Player Matchup

Baron Samedi
Baron Samedi
FlakeyArch
Baron Samedi
Level 120
God Stats
12W - 8L
1,588 SR
Queue Stats
116W - 128L
1,486 Elo+
Party 1
Chang'e
Chang'e
Lapezino
Chang'e
Level 106
God Stats
19W - 24L
1,513 SR
Queue Stats
32W - 42L
1,483 Elo+
Party 1
Bacchus
Bacchus
POSEIDON_632
Bacchus
Level 125
God Stats
14W - 8L
1,632 SR
Queue Stats
129W - 128L
1,495 Elo+
Party 1
Arachne
Arachne
PatientRevival
Arachne
Level 132
God Stats
2W - 2L
1,708 SR
Queue Stats
214W - 205L
1,523 Elo+
Party 1
Charybdis
Charybdis
tank_enqine_13
Charybdis
Level 88
God Stats
7W - 3L
1,655 SR
Queue Stats
145W - 133L
1,533 Elo+
Party 1
Team Averages
Level 114
1,619 SR
1,504 Elo+

VS

Team Averages
Level 130
1,574 SR
1,495 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BigLADY CROFT
Neith
Level 160
God Stats
11W - 19L
1,491 SR
Queue Stats
306W - 316L
1,423 Elo+
Party 2
Guan Yu
Guan Yu
XxRauleAlejoxX
Guan Yu
Level 115
God Stats
18W - 19L
1,567 SR
Queue Stats
170W - 156L
1,536 Elo+
Party 2
Artemis
Artemis
braeydn
Artemis
Level 70
God Stats
0W - 1L
1,813 SR
Queue Stats
24W - 29L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlakeyArch
Baron Samedi
11
0 / 3 / 1
6,830
525
3,258
5,881
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Lapezino
Chang'e
13
2 / 1 / 4
7,710
593
7,245
7,793
2,057
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
POSEIDON_632
Bacchus
10
2 / 2 / 5
7,096
546
4,695
8,945
7,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 1 / 5
7,648
588
2,903
9,581
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
tank_enqine_13
Charybdis
14
4 / 1 / 1
8,467
651
4,616
6,387
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
5 / 2 / 1
7,058
543
5,092
9,705
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
 
Vulcan
1
0 / 0 / 0
4,013
309
0
0
0
12
1 / 3 / 0
7,221
555
3,753
6,383
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 4
6,582
506
4,175
10,975
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
braeydn
Artemis
10
1 / 3 / 1
6,362
489
3,496
7,006
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
8
8
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
2
1
2.75
L
Vulcan
 
Vulcan
0
0
0
0
L
1
3
0
0.33
W
Baron Samedi
FlakeyArch
Baron Samedi
0
3
1
0.17
W
Chang'e
Lapezino
Chang'e
2
1
4
4
W
Bacchus
POSEIDON_632
Bacchus
2
2
5
2.25
W
1
1
5
3.5
L
1
1
4
3
L
Artemis
braeydn
Artemis
1
3
1
0.5
W
Charybdis
tank_enqine_13
Charybdis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,717
Damage
16,516
38,587
Taken
34,069
15,721
Mitigated
15,528
21,975
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,092
1,203
0
2,556
9,705
3,921
0
5,932
3,773
32,426
0
L
Vulcan
 
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
3,753
515
0
1,827
6,383
2,614
531
3,279
3,104
0
45,494
W
Baron Samedi
FlakeyArch
Baron Samedi
3,258
416
102
1,387
5,881
2,035
388
2,950
2,931
34,608
0
W
Chang'e
Lapezino
Chang'e
7,245
573
1,130
4,717
7,793
2,057
706
715
7,078
45,276
0
W
Bacchus
POSEIDON_632
Bacchus
4,695
500
1,498
2,598
8,945
7,005
234
560
8,385
13,824
0
W
2,903
1,765
0
6,691
9,581
3,203
0
867
8,714
0
47,404
L
4,175
438
452
3,233
10,975
7,118
0
5,061
5,914
0
23,558
L
Artemis
braeydn
Artemis
3,496
1,580
0
2,135
7,006
1,875
376
926
6,080
0
39,195
W
Charybdis
tank_enqine_13
Charybdis
4,616
2,227
0
3,852
6,387
1,421
2,605
63
6,324
0
63,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
31,236
399
Minions Killed
279
0
Camps Cleared
0
1,276,964
Distance Traveled
985,675
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,058
543
62
5
0
256,906
5
L
Vulcan
4,013
309
0
0
0
0
0
L
Neith
7,221
555
103
8
0
225,594
5
W
Baron Samedi
6,830
525
70
5
0
228,500
4
W
Chang'e
7,710
593
88
7
0
245,293
2
W
Bacchus
7,096
546
21
2
0
259,838
3
W
Arachne
7,648
588
101
8
0
316,798
6
L
Guan Yu
6,582
506
44
3
0
283,779
4
L
Artemis
6,362
489
70
5
0
219,396
2
W
Charybdis
8,467
651
119
9
0
226,535
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role