Player Matchup

Izanami
Izanami
Platinum III
 
Izanami
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver V
HysuUkah
Artio
Silver V
Level 66
God Stats
0W - 4L
1,544 SR
Queue Stats
20W - 36L
1,061 MMR
Solo
The Morrigan
The Morrigan
Silver I
Joldii
The Morrigan
Silver I
Level 125
God Stats
0W - 1L
1,272 SR
Queue Stats
18W - 21L
1,354 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
KomissarUchtrup
Sun Wukong
Gold IV
Level 145
God Stats
4W - 8L
1,501 SR
Queue Stats
253W - 259L
1,319 MMR
Solo
Kali
Kali
Gold V
hbruno1945
Kali
Gold V
Level 127
God Stats
2W - 3L
1,452 SR
Queue Stats
169W - 167L
1,300 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,454 SR
1,307 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,544 SR
1,243 MMR
Cabrakan
Cabrakan
Platinum I
 
Cabrakan
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Bronze I
Abaoud_Pickup
Cerberus
Bronze I
Level 120
God Stats
5W - 11L
1,323 SR
Queue Stats
232W - 269L
463 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
Iniesta_67100
Danzaburou
Bronze III
Level 81
God Stats
8W - 9L
1,398 SR
Queue Stats
129W - 169L
155 MMR
Party 2
Zeus
Zeus
Diamond IV
JustSpxwn
Zeus
Diamond IV
Level 159
God Stats
16W - 13L
1,615 SR
Queue Stats
882W - 880L
2,085 MMR
Solo
Loki
Loki
Platinum III
ZNG-Q
Loki
Platinum III
Level 40
God Stats
2W - 0L
1,885 SR
Queue Stats
21W - 16L
2,012 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 4 / 0
9,904
521
7,605
9,085
3,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
HysuUkah
Artio
13
1 / 2 / 4
7,771
409
5,450
12,994
11,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
Joldii
The Morrigan
16
4 / 6 / 1
9,911
522
5,539
8,436
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
KomissarUchtrup
Sun Wukong
16
0 / 4 / 0
9,120
480
6,558
15,066
12,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 7 / 1
9,183
483
8,696
16,918
8,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AchillesGilgameshGebSol

VS

Bans
KumbhakarnaCliodhnaUllrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
0 / 4 / 6
8,690
457
4,637
13,859
12,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
Abaoud_Pickup
Cerberus
18
2 / 0 / 6
11,227
591
7,808
12,557
17,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Iniesta_67100
Danzaburou
16
0 / 1 / 1
9,358
493
1,765
8,026
2,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
18
8 / 4 / 2
11,098
584
10,657
9,181
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
ZNG-Q
Loki
19
13 / 1 / 4
12,057
635
16,256
15,529
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
10
Kills
23
23
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
0
0.25
W
Cabrakan
 
Cabrakan
0
4
6
0.75
W
Cerberus
Abaoud_Pickup
Cerberus
2
0
6
5
L
Artio
HysuUkah
Artio
1
2
4
1.5
W
Danzaburou
Iniesta_67100
Danzaburou
0
1
1
0.5
L
The Morrigan
Joldii
The Morrigan
4
6
1
0.75
W
Zeus
8
4
2
2.25
L
Sun Wukong
KomissarUchtrup
Sun Wukong
0
4
0
0
W
Loki
ZNG-Q
Loki
13
1
4
15
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,848
Damage
41,123
62,499
Taken
59,152
37,440
Mitigated
43,247
14,609
Healing
19,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,605
3,208
0
1,500
9,085
3,063
637
2,788
6,297
0
89,974
W
Cabrakan
 
Cabrakan
4,637
672
366
3,288
13,859
12,704
0
5,193
8,666
22,735
0
W
Cerberus
Abaoud_Pickup
Cerberus
7,808
376
56
5,679
12,557
17,207
0
459
12,098
77,825
0
L
Artio
HysuUkah
Artio
5,450
120
346
1,488
12,994
11,012
0
6,898
5,939
23,458
0
W
Danzaburou
Iniesta_67100
Danzaburou
1,765
761
0
2,688
8,026
2,811
1,076
807
7,219
0
64,583
L
The Morrigan
Joldii
The Morrigan
5,539
507
0
1,177
8,436
2,991
0
1,877
6,442
62,042
0
W
Zeus
10,657
2,327
0
569
9,181
4,407
0
3,485
5,696
91,198
0
L
Sun Wukong
KomissarUchtrup
Sun Wukong
6,558
1,044
0
5,027
15,066
12,180
0
5,620
9,446
0
68,806
W
Loki
ZNG-Q
Loki
16,256
4,866
0
7,316
15,529
6,118
154
1,045
14,484
0
96,156
L
8,696
3,434
0
5,071
16,918
8,194
0
5,762
11,156
0
68,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,889
Gold Earned
52,430
619
Minions Killed
622
0
Camps Cleared
0
1,710,980
Distance Traveled
1,828,625
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,904
521
184
10
0
305,445
4
W
Cabrakan
8,690
457
32
2
0
338,478
5
W
Cerberus
11,227
591
180
9
0
367,053
5
L
Artio
7,771
409
37
2
0
351,559
4
W
Danzaburou
9,358
493
131
7
0
321,422
6
L
The Morrigan
9,911
522
150
8
0
341,117
5
W
Zeus
11,098
584
156
8
0
355,081
2
L
Sun Wukong
9,120
480
143
8
0
339,998
0
W
Loki
12,057
635
123
6
0
446,591
6
L
Kali
9,183
483
105
6
0
372,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role