Player Matchup

Sun Wukong
Sun Wukong
Alphakicker
Sun Wukong
Level 72
God Stats
4W - 9L
1,345 SR
Queue Stats
248W - 236L
1,489 Elo+
Party 1
Raijin
Raijin
Arkkat
Raijin
Level 159
God Stats
17W - 11L
1,644 SR
Queue Stats
566W - 446L
1,550 Elo+
Party 1
Hun Batz
Hun Batz
roachmilk
Hun Batz
Level 79
God Stats
3W - 4L
1,754 SR
Queue Stats
202W - 225L
1,505 Elo+
Party 1
Team Averages
Level 103
1,581 SR
1,515 Elo+

VS

Team Averages
Level 56
1,555 SR
1,402 Elo+
Xbalanque
Xbalanque
Nra1734
Xbalanque
Level 64
God Stats
1W - 1L
1,677 SR
Queue Stats
8W - 11L
1,406 Elo+
Party 2
Cerberus
Cerberus
Royal Strategy
Cerberus
Level 59
God Stats
1W - 2L
1,475 SR
Queue Stats
10W - 10L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
Thatoneboot
Kukulkan
Level 44
God Stats
2W - 2L
1,511 SR
Queue Stats
2W - 5L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alphakicker
Sun Wukong
12
6 / 3 / 12
8,850
805
8,750
9,698
5,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Arkkat
Raijin
15
9 / 0 / 11
9,851
896
14,517
9,206
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
roachmilk
Hun Batz
12
6 / 4 / 6
8,601
782
4,030
8,618
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Nra1734
Xbalanque
11
2 / 9 / 3
7,325
666
3,119
10,140
2,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
11
3 / 5 / 3
8,047
732
2,504
10,668
8,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Thatoneboot
Kukulkan
11
0 / 7 / 4
7,014
638
6,387
8,381
2,286
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
21
Kills
5
7
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alphakicker
Sun Wukong
6
3
12
4
W
Raijin
Arkkat
Raijin
9
0
11
14.5
L
Xbalanque
Nra1734
Xbalanque
2
9
3
0.39
L
Cerberus
3
5
3
0.9
L
Kukulkan
Thatoneboot
Kukulkan
0
7
4
0.29
W
Hun Batz
roachmilk
Hun Batz
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,297
Damage
12,010
27,522
Taken
29,189
14,453
Mitigated
13,151
5,668
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alphakicker
Sun Wukong
8,750
1,010
0
1,294
9,698
5,768
564
3,042
6,656
0
20,405
W
Raijin
Arkkat
Raijin
14,517
386
0
4,199
9,206
4,494
483
3,470
5,736
45,673
0
L
Xbalanque
Nra1734
Xbalanque
3,119
1,185
192
717
10,140
2,465
0
3,874
5,758
0
11,461
L
Cerberus
2,504
0
277
1,656
10,668
8,400
0
4,500
5,121
8,752
0
L
Kukulkan
Thatoneboot
Kukulkan
6,387
747
0
390
8,381
2,286
0
5,184
2,658
29,088
0
W
Hun Batz
roachmilk
Hun Batz
4,030
807
0
175
8,618
4,191
335
2,807
5,811
0
12,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,302
Gold Earned
22,386
136
Minions Killed
92
7
Camps Cleared
1
598,422
Distance Traveled
548,262
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,850
805
28
3
0
214,738
2
W
Raijin
9,851
896
84
8
7
192,685
2
L
Xbalanque
7,325
666
21
2
0
174,241
0
L
Cerberus
8,047
732
13
1
0
196,455
1
L
Kukulkan
7,014
638
58
5
1
177,566
3
W
Hun Batz
8,601
782
24
2
0
190,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role