Player Matchup

Neith
Neith
Howard Dees
Neith
Level 18
God Stats
1W - 1L
1,685 SR
Queue Stats
46W - 38L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
IanDefili
Zhong Kui
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 88L
1,519 Elo+
Party 1
Vamana
Vamana
PkmnMstrAJ
Vamana
Level 4
God Stats
2W - 1L
1,737 SR
Queue Stats
2W - 6L
1,388 Elo+
Party 3
Izanami
Izanami
plugging
Izanami
Level 26
God Stats
3W - 8L
1,500 SR
Queue Stats
19W - 26L
1,387 Elo+
Party 3
Chronos
Chronos
xFGMoku
Chronos
Level 122
God Stats
6W - 2L
1,559 SR
Queue Stats
41W - 44L
1,438 Elo+
Party 3
Team Averages
Level 44
1,596 SR
1,452 Elo+

VS

Team Averages
Level 53
1,566 SR
1,448 Elo+
Hachiman
Hachiman
A Bag of Waterr
Hachiman
Level 69
God Stats
2W - 1L
1,628 SR
Queue Stats
46W - 55L
1,461 Elo+
Party 2
Thor
Thor
ADHDeadman
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,483 Elo+
Party 2
Gilgamesh
Gilgamesh
All Mighty 0din
Gilgamesh
Level 110
God Stats
20W - 17L
1,625 SR
Queue Stats
142W - 123L
1,501 Elo+
Party 2
Persephone
Persephone
Caioo_oliver
Persephone
Level 44
God Stats
2W - 3L
1,576 SR
Queue Stats
192W - 176L
1,409 Elo+
Solo
The Morrigan
The Morrigan
GodslayerTTV190
The Morrigan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 11
11,104
1,009
16,383
5,934
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
IanDefili
Zhong Kui
19
4 / 3 / 16
11,785
1,071
19,364
12,727
8,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
PkmnMstrAJ
Vamana
17
2 / 0 / 4
9,828
893
5,568
8,212
9,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
plugging
Izanami
17
2 / 0 / 11
10,435
949
10,124
7,352
2,732
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
xFGMoku
Chronos
18
10 / 0 / 10
11,952
1,087
16,357
9,117
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

256

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
1 / 2 / 3
9,737
885
12,323
10,905
3,163
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 9 / 4
9,340
849
6,077
14,589
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
All Mighty 0din
Gilgamesh
16
3 / 6 / 1
10,117
920
9,200
23,688
26,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Caioo_oliver
Persephone
16
0 / 5 / 3
9,875
898
8,990
18,120
7,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
GodslayerTTV190
The Morrigan
16
0 / 1 / 3
9,171
834
2,879
7,822
2,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
23
Kills
4
4
Deaths
23
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
2
3
1.25
L
0
9
4
0.22
L
Gilgamesh
All Mighty 0din
Gilgamesh
3
6
1
0.58
L
Persephone
Caioo_oliver
Persephone
0
5
3
0.3
L
The Morrigan
GodslayerTTV190
The Morrigan
0
1
3
1.5
W
5
1
11
10.5
W
Zhong Kui
IanDefili
Zhong Kui
4
3
16
4
W
Vamana
PkmnMstrAJ
Vamana
2
0
4
4
W
Izanami
plugging
Izanami
2
0
11
7.5
W
Chronos
xFGMoku
Chronos
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,796
Damage
39,469
43,342
Taken
75,124
26,523
Mitigated
44,745
11,155
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
12,323
9,138
0
92
10,905
3,163
0
4,796
6,109
0
38,967
L
6,077
1,554
0
371
14,589
5,606
0
8,259
6,330
0
13,575
L
Gilgamesh
All Mighty 0din
Gilgamesh
9,200
1,572
0
874
23,688
26,640
0
10,741
12,947
869
18,867
L
Persephone
Caioo_oliver
Persephone
8,990
1,168
129
2,003
18,120
7,003
0
7,950
10,165
43,788
0
L
The Morrigan
GodslayerTTV190
The Morrigan
2,879
720
79
472
7,822
2,333
0
3,973
3,849
14,442
1,283
W
16,383
6,788
0
1,977
5,934
2,266
0
1,587
4,221
0
46,274
W
Zhong Kui
IanDefili
Zhong Kui
19,364
1,219
205
4,128
12,727
8,762
0
2,064
10,410
42,064
0
W
Vamana
PkmnMstrAJ
Vamana
5,568
2,797
0
1,323
8,212
9,318
0
2,710
5,214
0
19,225
W
Izanami
plugging
Izanami
10,124
8,455
0
1,450
7,352
2,732
0
2,233
5,033
0
27,190
W
Chronos
xFGMoku
Chronos
16,357
7,281
0
2,072
9,117
3,445
0
2,601
6,297
30,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,104
Gold Earned
48,240
211
Minions Killed
197
11
Camps Cleared
4
1,038,566
Distance Traveled
994,117
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,737
885
70
6
1
198,634
0
L
Thor
9,340
849
10
1
0
194,258
0
L
Gilgamesh
10,117
920
29
3
0
208,072
0
L
Persephone
9,875
898
72
7
1
200,725
1
L
The Morrigan
9,171
834
16
1
2
192,428
1
W
Neith
11,104
1,009
55
5
1
190,149
0
W
Zhong Kui
11,785
1,071
46
4
3
196,320
1
W
Vamana
9,828
893
28
3
1
251,461
1
W
Izanami
10,435
949
45
4
2
180,736
0
W
Chronos
11,952
1,087
37
3
4
219,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role