Player Matchup

Morgan Le Fay
Morgan Le Fay
CombatMedals
Morgan Le Fay
Level 89
God Stats
25W - 24L
1,610 SR
Queue Stats
71W - 69L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
ShocksStun
Cthulhu
Level 19
God Stats
4W - 4L
1,641 SR
Queue Stats
41W - 39L
1,491 Elo+
Party 2
Loki
Loki
WhyYouSoCampy
Loki
Level 69
God Stats
1W - 1L
1,693 SR
Queue Stats
19W - 18L
1,471 Elo+
Party 2
Team Averages
Level 59
1,648 SR
1,494 Elo+

VS

Team Averages
Level 35
1,527 SR
1,555 Elo+
Hades
Hades
HotCocoMilk
Hades
Level 14
God Stats
3W - 0L
1,811 SR
Queue Stats
12W - 9L
1,635 Elo+
Party 1
Neith
Neith
MeezyMo
Neith
Level 55
God Stats
3W - 3L
1,437 SR
Queue Stats
62W - 87L
1,402 Elo+
Solo
Fenrir
Fenrir
SabreTewth
Fenrir
Level 37
God Stats
2W - 2L
1,334 SR
Queue Stats
114W - 111L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CombatMedals
Morgan Le Fay
12
4 / 6 / 2
8,813
678
11,082
12,567
4,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ShocksStun
Cthulhu
10
0 / 5 / 4
7,607
585
6,755
15,329
14,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 9 / 4
8,620
663
8,556
12,166
5,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 10
9,710
747
10,673
10,288
5,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
MeezyMo
Neith
14
4 / 2 / 10
9,579
737
6,587
8,457
2,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
SabreTewth
Fenrir
14
10 / 3 / 9
10,782
829
18,132
15,877
10,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
20
20
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CombatMedals
Morgan Le Fay
4
6
2
0.83
W
6
2
10
5.5
W
Neith
MeezyMo
Neith
4
2
10
4.5
W
Fenrir
SabreTewth
Fenrir
10
3
9
4.83
L
Cthulhu
ShocksStun
Cthulhu
0
5
4
0.4
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,393
Damage
35,392
40,062
Taken
34,622
24,182
Mitigated
19,163
4,185
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CombatMedals
Morgan Le Fay
11,082
1,048
54
2,187
12,567
4,841
216
3,063
9,135
29,376
0
W
10,673
990
739
4,128
10,288
5,411
1,120
4,608
5,297
30,515
0
W
Neith
MeezyMo
Neith
6,587
2,059
0
3,524
8,457
2,856
895
4,083
4,050
0
31,869
W
Fenrir
SabreTewth
Fenrir
18,132
2,082
0
2,454
15,877
10,896
621
7,762
7,076
344
29,153
L
Cthulhu
ShocksStun
Cthulhu
6,755
613
113
1,519
15,329
14,310
0
4,716
10,201
22,976
0
L
8,556
1,427
0
312
12,166
5,031
0
3,866
7,960
0
22,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,040
Gold Earned
30,071
123
Minions Killed
152
6
Camps Cleared
5
655,423
Distance Traveled
763,429
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,813
678
60
5
1
211,426
3
W
Hades
9,710
747
58
4
1
241,247
0
W
Neith
9,579
737
68
5
3
245,410
2
W
Fenrir
10,782
829
26
2
1
276,772
2
L
Cthulhu
7,607
585
39
3
3
238,521
1
L
Loki
8,620
663
24
2
2
205,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role