Player Matchup

Jing Wei
Jing Wei
DisarmingWheat
Jing Wei
Level 5
God Stats
1W - 0L
1,798 SR
Queue Stats
4W - 4L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
FableDreamer
Nu Wa
Level 104
God Stats
2W - 1L
1,592 SR
Queue Stats
64W - 84L
1,481 Elo+
Party 1
Atlas
Atlas
Mythrunner
Atlas
Level 83
God Stats
1W - 2L
1,258 SR
Queue Stats
20W - 28L
1,378 Elo+
Party 1
Team Averages
Level 64
1,549 SR
1,437 Elo+

VS

Team Averages
Level 55
1,321 SR
1,221 Elo+
Yemoja
Yemoja
Choksidoodle
Yemoja
Level 59
God Stats
0W - 3L
1,169 SR
Queue Stats
0W - 7L
1,062 Elo+
Party 2
Discordia
Discordia
EmilyLove
Discordia
Level 103
God Stats
4W - 7L
1,626 SR
Queue Stats
33W - 30L
1,543 Elo+
Solo
Danzaburou
Danzaburou
LABRUTEmuxxu
Danzaburou
Level 3
God Stats
0W - 4L
1,169 SR
Queue Stats
0W - 4L
1,059 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
4 / 3 / 5
8,956
746
7,073
6,770
2,321
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 1 / 4
9,732
811
13,987
5,798
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
12
1 / 2 / 12
9,060
755
6,063
9,407
11,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 4 / 6
8,028
669
4,274
12,609
10,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
EmilyLove
Discordia
11
3 / 4 / 3
7,870
656
7,424
10,002
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
LABRUTEmuxxu
Danzaburou
10
3 / 6 / 3
7,789
649
3,302
9,814
3,625
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
6
6
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
6
0.75
W
Jing Wei
4
3
5
2.17
L
Discordia
EmilyLove
Discordia
3
4
3
1.13
W
9
1
4
11
L
Danzaburou
LABRUTEmuxxu
Danzaburou
3
6
3
0.75
W
Atlas
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,123
Damage
15,000
21,975
Taken
32,425
15,902
Mitigated
16,874
1,436
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,274
417
1,356
3,445
12,609
10,553
21
5,914
6,457
16,153
0
W
Jing Wei
7,073
5,455
0
208
6,770
2,321
781
3,710
3,060
0
25,361
L
Discordia
EmilyLove
Discordia
7,424
866
0
196
10,002
2,696
63
8,077
1,527
32,152
0
W
13,987
3,308
0
291
5,798
1,992
1,192
3,176
2,622
43,067
0
L
Danzaburou
LABRUTEmuxxu
Danzaburou
3,302
1,186
0
633
9,814
3,625
37
5,551
4,045
0
19,111
W
Atlas
6,063
1,510
0
937
9,407
11,589
58
5,054
4,353
14,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,748
Gold Earned
23,687
132
Minions Killed
116
8
Camps Cleared
2
645,148
Distance Traveled
600,607
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,028
669
25
2
0
206,155
4
W
Jing Wei
8,956
746
62
5
2
230,894
0
L
Discordia
7,870
656
54
5
2
204,179
3
W
Nu Wa
9,732
811
61
5
6
207,819
1
L
Danzaburou
7,789
649
37
3
0
190,273
1
W
Atlas
9,060
755
9
1
0
206,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role