Player Matchup

Geb
Geb
Silver I
ImperiumGrim47
Geb
Silver I
Level 108
God Stats
2W - 1L
1,508 SR
Queue Stats
144W - 147L
1,104 MMR
Solo
Neith
Neith
Silver I
MissPokeyAce
Neith
Silver I
Level 147
God Stats
36W - 37L
1,414 SR
Queue Stats
93W - 100L
1,139 MMR
Party 1
Cerberus
Cerberus
Silver III
Space_Zombie754
Cerberus
Silver III
Level 90
God Stats
5W - 3L
1,558 SR
Queue Stats
47W - 56L
881 MMR
Solo
Pele
Pele
Silver II
Spinsir
Pele
Silver II
Level 142
God Stats
1W - 1L
1,250 SR
Queue Stats
91W - 100L
999 MMR
Party 1
Chang'e
Chang'e
Silver I
gjweedman
Chang'e
Silver I
Level 118
God Stats
1W - 2L
1,184 SR
Queue Stats
40W - 44L
1,154 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,383 SR
1,055 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,531 SR
1,054 MMR
Apollo
Apollo
Silver IV
Fire0fWallz
Apollo
Silver IV
Level 155
God Stats
1W - 2L
1,582 SR
Queue Stats
473W - 530L
783 MMR
Solo
Sylvanus
Sylvanus
Silver I
Hadezhell777
Sylvanus
Silver I
Level 138
God Stats
0W - 4L
1,476 SR
Queue Stats
108W - 124L
1,223 MMR
Solo
Kukulkan
Kukulkan
Silver II
JONDAG69
Kukulkan
Silver II
Level 126
God Stats
1W - 3L
1,540 SR
Queue Stats
35W - 48L
1,020 MMR
Solo
Achilles
Achilles
Silver III
Zore Eclipse
Achilles
Silver III
Level 109
God Stats
6W - 6L
1,566 SR
Queue Stats
15W - 16L
1,245 MMR
Solo
Thanatos
Thanatos
Bronze IV
xXitz_InstantXx
Thanatos
Bronze IV
Level 129
God Stats
0W - 3L
1,493 SR
Queue Stats
3W - 15L
999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 10
9,862
448
7,375
20,420
19,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 6 / 6
10,801
491
9,061
11,936
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
18
4 / 3 / 5
11,440
520
13,726
20,056
18,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
Spinsir
Pele
17
6 / 6 / 5
11,036
502
13,265
19,393
7,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
gjweedman
Chang'e
17
2 / 2 / 4
11,385
518
13,171
14,719
7,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BacchusCliodhnaAphroditeHera

VS

Bans
AthenaMulanPoseidonDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 2 / 8
9,306
423
7,527
11,507
8,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Hadezhell777
Sylvanus
13
1 / 3 / 8
8,893
404
7,045
13,343
10,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
JONDAG69
Kukulkan
17
6 / 4 / 3
10,583
481
18,922
14,118
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Zore Eclipse
Achilles
16
7 / 3 / 5
10,127
460
18,573
22,533
21,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
16
3 / 4 / 5
9,792
445
7,488
16,420
9,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
16
Kills
19
20
Deaths
16
30
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
2
8
3
L
Sylvanus
Hadezhell777
Sylvanus
1
3
8
1.67
W
0
3
10
1.67
L
Kukulkan
JONDAG69
Kukulkan
6
4
3
1.88
W
4
6
6
1.17
W
Cerberus
4
3
5
2.17
W
Pele
Spinsir
Pele
6
6
5
1.42
L
Achilles
Zore Eclipse
Achilles
7
3
5
3.17
W
Chang'e
gjweedman
Chang'e
2
2
4
2
L
Thanatos
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,598
Damage
59,555
86,524
Taken
77,921
57,322
Mitigated
53,591
29,655
Healing
25,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,527
4,281
0
439
11,507
8,541
0
4,613
6,894
0
51,682
L
Sylvanus
Hadezhell777
Sylvanus
7,045
2,492
967
4,582
13,343
10,644
255
3,828
9,515
25,398
11,688
W
7,375
891
3,579
4,344
20,420
19,015
305
8,056
11,984
27,370
0
L
Kukulkan
JONDAG69
Kukulkan
18,922
1,150
0
3,439
14,118
4,115
64
7,346
6,772
78,951
0
W
9,061
4,212
0
1,653
11,936
5,014
6,787
4,295
7,421
0
66,292
W
Cerberus
13,726
1,060
0
4,507
20,056
18,242
334
3,840
15,471
72,587
0
W
Pele
Spinsir
Pele
13,265
1,961
0
4,225
19,393
7,690
6
5,161
13,755
0
85,880
L
Achilles
Zore Eclipse
Achilles
18,573
3,453
0
5,114
22,533
21,075
335
13,123
9,410
6,533
46,590
W
Chang'e
gjweedman
Chang'e
13,171
1,070
4,949
6,398
14,719
7,361
536
6,926
7,511
66,069
0
L
Thanatos
7,488
1,028
0
10,582
16,420
9,216
675
5,584
10,836
0
57,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,524
Gold Earned
48,701
567
Minions Killed
456
0
Camps Cleared
0
1,956,292
Distance Traveled
1,811,031
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,306
423
87
4
0
396,923
14
L
Sylvanus
8,893
404
61
3
0
233,777
0
W
Geb
9,862
448
37
2
0
423,648
8
L
Kukulkan
10,583
481
117
5
0
390,637
2
W
Neith
10,801
491
123
6
0
305,094
1
W
Cerberus
11,440
520
152
7
0
377,582
7
W
Pele
11,036
502
135
6
0
435,084
6
L
Achilles
10,127
460
85
4
0
392,439
5
W
Chang'e
11,385
518
120
5
0
414,884
5
L
Thanatos
9,792
445
106
5
0
397,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role