachiman
9,476
526
136
8
0
313,769
1
L
Ganesha
8,312
462
18
1
0
362,059
4
W
Morgan Le Fay
9,466
526
82
5
0
341,687
1
L
Achilles
8,956
498
85
5
0
346,569
2
W
Mulan
9,068
504
81
5
0
304,886
0
L
Medusa
7,789
433
80
4
0
357,943
0
L
Baron Samedi
8,038
447
104
6
0
298,573
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role