Player Matchup

Agni
Agni
ISCOLD
Agni
Level 69
God Stats
21W - 15L
1,606 SR
Queue Stats
325W - 337L
1,532 Elo+
Solo
Thanatos
Thanatos
Lafonzi
Thanatos
Level 105
God Stats
37W - 43L
1,547 SR
Queue Stats
245W - 237L
1,514 Elo+
Party 1
Mulan
Mulan
RagingGingy
Mulan
Level 68
God Stats
4W - 6L
1,279 SR
Queue Stats
207W - 182L
1,562 Elo+
Party 1
Ares
Ares
Zelekdaddy
Ares
Level 68
God Stats
14W - 9L
1,581 SR
Queue Stats
296W - 280L
1,567 Elo+
Solo
Danzaburou
Danzaburou
tortitadefrutas
Danzaburou
Level 98
God Stats
82W - 73L
1,548 SR
Queue Stats
250W - 250L
1,481 Elo+
Party 1
Team Averages
Level 82
1,512 SR
1,531 Elo+

VS

Team Averages
Level 128
1,615 SR
1,529 Elo+
Hou Yi
Hou Yi
LUI5 JO5UE
Hou Yi
Level 129
God Stats
0W - 1L
1,633 SR
Queue Stats
26W - 38L
1,462 Elo+
Solo
Bellona
Bellona
Slushysaurus
Bellona
Level 145
God Stats
3W - 2L
1,573 SR
Queue Stats
222W - 220L
1,497 Elo+
Solo
Bastet
Bastet
SlyceANDyce
Bastet
Level 107
God Stats
3W - 1L
1,822 SR
Queue Stats
83W - 82L
1,555 Elo+
Solo
Janus
Janus
YodieGn
Janus
Level 113
God Stats
7W - 5L
1,520 SR
Queue Stats
116W - 91L
1,529 Elo+
Solo
The Morrigan
The Morrigan
ƒüŋĸŷŦüřŧłë
The Morrigan
Level 146
God Stats
8W - 8L
1,529 SR
Queue Stats
829W - 796L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ISCOLD
Agni
16
2 / 2 / 12
10,397
495
11,145
9,338
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Lafonzi
Thanatos
19
10 / 6 / 3
11,615
553
10,765
18,989
7,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 6
10,498
500
9,027
11,562
10,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 3 / 10
11,190
533
11,184
24,015
19,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
tortitadefrutas
Danzaburou
18
1 / 3 / 7
11,203
533
4,359
11,280
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LUI5 JO5UE
Hou Yi
13
2 / 4 / 5
9,096
433
11,252
11,760
3,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Slushysaurus
Bellona
16
4 / 3 / 1
10,318
491
7,846
10,488
8,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
17
2 / 4 / 8
10,704
510
7,781
13,842
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
YodieGn
Janus
15
3 / 7 / 4
9,797
467
10,722
16,151
5,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 7 / 2
9,333
444
10,417
10,315
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
25
Kills
17
17
Deaths
25
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
ISCOLD
Agni
2
2
12
4
L
Hou Yi
LUI5 JO5UE
Hou Yi
2
4
5
1.13
W
Thanatos
Lafonzi
Thanatos
10
6
3
1.92
W
5
3
6
2.67
L
Bellona
Slushysaurus
Bellona
4
3
1
1.5
L
Bastet
2
4
8
1.5
L
Janus
YodieGn
Janus
3
7
4
0.71
W
7
3
10
4
W
Danzaburou
tortitadefrutas
Danzaburou
1
3
7
1.5
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,480
Damage
48,018
75,184
Taken
62,556
44,728
Mitigated
25,811
38,498
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
ISCOLD
Agni
11,145
681
87
2,894
9,338
3,248
0
3,812
5,252
67,312
0
L
Hou Yi
LUI5 JO5UE
Hou Yi
11,252
4,314
0
1,948
11,760
3,859
0
3,178
8,458
0
54,257
W
Thanatos
Lafonzi
Thanatos
10,765
1,610
0
17,837
18,989
7,647
307
2,731
16,069
0
78,792
W
9,027
1,043
0
2,476
11,562
10,513
0
2,643
8,697
619
38,511
L
Bellona
Slushysaurus
Bellona
7,846
2,860
0
436
10,488
8,024
0
4,651
5,582
0
42,579
L
Bastet
7,781
2,309
0
6,266
13,842
5,015
296
1,894
11,521
0
77,174
L
Janus
YodieGn
Janus
10,722
267
116
2,377
16,151
5,578
0
6,884
8,745
65,528
0
W
11,184
890
2,991
6,742
24,015
19,685
0
6,980
16,505
39,895
0
W
Danzaburou
tortitadefrutas
Danzaburou
4,359
1,710
0
5,471
11,280
3,635
814
1,620
9,476
0
84,590
L
10,417
2,735
0
1,158
10,315
3,335
0
4,933
5,071
37,902
4,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,903
Gold Earned
49,248
525
Minions Killed
523
0
Camps Cleared
0
1,927,221
Distance Traveled
1,898,717
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,397
495
115
5
0
410,163
5
L
Hou Yi
9,096
433
83
4
0
381,743
7
W
Thanatos
11,615
553
127
6
0
436,729
2
W
Mulan
10,498
500
86
4
0
302,897
5
L
Bellona
10,318
491
91
4
0
366,275
0
L
Bastet
10,704
510
144
7
0
416,898
7
L
Janus
9,797
467
127
6
0
385,413
2
W
Ares
11,190
533
41
2
0
406,704
11
W
Danzaburou
11,203
533
156
7
0
370,728
10
L
The Morrigan
9,333
444
78
4
0
348,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role