Player Matchup

Zhong Kui
Zhong Kui
GenNub
Zhong Kui
Level 147
God Stats
5W - 2L
1,538 SR
Queue Stats
325W - 260L
1,616 Elo+
Party 2
Rama
Rama
MilkInCow
Rama
Level 106
God Stats
1W - 3L
1,627 SR
Queue Stats
162W - 154L
1,530 Elo+
Party 2
Atlas
Atlas
Nicocalcio10
Atlas
Level 148
God Stats
3W - 2L
1,397 SR
Queue Stats
617W - 491L
1,588 Elo+
Party 2
Sun Wukong
Sun Wukong
ZetaLegion
Sun Wukong
Level 125
God Stats
2W - 1L
1,494 SR
Queue Stats
89W - 54L
1,596 Elo+
Party 2
Ah Puch
Ah Puch
xRicePuddingx
Ah Puch
Level 69
God Stats
6W - 5L
1,506 SR
Queue Stats
496W - 377L
1,547 Elo+
Party 2
Team Averages
Level 119
1,512 SR
1,575 Elo+

VS

Team Averages
Level 138
1,449 SR
1,585 Elo+
He Bo
He Bo
AlecVettel731
He Bo
Level 145
God Stats
0W - 1L
1,108 SR
Queue Stats
30W - 37L
1,526 Elo+
Party 1
Sobek
Sobek
ClawJr
Sobek
Level 121
God Stats
9W - 9L
1,486 SR
Queue Stats
314W - 289L
1,597 Elo+
Party 3
Hercules
Hercules
Darmak33
Hercules
Level 120
God Stats
1W - 5L
1,211 SR
Queue Stats
417W - 381L
1,635 Elo+
Party 3
Thanatos
Thanatos
Joúska
Thanatos
Level 160
God Stats
3W - 1L
1,638 SR
Queue Stats
126W - 122L
1,631 Elo+
Party 1
Odin
Odin
OsoGris
Odin
Level 145
God Stats
1W - 1L
1,802 SR
Queue Stats
31W - 36L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GenNub
Zhong Kui
20
15 / 2 / 11
12,396
1,033
30,886
13,072
10,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
16
9 / 2 / 13
10,382
865
25,570
8,973
4,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 19
10,308
859
13,509
15,804
18,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
ZetaLegion
Sun Wukong
15
2 / 3 / 21
9,386
782
16,609
22,334
17,944
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
16
3 / 2 / 18
9,568
797
18,338
6,075
3,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 4
9,392
783
11,461
14,246
4,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
ClawJr
Sobek
16
3 / 7 / 6
9,709
809
7,477
28,178
25,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Darmak33
Hercules
15
2 / 6 / 7
8,566
714
10,458
30,781
20,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Joúska
Thanatos
13
2 / 6 / 5
7,931
661
8,035
21,328
16,307
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
OsoGris
Odin
14
1 / 4 / 8
7,756
646
10,729
22,194
17,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
42
32
Kills
12
12
Deaths
32
82
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
9
4
0.67
L
Sobek
ClawJr
Sobek
3
7
6
0.86
L
Hercules
Darmak33
Hercules
2
6
7
0.92
W
Zhong Kui
GenNub
Zhong Kui
15
2
11
10.25
L
Thanatos
Joúska
Thanatos
2
6
5
0.75
W
Rama
9
2
13
7.75
W
3
3
19
4.17
L
Odin
OsoGris
Odin
1
4
8
1.25
W
Sun Wukong
ZetaLegion
Sun Wukong
2
3
21
4.17
W
Ah Puch
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,912
Damage
48,160
66,258
Taken
116,727
55,375
Mitigated
84,443
24,998
Healing
50,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,461
294
862
2,972
14,246
4,935
0
8,443
5,620
27,569
0
L
Sobek
ClawJr
Sobek
7,477
634
3,121
7,843
28,178
25,373
0
12,690
15,275
14,798
0
L
Hercules
Darmak33
Hercules
10,458
1,785
2,848
12,875
30,781
20,323
0
17,464
12,991
6,101
11,620
W
Zhong Kui
GenNub
Zhong Kui
30,886
2,366
2,079
5,367
13,072
10,880
1,243
5,375
7,697
47,738
0
L
Thanatos
Joúska
Thanatos
8,035
632
1,955
10,383
21,328
16,307
0
12,550
8,532
0
11,672
W
Rama
25,570
12,758
1,251
1,719
8,973
4,755
951
3,385
5,588
0
36,141
W
13,509
5,377
1,034
2,299
15,804
18,435
384
4,270
11,534
20,554
0
L
Odin
OsoGris
Odin
10,729
2,264
1,112
6,553
22,194
17,505
0
11,586
10,381
0
22,629
W
Sun Wukong
ZetaLegion
Sun Wukong
16,609
2,370
1,162
6,954
22,334
17,944
778
7,049
15,285
0
27,283
W
Ah Puch
18,338
2,098
2,291
842
6,075
3,361
1,460
1,320
4,755
29,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,040
Gold Earned
43,354
124
Minions Killed
101
0
Camps Cleared
0
1,107,523
Distance Traveled
1,035,662
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,392
783
37
3
0
169,919
2
L
Sobek
9,709
809
16
1
0
185,674
0
L
Hercules
8,566
714
14
1
0
228,710
2
W
Zhong Kui
12,396
1,033
56
5
0
221,807
0
L
Thanatos
7,931
661
10
1
0
221,739
3
W
Rama
10,382
865
26
2
0
218,293
3
W
Atlas
10,308
859
10
1
0
221,384
3
L
Odin
7,756
646
24
2
0
229,620
0
W
Sun Wukong
9,386
782
12
1
0
227,509
0
W
Ah Puch
9,568
797
20
2
0
218,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role