Player Matchup

Morgan Le Fay
Morgan Le Fay
Bobstolemytv
Morgan Le Fay
Level 49
God Stats
9W - 6L
1,493 SR
Queue Stats
112W - 94L
1,478 Elo+
Party 3
Danzaburou
Danzaburou
CanNiskey
Danzaburou
Level 44
God Stats
49W - 27L
1,614 SR
Queue Stats
102W - 91L
1,454 Elo+
Party 3
Khepri
Khepri
frozenbovine
Khepri
Level 48
God Stats
3W - 1L
1,634 SR
Queue Stats
121W - 101L
1,576 Elo+
Party 3
Mercury
Mercury
goma8
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 60L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
kyorobo
Gilgamesh
Level 47
God Stats
3W - 7L
1,363 SR
Queue Stats
7W - 10L
1,393 Elo+
Party 1
Team Averages
Level 43
1,521 SR
1,501 Elo+

VS

Team Averages
Level 67
1,426 SR
1,424 Elo+
Poseidon
Poseidon
JacPhuqNuggets
Poseidon
Level 100
God Stats
3W - 4L
1,572 SR
Queue Stats
44W - 44L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
Kaboose3oh3
Sun Wukong
Level 84
God Stats
5W - 7L
1,466 SR
Queue Stats
153W - 158L
1,497 Elo+
Party 2
Da Ji
Da Ji
ZombieNekoSlayer
Da Ji
Level 69
God Stats
31W - 27L
1,569 SR
Queue Stats
103W - 123L
1,457 Elo+
Party 2
Cerberus
Cerberus
literallyafetus
Cerberus
Level 18
God Stats
0W - 2L
1,272 SR
Queue Stats
8W - 14L
1,343 Elo+
Party 2
Danzaburou
Danzaburou
t0mmyyy
Danzaburou
Level 66
God Stats
1W - 3L
1,252 SR
Queue Stats
89W - 117L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bobstolemytv
Morgan Le Fay
19
13 / 0 / 19
13,694
571
35,536
16,733
8,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
CanNiskey
Danzaburou
20
14 / 0 / 15
15,049
627
25,820
14,756
8,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
18
6 / 1 / 21
13,276
553
8,686
19,730
28,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
goma8
Mercury
20
5 / 0 / 13
14,904
621
8,738
17,548
8,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
kyorobo
Gilgamesh
16
2 / 1 / 8
11,264
469
5,356
17,131
14,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
0 / 12 / 2
9,136
381
14,732
18,275
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Kaboose3oh3
Sun Wukong
14
1 / 5 / 1
9,557
398
5,594
19,940
15,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 9 / 1
8,895
371
7,896
20,603
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
12
0 / 4 / 2
8,334
347
5,542
24,479
21,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
t0mmyyy
Danzaburou
13
0 / 11 / 1
8,359
348
2,539
18,944
5,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
9
40
Kills
2
2
Deaths
41
76
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bobstolemytv
Morgan Le Fay
13
0
19
22.5
W
Danzaburou
CanNiskey
Danzaburou
14
0
15
21.5
L
Poseidon
0
12
2
0.08
L
Sun Wukong
Kaboose3oh3
Sun Wukong
1
5
1
0.3
L
1
9
1
0.17
W
Khepri
6
1
21
16.5
W
Mercury
goma8
Mercury
5
0
13
11.5
W
Gilgamesh
kyorobo
Gilgamesh
2
1
8
6
L
Cerberus
0
4
2
0.25
L
Danzaburou
t0mmyyy
Danzaburou
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,136
Damage
36,303
85,898
Taken
102,241
69,302
Mitigated
53,596
27,562
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bobstolemytv
Morgan Le Fay
35,536
5,301
549
7,635
16,733
8,258
4,336
6,944
9,288
102,542
0
W
Danzaburou
CanNiskey
Danzaburou
25,820
9,623
0
7,761
14,756
8,722
5,430
2,936
11,763
0
123,137
L
Poseidon
14,732
1,462
0
790
18,275
4,983
0
8,482
9,368
69,408
0
L
Sun Wukong
Kaboose3oh3
Sun Wukong
5,594
511
0
1,567
19,940
15,331
1,490
8,169
11,178
0
61,655
L
7,896
1,612
878
4,042
20,603
6,180
28
6,295
13,847
0
43,227
W
Khepri
8,686
478
994
4,872
19,730
28,858
691
5,535
13,027
29,808
0
W
Mercury
goma8
Mercury
8,738
2,407
0
3,998
17,548
8,796
0
2,254
15,098
0
183,555
W
Gilgamesh
kyorobo
Gilgamesh
5,356
411
0
1,753
17,131
14,668
1,622
1,573
15,382
6,996
45,479
L
Cerberus
5,542
263
0
4,132
24,479
21,714
0
11,045
12,924
21,465
0
L
Danzaburou
t0mmyyy
Danzaburou
2,539
799
0
576
18,944
5,388
0
9,529
9,193
0
31,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,187
Gold Earned
44,281
663
Minions Killed
383
0
Camps Cleared
0
2,456,276
Distance Traveled
2,122,010
34
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,694
571
145
6
0
456,578
9
W
Danzaburou
15,049
627
184
8
0
459,393
7
L
Poseidon
9,136
381
121
5
0
398,593
4
L
Sun Wukong
9,557
398
107
4
0
419,500
7
L
Da Ji
8,895
371
77
3
0
438,157
9
W
Khepri
13,276
553
33
1
0
481,511
3
W
Mercury
14,904
621
209
9
0
561,731
7
W
Gilgamesh
11,264
469
92
4
0
497,063
8
L
Cerberus
8,334
347
30
1
0
471,534
3
L
Danzaburou
8,359
348
48
2
0
394,226
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role