Player Matchup

Bacchus
Bacchus
Agent Illusions
Bacchus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
1,392 Elo+
Party 1
Ares
Ares
MD8608
Ares
Level 29
God Stats
1W - 1L
1,706 SR
Queue Stats
6W - 6L
1,490 Elo+
Party 1
Vamana
Vamana
waki3000
Vamana
Level 96
God Stats
3W - 4L
1,505 SR
Queue Stats
13W - 29L
1,449 Elo+
Party 1
Team Averages
Level 68
1,570 SR
1,443 Elo+

VS

Team Averages
Level 92
1,494 SR
1,486 Elo+
Cthulhu
Cthulhu
A57D5303
Cthulhu
Level 108
God Stats
3W - 3L
1,491 SR
Queue Stats
94W - 90L
1,447 Elo+
Party 2
Medusa
Medusa
Soltizy
Medusa
Level 143
God Stats
6W - 8L
1,416 SR
Queue Stats
99W - 96L
1,556 Elo+
Party 2
Bellona
Bellona
SouISinger
Bellona
Level 26
God Stats
11W - 7L
1,575 SR
Queue Stats
23W - 27L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
8,100
623
6,621
16,109
10,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ares
MD8608
Ares
12
2 / 5 / 3
8,688
668
5,272
12,753
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
waki3000
Vamana
12
1 / 5 / 3
7,874
606
8,941
18,987
10,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A57D5303
Cthulhu
13
5 / 4 / 10
9,457
727
10,001
12,662
14,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
Soltizy
Medusa
14
4 / 0 / 12
9,791
753
21,023
9,569
4,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
SouISinger
Bellona
13
7 / 1 / 8
9,732
749
8,879
6,574
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
16
16
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A57D5303
Cthulhu
5
4
10
2.5
L
2
6
2
0.5
L
Ares
MD8608
Ares
2
5
3
0.7
W
Medusa
Soltizy
Medusa
4
0
12
10
W
Bellona
SouISinger
Bellona
7
1
8
11
L
Vamana
waki3000
Vamana
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,834
Damage
39,903
47,849
Taken
28,805
29,218
Mitigated
24,011
11,737
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A57D5303
Cthulhu
10,001
666
256
250
12,662
14,416
0
4,961
7,701
26,734
0
L
6,621
591
0
3,219
16,109
10,496
0
3,997
11,552
22,358
0
L
Ares
MD8608
Ares
5,272
1,537
312
3,570
12,753
7,871
0
3,564
8,954
17,267
0
W
Medusa
Soltizy
Medusa
21,023
10,428
0
4,001
9,569
4,819
1,825
3,643
5,926
0
55,702
W
Bellona
SouISinger
Bellona
8,879
1,579
0
463
6,574
4,776
353
3,497
3,077
0
16,392
L
Vamana
waki3000
Vamana
8,941
3,834
0
4,636
18,987
10,851
0
3,238
15,282
0
31,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,662
Gold Earned
28,980
113
Minions Killed
132
6
Camps Cleared
5
681,915
Distance Traveled
720,643
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,457
727
37
3
0
213,926
1
L
Bacchus
8,100
623
41
3
2
223,213
3
L
Ares
8,688
668
23
2
3
210,554
1
W
Medusa
9,791
753
84
6
4
238,541
2
W
Bellona
9,732
749
11
1
1
268,176
0
L
Vamana
7,874
606
49
4
1
248,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role