Player Matchup

Susano
Susano
Silver IV
ElPapiPine21
Susano
Silver IV
Level 129
God Stats
1W - 0L
1,433 SR
Queue Stats
11W - 11L
1,320 MMR
Party 1
Hera
Hera
Silver IV
Ruralrook 1
Hera
Silver IV
Level 123
God Stats
1W - 0L
1,474 SR
Queue Stats
11W - 11L
1,320 MMR
Party 1
Bacchus
Bacchus
Silver IV
alexzzz951
Bacchus
Silver IV
Level 106
God Stats
2W - 0L
1,547 SR
Queue Stats
11W - 11L
1,320 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,485 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,575 SR
1,270 MMR
Sobek
Sobek
Silver I
DAGGER MAiiDEN
Sobek
Silver I
Level 110
God Stats
8W - 6L
1,637 SR
Queue Stats
72W - 91L
1,202 MMR
Solo
Kukulkan
Kukulkan
Gold V
Newtling
Kukulkan
Gold V
Level 146
God Stats
0W - 1L
1,521 SR
Queue Stats
13W - 24L
1,293 MMR
Party 2
Chaac
Chaac
Gold V
thor9600
Chaac
Gold V
Level 145
God Stats
26W - 28L
1,566 SR
Queue Stats
68W - 76L
1,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
5 / 4 / 7
11,738
652
11,669
14,445
13,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 4 / 11
11,574
643
14,582
9,940
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
alexzzz951
Bacchus
16
8 / 3 / 6
12,163
676
10,005
21,214
30,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BastetAchillesZeusGilgameshCliodhna

VS

Bans
MulanDanzaburouGebArtemisOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 8
11,504
639
7,569
16,134
21,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Newtling
Kukulkan
15
3 / 7 / 7
11,172
621
13,283
11,391
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
thor9600
Chaac
14
5 / 3 / 5
11,052
614
13,981
16,296
13,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
15
Kills
10
11
Deaths
15
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
Susano
5
4
7
2.13
L
Kukulkan
Newtling
Kukulkan
3
7
7
0.93
W
2
4
11
1.88
W
Bacchus
alexzzz951
Bacchus
8
3
6
3.67
L
Chaac
thor9600
Chaac
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,256
Damage
34,833
45,599
Taken
43,821
48,806
Mitigated
40,810
8,120
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,569
229
0
3,716
16,134
21,655
52
8,747
6,829
20,871
0
W
Susano
11,669
1,709
0
954
14,445
13,845
0
7,332
6,895
0
22,456
L
Kukulkan
Newtling
Kukulkan
13,283
803
0
0
11,391
5,575
290
6,295
4,898
58,992
0
W
14,582
3,947
968
1,391
9,940
4,693
559
4,523
5,211
69,343
0
W
Bacchus
alexzzz951
Bacchus
10,005
909
446
4,361
21,214
30,268
39
9,355
11,087
26,951
0
L
Chaac
thor9600
Chaac
13,981
2,097
0
5,482
16,296
13,580
232
9,830
6,115
0
35,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
33,728
195
Minions Killed
180
7
Camps Cleared
9
968,302
Distance Traveled
927,261
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,504
639
20
1
1
307,976
9
W
Susano
11,738
652
25
1
3
343,298
5
L
Kukulkan
11,172
621
115
6
5
284,896
3
W
Hera
11,574
643
138
8
3
290,522
2
W
Bacchus
12,163
676
32
2
1
334,482
4
L
Chaac
11,052
614
45
3
3
334,389
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role