Player Matchup

Sol
Sol
CloutPlatinum
Sol
Level 124
God Stats
0W - 3L
1,376 SR
Queue Stats
25W - 28L
1,503 Elo+
Party 2
Ymir
Ymir
Dragonlxd
Ymir
Level 64
God Stats
0W - 1L
1,570 SR
Queue Stats
11W - 11L
1,620 Elo+
Party 2
Serqet
Serqet
RickieStinky
Serqet
Level 148
God Stats
0W - 4L
1,536 SR
Queue Stats
25W - 36L
1,446 Elo+
Party 2
Mulan
Mulan
TheCloutSlayer
Mulan
Level 136
God Stats
1W - 1L
1,818 SR
Queue Stats
45W - 38L
1,593 Elo+
Party 2
Team Averages
Level 118
1,575 SR
1,541 Elo+

VS

Team Averages
Level 123
1,767 SR
1,943 Elo+
Poseidon
Poseidon
FartSimps0n
Poseidon
Level 16
God Stats
2W - 0L
1,939 SR
Queue Stats
3W - 0L
1,841 Elo+
Party 1
King Arthur
King Arthur
Sâiyan
King Arthur
Level 156
God Stats
1W - 0L
1,642 SR
Queue Stats
5W - 0L
1,957 Elo+
Party 1
Sobek
Sobek
iiRea
Sobek
Level 160
God Stats
2W - 1L
1,871 SR
Queue Stats
235W - 71L
2,001 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
penguinsexting
Ah Muzen Cab
Level 159
God Stats
2W - 0L
1,616 SR
Queue Stats
59W - 15L
1,974 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
6,995
700
5,277
7,088
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
12
0 / 3 / 1
7,296
730
3,679
10,746
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
12
1 / 5 / 0
7,125
713
2,753
9,518
4,568
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 4 / 1
7,221
722
6,423
10,053
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FartSimps0n
Poseidon
15
6 / 1 / 8
9,323
932
9,168
4,165
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Sâiyan
King Arthur
14
5 / 2 / 7
8,882
888
6,781
11,757
7,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
iiRea
Sobek
14
3 / 0 / 10
9,374
937
6,042
7,125
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
penguinsexting
Ah Muzen Cab
14
3 / 1 / 10
8,864
886
8,484
6,987
2,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
4
Kills
17
17
Deaths
4
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Ymir
0
3
1
0.17
W
Poseidon
FartSimps0n
Poseidon
6
1
8
10
L
Serqet
1
5
0
0.2
W
King Arthur
Sâiyan
King Arthur
5
2
7
4.25
L
2
4
1
0.63
W
Sobek
iiRea
Sobek
3
0
10
8
W
Ah Muzen Cab
penguinsexting
Ah Muzen Cab
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,132
Damage
30,475
37,405
Taken
30,034
24,391
Mitigated
22,229
4,885
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,277
1,083
0
1,315
7,088
2,585
0
3,824
3,000
22,623
1,956
L
Ymir
3,679
684
294
867
10,746
9,571
150
4,172
6,498
21,486
0
W
Poseidon
FartSimps0n
Poseidon
9,168
1,600
0
375
4,165
1,544
1,369
1,373
2,684
33,355
0
L
Serqet
2,753
732
0
1,040
9,518
4,568
1,246
2,962
6,464
0
17,376
W
King Arthur
Sâiyan
King Arthur
6,781
1,217
0
2,346
11,757
7,792
17
3,002
8,548
0
17,644
L
6,423
1,108
0
1,369
10,053
7,667
0
4,115
5,782
0
14,349
W
Sobek
iiRea
Sobek
6,042
624
1,150
2,802
7,125
10,070
660
2,786
4,216
15,480
0
W
Ah Muzen Cab
penguinsexting
Ah Muzen Cab
8,484
3,265
0
2,179
6,987
2,823
3,368
1,745
5,074
0
35,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
36,443
159
Minions Killed
166
8
Camps Cleared
10
668,357
Distance Traveled
813,665
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,995
700
47
5
3
168,921
1
L
Ymir
7,296
730
52
5
2
165,794
0
W
Poseidon
9,323
932
66
7
3
198,806
1
L
Serqet
7,125
713
40
4
2
164,413
0
W
King Arthur
8,882
888
29
3
2
200,177
1
L
Mulan
7,221
722
20
2
1
169,229
2
W
Sobek
9,374
937
12
1
0
213,822
1
W
Ah Muzen Cab
8,864
886
59
6
5
200,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role