Player Matchup

Nemesis
Nemesis
BigMike47
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,343 Elo+
Party 4
King Arthur
King Arthur
Crainert
King Arthur
Level 90
God Stats
0W - 2L
1,291 SR
Queue Stats
31W - 36L
1,339 Elo+
Party 2
Yemoja
Yemoja
Jiy0
Yemoja
Level 27
God Stats
3W - 4L
1,487 SR
Queue Stats
25W - 27L
1,293 Elo+
Party 2
Tiamat
Tiamat
OswaldoCG
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,429 Elo+
Party 4
Charybdis
Charybdis
echoV2
Charybdis
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Team Averages
Level 50
1,456 SR
1,381 Elo+

VS

Team Averages
Level 51
1,496 SR
1,409 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BarbaricJ
Khepri
Level 46
God Stats
6W - 6L
1,400 SR
Queue Stats
119W - 146L
1,380 Elo+
Party 3
Susano
Susano
PowdersBrother
Susano
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 6L
1,260 Elo+
Party 1
Eset
Eset
WolfPeeSipper
Eset
Level 60
God Stats
14W - 13L
1,579 SR
Queue Stats
202W - 220L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigMike47
Nemesis
9
2 / 2 / 5
6,158
513
6,198
8,396
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Crainert
King Arthur
10
2 / 4 / 0
5,736
478
3,175
9,915
5,729
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Jiy0
Yemoja
9
2 / 0 / 1
6,064
505
2,909
5,950
2,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
OswaldoCG
Tiamat
9
1 / 5 / 1
5,647
471
3,535
6,993
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
echoV2
Charybdis
10
2 / 3 / 1
5,931
494
3,481
5,426
1,244
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 1 / 1
7,455
621
5,802
7,239
7,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
 
Apollo
11
5 / 2 / 2
7,057
588
6,209
5,702
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
BarbaricJ
Khepri
10
1 / 0 / 4
6,251
521
1,978
5,467
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 3
6,197
516
3,532
7,857
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 4 / 2
6,291
524
6,313
7,450
2,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
14
14
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
1
4.5
W
Apollo
 
Apollo
5
2
2
3
W
Khepri
BarbaricJ
Khepri
1
0
4
3
L
Nemesis
BigMike47
Nemesis
2
2
5
2.25
L
King Arthur
Crainert
King Arthur
2
4
0
0.5
L
Yemoja
Jiy0
Yemoja
2
0
1
2.5
L
Tiamat
OswaldoCG
Tiamat
1
5
1
0.3
W
1
2
3
1.25
W
3
4
2
1
L
Charybdis
echoV2
Charybdis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,298
Damage
23,834
36,680
Taken
33,715
14,800
Mitigated
17,281
11,198
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,802
1,276
0
3,875
7,239
7,744
146
0
7,239
36,260
5,660
W
Apollo
 
Apollo
6,209
4,600
0
1,467
5,702
1,755
1,638
1,737
3,893
0
36,084
W
Khepri
BarbaricJ
Khepri
1,978
150
0
2,366
5,467
3,406
0
2,273
3,152
12,186
0
L
Nemesis
BigMike47
Nemesis
6,198
2,852
0
2,856
8,396
2,540
0
3,374
4,892
0
27,936
L
King Arthur
Crainert
King Arthur
3,175
439
0
2,275
9,915
5,729
0
3,758
6,157
0
26,548
L
Yemoja
Jiy0
Yemoja
2,909
683
1,953
1,844
5,950
2,307
0
1,360
4,590
13,381
0
L
Tiamat
OswaldoCG
Tiamat
3,535
308
0
1,451
6,993
2,980
27
3,225
3,473
22,699
0
W
3,532
1,176
0
3,148
7,857
2,151
0
224
7,617
0
33,196
W
6,313
649
434
2,624
7,450
2,225
0
1,802
5,370
26,463
0
L
Charybdis
echoV2
Charybdis
3,481
2,126
0
819
5,426
1,244
0
1,094
4,293
0
33,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,536
Gold Earned
33,251
222
Minions Killed
305
0
Camps Cleared
0
1,090,914
Distance Traveled
1,088,759
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,455
621
84
7
0
204,147
2
W
Apollo
7,057
588
82
7
0
215,208
3
W
Khepri
6,251
521
13
1
0
239,966
4
L
Nemesis
6,158
513
55
5
0
235,896
0
L
King Arthur
5,736
478
48
4
0
226,350
0
L
Yemoja
6,064
505
17
1
0
212,283
0
L
Tiamat
5,647
471
43
4
0
207,186
1
W
Susano
6,197
516
69
6
0
228,046
0
W
Eset
6,291
524
57
5
0
201,392
2
L
Charybdis
5,931
494
59
5
0
209,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role