Player Matchup

Hercules
Hercules
GabbyRollins
Hercules
Level 156
God Stats
37W - 15L
1,631 SR
Queue Stats
595W - 249L
1,832 Elo+
Party 1
Arachne
Arachne
Rudabaker
Arachne
Level 159
God Stats
4W - 1L
1,769 SR
Queue Stats
413W - 143L
1,827 Elo+
Party 1
Anubis
Anubis
corkdog10
Anubis
Level 126
God Stats
14W - 6L
1,703 SR
Queue Stats
406W - 183L
1,811 Elo+
Party 1
Team Averages
Level 147
1,701 SR
1,823 Elo+

VS

Team Averages
Level 130
1,514 SR
1,586 Elo+
Atlas
Atlas
AssaultZero96
Atlas
Level 124
God Stats
29W - 28L
1,581 SR
Queue Stats
283W - 222L
1,616 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ulqui0rra-_C1f3r
Cu Chulainn
Level 141
God Stats
0W - 2L
1,410 SR
Queue Stats
54W - 50L
1,552 Elo+
Solo
Sol
Sol
lzybms
Sol
Level 125
God Stats
7W - 10L
1,551 SR
Queue Stats
243W - 165L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GabbyRollins
Hercules
11
7 / 2 / 7
8,163
907
10,939
9,308
3,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Rudabaker
Arachne
11
4 / 1 / 7
7,793
866
2,828
5,363
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
corkdog10
Anubis
12
3 / 1 / 8
7,676
853
2,660
5,550
2,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
7,844
872
2,655
4,219
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Ulqui0rra-_C1f3r
Cu Chulainn
8
1 / 4 / 3
6,157
684
1,134
5,569
1,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
lzybms
Sol
8
0 / 8 / 3
5,976
664
1,296
8,348
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
4
4
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Hercules
GabbyRollins
Hercules
7
2
7
5.25
W
Arachne
Rudabaker
Arachne
4
1
7
7.5
L
Cu Chulainn
Ulqui0rra-_C1f3r
Cu Chulainn
1
4
3
0.63
W
Anubis
corkdog10
Anubis
3
1
8
7
L
Sol
lzybms
Sol
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,427
Damage
5,085
20,221
Taken
18,136
8,323
Mitigated
7,301
9,064
Healing
1,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,655
946
232
200
4,219
3,778
0
347
3,736
8,316
0
W
Hercules
GabbyRollins
Hercules
10,939
3,447
0
2,768
9,308
3,679
204
2,050
5,053
0
14,548
W
Arachne
Rudabaker
Arachne
2,828
1,701
0
2,780
5,363
2,244
715
1,103
4,188
0
23,310
L
Cu Chulainn
Ulqui0rra-_C1f3r
Cu Chulainn
1,134
435
0
630
5,569
1,871
0
1,349
4,112
0
4,095
W
Anubis
corkdog10
Anubis
2,660
237
0
3,516
5,550
2,400
1,256
1,201
4,320
30,945
0
L
Sol
lzybms
Sol
1,296
470
0
49
8,348
1,652
0
1,200
6,811
6,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,632
Gold Earned
19,977
113
Minions Killed
38
10
Camps Cleared
0
451,468
Distance Traveled
283,811
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,844
872
12
1
0
110,574
0
W
Hercules
8,163
907
14
2
2
153,380
0
W
Arachne
7,793
866
41
5
4
156,928
2
L
Cu Chulainn
6,157
684
11
1
0
66,420
2
W
Anubis
7,676
853
58
6
4
141,160
1
L
Sol
5,976
664
15
2
0
106,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role