Player Matchup

Vulcan
Vulcan
NotTrojanman768
Vulcan
Level 25
God Stats
6W - 5L
1,561 SR
Queue Stats
15W - 12L
1,560 Elo+
Party 2
Bacchus
Bacchus
Th3EkIipz
Bacchus
Level 144
God Stats
0W - 5L
1,309 SR
Queue Stats
303W - 309L
1,517 Elo+
Party 2
Fenrir
Fenrir
xForbidden1x
Fenrir
Level 148
God Stats
61W - 51L
1,586 SR
Queue Stats
547W - 571L
1,499 Elo+
Party 2
Team Averages
Level 106
1,486 SR
1,525 Elo+

VS

Team Averages
Level 61
1,578 SR
1,508 Elo+
Cupid
Cupid
MayoMagi
Cupid
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 46L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
SilverPotato14
Kuzenbo
Level 118
God Stats
2W - 1L
1,529 SR
Queue Stats
77W - 63L
1,499 Elo+
Party 1
Fenrir
Fenrir
toastercannon
Fenrir
Level 43
God Stats
34W - 14L
1,705 SR
Queue Stats
84W - 81L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
11,381
599
17,750
10,190
4,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Th3EkIipz
Bacchus
15
3 / 5 / 9
11,176
588
12,401
16,357
30,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
16
9 / 6 / 6
12,645
666
14,726
23,529
13,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MayoMagi
Cupid
17
8 / 5 / 4
13,717
722
15,852
16,552
6,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 4 / 8
12,023
633
12,455
22,692
28,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
7 / 7 / 6
13,351
703
10,864
18,690
11,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
15
Kills
16
16
Deaths
16
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
MayoMagi
Cupid
8
5
4
2
L
3
5
8
1.4
W
1
4
8
1.25
L
Bacchus
Th3EkIipz
Bacchus
3
5
9
1.5
W
7
7
6
1.43
L
Fenrir
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,877
Damage
39,171
50,076
Taken
57,934
47,922
Mitigated
45,973
5,397
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
MayoMagi
Cupid
15,852
7,326
220
3,671
16,552
6,185
1,000
7,501
8,457
0
67,714
L
17,750
9,663
0
0
10,190
4,334
524
1,480
8,710
57,757
0
W
12,455
3,781
484
4,340
22,692
28,175
345
12,632
8,767
44,868
0
L
Bacchus
Th3EkIipz
Bacchus
12,401
1,653
456
2,370
16,357
30,410
300
5,011
11,346
25,785
0
W
10,864
1,458
0
734
18,690
11,613
960
9,333
8,615
0
28,028
L
Fenrir
14,726
2,202
0
2,571
23,529
13,178
69
6,263
17,266
0
36,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,202
Gold Earned
39,091
189
Minions Killed
187
7
Camps Cleared
9
962,657
Distance Traveled
1,014,137
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,717
722
88
5
1
312,831
2
L
Vulcan
11,381
599
105
6
3
305,094
3
W
Kuzenbo
12,023
633
59
3
3
359,200
5
L
Bacchus
11,176
588
36
2
0
314,613
2
W
Fenrir
13,351
703
40
2
5
342,106
0
L
Fenrir
12,645
666
48
3
4
342,950
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role