Player Matchup

The Morrigan
The Morrigan
Applesaucze
The Morrigan
Level 107
God Stats
5W - 5L
1,525 SR
Queue Stats
261W - 197L
1,578 Elo+
Party 1
Camazotz
Camazotz
LilJoeBlowEmDown
Camazotz
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 224L
1,525 Elo+
Party 1
Janus
Janus
TheyCallMeLMAN
Janus
Level 126
God Stats
12W - 10L
1,583 SR
Queue Stats
606W - 613L
1,571 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
macncheese311
Ah Muzen Cab
Level 141
God Stats
11W - 13L
1,576 SR
Queue Stats
242W - 270L
1,555 Elo+
Party 1
King Arthur
King Arthur
shannonisepic
King Arthur
Level 108
God Stats
0W - 1L
1,304 SR
Queue Stats
557W - 572L
1,552 Elo+
Party 1
Team Averages
Level 121
1,498 SR
1,556 Elo+

VS

Team Averages
Level 132
1,508 SR
1,598 Elo+
Odin
Odin
Droob13
Odin
Level 158
God Stats
6W - 5L
1,637 SR
Queue Stats
390W - 378L
1,601 Elo+
Party 2
Bastet
Bastet
OTR_lleonprime
Bastet
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 83L
1,583 Elo+
Solo
Artio
Artio
SimpGodSr
Artio
Level 122
God Stats
1W - 2L
1,262 SR
Queue Stats
266W - 234L
1,624 Elo+
Party 2
Persephone
Persephone
Tikempo17
Persephone
Level 83
God Stats
9W - 8L
1,578 SR
Queue Stats
194W - 170L
1,600 Elo+
Party 2
Medusa
Medusa
UC_Sim
Medusa
Level 160
God Stats
1W - 0L
1,562 SR
Queue Stats
1,017W - 980L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Applesaucze
The Morrigan
15
1 / 3 / 4
9,100
433
8,108
8,636
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 4 / 4
9,029
430
6,621
16,987
5,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 6 / 3
9,415
448
12,290
13,556
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
macncheese311
Ah Muzen Cab
18
4 / 1 / 1
10,725
511
12,984
13,730
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
shannonisepic
King Arthur
14
0 / 3 / 3
8,661
412
5,176
15,358
10,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Droob13
Odin
16
1 / 2 / 6
10,098
481
4,845
12,855
7,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
10 / 3 / 5
12,505
595
15,490
18,538
6,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
SimpGodSr
Artio
18
2 / 0 / 6
11,293
538
11,597
21,695
13,022
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Tikempo17
Persephone
17
3 / 3 / 8
12,369
589
10,926
8,918
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
UC_Sim
Medusa
19
1 / 3 / 0
11,637
554
4,510
12,279
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
11
Kills
17
17
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Applesaucze
The Morrigan
1
3
4
1
W
Odin
Droob13
Odin
1
2
6
2
L
2
4
4
1
W
10
3
5
4.17
W
Artio
SimpGodSr
Artio
2
0
6
5
L
4
6
3
0.92
W
Persephone
Tikempo17
Persephone
3
3
8
2.33
W
Medusa
UC_Sim
Medusa
1
3
0
0.33
L
Ah Muzen Cab
macncheese311
Ah Muzen Cab
4
1
1
4.5
L
King Arthur
shannonisepic
King Arthur
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,179
Damage
47,368
68,267
Taken
74,285
26,002
Mitigated
34,937
22,923
Healing
23,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Applesaucze
The Morrigan
8,108
1,192
99
866
8,636
2,543
0
2,620
5,727
45,370
3,407
W
Odin
Droob13
Odin
4,845
1,205
297
1,199
12,855
7,610
534
1,647
10,981
0
50,943
L
6,621
1,194
0
7,425
16,987
5,229
0
6,043
10,944
0
40,090
W
15,490
3,831
622
4,274
18,538
6,491
1,023
5,984
12,105
0
85,388
W
Artio
SimpGodSr
Artio
11,597
2,441
1,166
11,651
21,695
13,022
489
5,624
15,225
64,696
0
L
12,290
264
0
2,363
13,556
3,359
0
3,851
9,705
67,726
0
W
Persephone
Tikempo17
Persephone
10,926
27
0
1,592
8,918
2,724
1,462
3,436
5,279
76,175
0
W
Medusa
UC_Sim
Medusa
4,510
1,207
0
2,495
12,279
5,090
3,876
1,817
10,347
0
105,993
L
Ah Muzen Cab
macncheese311
Ah Muzen Cab
12,984
7,123
0
7,375
13,730
4,541
34
2,677
11,053
0
104,189
L
King Arthur
shannonisepic
King Arthur
5,176
1,320
112
4,683
15,358
10,330
0
7,625
7,733
0
43,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,930
Gold Earned
57,902
553
Minions Killed
657
0
Camps Cleared
0
1,953,457
Distance Traveled
2,032,337
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,100
433
118
6
0
380,884
5
W
Odin
10,098
481
83
4
0
379,265
1
L
Camazotz
9,029
430
62
3
0
405,365
4
W
Bastet
12,505
595
119
6
0
459,169
3
W
Artio
11,293
538
107
5
0
400,171
4
L
Janus
9,415
448
115
5
0
390,183
4
W
Persephone
12,369
589
158
8
0
409,528
2
W
Medusa
11,637
554
190
9
0
384,204
1
L
Ah Muzen Cab
10,725
511
174
8
0
427,270
1
L
King Arthur
8,661
412
84
4
0
349,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role