Player Matchup

Neith
Neith
BanCliodhna
Neith
Level 23
God Stats
2W - 0L
1,561 SR
Queue Stats
40W - 23L
1,688 Elo+
Party 2
Kuzenbo
Kuzenbo
EAC2001
Kuzenbo
Level 83
God Stats
12W - 11L
1,541 SR
Queue Stats
386W - 408L
1,574 Elo+
Party 3
Ra
Ra
PATO71123
Ra
Level 69
God Stats
1W - 2L
1,433 SR
Queue Stats
189W - 152L
1,575 Elo+
Party 3
Thanatos
Thanatos
Strawbmilk
Thanatos
Level 126
God Stats
18W - 3L
1,957 SR
Queue Stats
248W - 153L
1,727 Elo+
Party 2
Nike
Nike
sugmamama
Nike
Level 48
God Stats
4W - 0L
1,978 SR
Queue Stats
187W - 184L
1,579 Elo+
Party 3
Team Averages
Level 70
1,694 SR
1,629 Elo+

VS

Team Averages
Level 100
1,611 SR
1,549 Elo+
Cliodhna
Cliodhna
APKgamer4
Cliodhna
Level 110
God Stats
8W - 8L
1,564 SR
Queue Stats
121W - 116L
1,531 Elo+
Party 1
Tiamat
Tiamat
MOMOtar0
Tiamat
Level 26
God Stats
3W - 1L
1,745 SR
Queue Stats
44W - 34L
1,633 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShaymanAbyss
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,516 Elo+
Party 1
Izanami
Izanami
fudge4512
Izanami
Level 105
God Stats
5W - 4L
1,667 SR
Queue Stats
141W - 150L
1,510 Elo+
Party 1
Fenrir
Fenrir
srvoltmike
Fenrir
Level 129
God Stats
0W - 2L
1,579 SR
Queue Stats
34W - 43L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,096
623
5,350
6,255
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
EAC2001
Kuzenbo
10
0 / 1 / 6
6,462
497
5,354
7,324
7,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 2 / 4
7,487
576
4,532
6,676
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Strawbmilk
Thanatos
14
11 / 0 / 2
8,425
648
12,481
11,610
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
15
3 / 0 / 1
8,476
652
9,436
8,873
8,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
APKgamer4
Cliodhna
10
0 / 5 / 1
6,215
478
2,028
9,759
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
MOMOtar0
Tiamat
9
1 / 5 / 0
5,734
441
3,668
7,954
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
ShaymanAbyss
Cu Chulainn
12
1 / 1 / 0
6,844
526
6,199
11,646
5,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
fudge4512
Izanami
11
2 / 4 / 0
7,035
541
5,880
8,590
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
srvoltmike
Fenrir
10
0 / 3 / 3
6,113
470
4,653
13,917
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
4
4
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
APKgamer4
Cliodhna
0
5
1
0.1
W
2
1
3
3.5
W
Kuzenbo
EAC2001
Kuzenbo
0
1
6
3
L
Tiamat
MOMOtar0
Tiamat
1
5
0
0.2
W
2
2
4
2
L
Cu Chulainn
ShaymanAbyss
Cu Chulainn
1
1
0
1
W
Thanatos
Strawbmilk
Thanatos
11
0
2
12
L
Izanami
fudge4512
Izanami
2
4
0
0.5
L
Fenrir
srvoltmike
Fenrir
0
3
3
0.5
W
Nike
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,153
Damage
22,428
40,738
Taken
51,866
25,441
Mitigated
20,096
20,083
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
APKgamer4
Cliodhna
2,028
363
0
3,109
9,759
2,272
0
1,101
8,397
0
35,593
W
5,350
1,577
0
2,322
6,255
2,038
938
0
6,255
0
59,145
W
Kuzenbo
EAC2001
Kuzenbo
5,354
2,639
0
1,657
7,324
7,115
0
803
6,428
13,700
0
L
Tiamat
MOMOtar0
Tiamat
3,668
400
0
1,400
7,954
2,747
0
4,221
3,543
23,397
0
W
4,532
880
446
2,201
6,676
2,743
229
1,118
5,255
58,539
0
L
Cu Chulainn
ShaymanAbyss
Cu Chulainn
6,199
1,563
0
1,751
11,646
5,973
0
1,278
9,669
2,144
41,981
W
Thanatos
Strawbmilk
Thanatos
12,481
4,008
0
9,455
11,610
5,315
645
1,132
10,293
0
57,223
L
Izanami
fudge4512
Izanami
5,880
3,757
0
2,083
8,590
1,484
0
426
8,164
0
52,020
L
Fenrir
srvoltmike
Fenrir
4,653
1,795
266
3,662
13,917
7,620
0
3,628
10,165
0
18,963
W
Nike
9,436
1,421
0
4,002
8,873
8,230
16
801
7,497
3,695
51,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,946
Gold Earned
31,941
461
Minions Killed
372
0
Camps Cleared
0
1,451,560
Distance Traveled
1,293,932
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,215
478
82
6
0
260,279
1
W
Neith
8,096
623
125
10
0
268,842
7
W
Kuzenbo
6,462
497
20
2
0
294,816
1
L
Tiamat
5,734
441
56
4
0
240,998
0
W
Ra
7,487
576
118
9
0
274,447
1
L
Cu Chulainn
6,844
526
94
7
0
278,769
1
W
Thanatos
8,425
648
84
6
0
311,584
1
L
Izanami
7,035
541
117
9
0
250,274
4
L
Fenrir
6,113
470
23
2
0
263,612
3
W
Nike
8,476
652
114
9
0
301,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role