Player Matchup

Terra
Terra
 
Terra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GCH27701
Neith
Level 59
God Stats
2W - 8L
1,160 SR
Queue Stats
162W - 208L
1,394 Elo+
Party 2
Zeus
Zeus
pachee0718
Zeus
Level 62
God Stats
3W - 10L
1,206 SR
Queue Stats
135W - 172L
1,422 Elo+
Party 2
Bellona
Bellona
perelelcrack5
Bellona
Level 46
God Stats
1W - 2L
1,177 SR
Queue Stats
12W - 9L
1,514 Elo+
Solo
Kali
Kali
uma otome
Kali
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,534 Elo+
Solo
Team Averages
Level 69
1,309 SR
1,473 Elo+

VS

Team Averages
Level 118
1,574 SR
1,509 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DragoEviilTriger
Athena
Level 160
God Stats
2W - 3L
1,520 SR
Queue Stats
122W - 114L
1,597 Elo+
Solo
Loki
Loki
MrManny
Loki
Level 55
God Stats
24W - 17L
1,540 SR
Queue Stats
92W - 73L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
TristanHeydrich
Ah Puch
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 36L
1,402 Elo+
Party 1
Medusa
Medusa
Xiever
Medusa
Level 125
God Stats
2W - 2L
1,812 SR
Queue Stats
156W - 165L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
3 / 2 / 3
7,138
549
3,111
9,261
5,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Neith
GCH27701
Neith
12
1 / 2 / 5
7,046
542
2,865
7,790
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 3 / 1
7,682
591
4,863
7,149
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
15
6 / 1 / 0
8,868
682
10,734
10,109
8,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kali
14
1 / 0 / 3
7,636
587
4,513
10,559
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 4 / 0
6,482
499
4,269
12,220
8,564
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
3,923
302
0
0
0
Loki
MrManny
Loki
11
3 / 5 / 3
6,755
520
5,540
9,274
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 4 / 3
7,474
575
10,344
7,148
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Xiever
Medusa
12
0 / 3 / 2
6,625
510
7,177
8,600
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
16
Kills
8
8
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
2
3
2.25
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
L
0
0
0
0
W
Neith
GCH27701
Neith
1
2
5
1.75
L
Loki
MrManny
Loki
3
5
3
0.9
L
4
4
3
1.38
L
Medusa
Xiever
Medusa
0
3
2
0.33
W
5
3
1
1.83
W
Bellona
6
1
0
6
W
Kali
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,086
Damage
27,330
44,868
Taken
37,242
21,745
Mitigated
15,963
17,034
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,111
1,134
1,651
2,529
9,261
5,141
0
3,885
5,151
21,549
0
L
Sun Wukong
 
Sun Wukong
4,269
817
0
2,547
12,220
8,564
0
1,547
10,673
0
37,142
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
GCH27701
Neith
2,865
441
0
2,340
7,790
2,202
0
1,199
6,475
0
41,086
L
Loki
MrManny
Loki
5,540
1,676
0
2,264
9,274
2,513
351
2,476
6,798
0
31,091
L
10,344
467
0
1,928
7,148
2,541
265
3,989
3,159
37,001
0
L
Medusa
Xiever
Medusa
7,177
2,915
0
1,886
8,600
2,345
0
1,710
6,890
0
52,246
W
4,863
703
0
425
7,149
2,078
142
3,510
3,323
42,505
0
W
Bellona
10,734
3,347
0
4,723
10,109
8,729
0
0
10,109
8,606
51,390
W
Kali
4,513
2,733
0
5,366
10,559
3,595
0
987
9,466
0
52,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,370
Gold Earned
31,259
465
Minions Killed
300
0
Camps Cleared
0
1,300,573
Distance Traveled
953,976
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,138
549
26
2
0
258,275
6
L
Sun Wukong
6,482
499
77
6
0
229,324
3
L
Athena
3,923
302
0
0
0
0
0
W
Neith
7,046
542
90
7
0
239,728
3
L
Loki
6,755
520
53
4
0
244,977
4
L
Ah Puch
7,474
575
76
6
0
239,284
1
L
Medusa
6,625
510
94
7
0
240,391
5
W
Zeus
7,682
591
92
7
0
251,917
1
W
Bellona
8,868
682
143
11
0
266,920
2
W
Kali
7,636
587
114
9
0
283,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role