Player Matchup

Sobek
Sobek
AIwaysLethaI
Sobek
Level 159
God Stats
2W - 0L
1,729 SR
Queue Stats
41W - 30L
1,647 Elo+
Party 2
Chiron
Chiron
Hrzn_Grim
Chiron
Level 125
God Stats
11W - 10L
1,584 SR
Queue Stats
493W - 480L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
Tigahtiyoshi
Baron Samedi
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 40L
1,528 Elo+
Party 2
Team Averages
Level 104
1,604 SR
1,554 Elo+

VS

Team Averages
Level 61
1,547 SR
1,520 Elo+
Chiron
Chiron
MayoMagi
Chiron
Level 22
God Stats
0W - 2L
1,287 SR
Queue Stats
62W - 46L
1,558 Elo+
Party 1
Hercules
Hercules
SilverPotato14
Hercules
Level 118
God Stats
3W - 3L
1,642 SR
Queue Stats
77W - 63L
1,511 Elo+
Party 1
Fenrir
Fenrir
toastercannon
Fenrir
Level 44
God Stats
34W - 14L
1,714 SR
Queue Stats
84W - 81L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 11
14,585
729
15,109
23,487
36,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Hrzn_Grim
Chiron
18
7 / 3 / 10
14,022
701
24,387
15,728
5,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Tigahtiyoshi
Baron Samedi
17
5 / 7 / 9
13,188
659
8,644
14,713
9,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MayoMagi
Chiron
15
5 / 7 / 7
13,021
651
17,035
15,992
5,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
16
3 / 5 / 9
12,870
644
15,069
23,855
22,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
4 / 5 / 7
13,018
651
10,624
21,311
18,438
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
17
Kills
12
12
Deaths
17
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
Chiron
Hrzn_Grim
Chiron
7
3
10
4
L
Chiron
MayoMagi
Chiron
5
7
7
1.21
L
Hercules
3
5
9
1.5
W
Baron Samedi
Tigahtiyoshi
Baron Samedi
5
7
9
1.36
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,140
Damage
42,728
53,928
Taken
61,158
52,168
Mitigated
46,364
20,366
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,109
1,113
80
10,201
23,487
36,640
240
1,883
21,604
43,756
0
W
Chiron
Hrzn_Grim
Chiron
24,387
8,631
2,349
4,155
15,728
5,774
2,013
733
14,995
0
81,049
L
Chiron
MayoMagi
Chiron
17,035
5,535
861
3,597
15,992
5,525
1,630
5,586
10,074
0
72,544
L
Hercules
15,069
2,791
831
9,101
23,855
22,401
0
10,511
13,177
7,765
42,659
W
Baron Samedi
Tigahtiyoshi
Baron Samedi
8,644
1,411
1,350
2,231
14,713
9,754
282
723
13,990
31,178
0
L
10,624
1,534
0
2,004
21,311
18,438
1,607
7,755
13,507
0
34,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,795
Gold Earned
38,909
231
Minions Killed
196
6
Camps Cleared
10
1,020,999
Distance Traveled
1,069,833
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,585
729
36
2
0
350,245
1
W
Chiron
14,022
701
146
7
5
368,353
1
L
Chiron
13,021
651
86
4
1
322,433
4
L
Hercules
12,870
644
68
3
4
367,130
6
W
Baron Samedi
13,188
659
49
2
1
302,401
0
L
Fenrir
13,018
651
42
2
5
380,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role