Player Matchup

Mercury
Mercury
MizoWitGlizo
Mercury
Level 47
God Stats
1W - 2L
1,523 SR
Queue Stats
161W - 190L
1,462 Elo+
Party 2
Terra
Terra
Okneesama
Terra
Level 88
God Stats
7W - 24L
1,275 SR
Queue Stats
468W - 490L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
Shinoino
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,448 Elo+
Party 3
Sol
Sol
Ttv_JProBeatz
Sol
Level 56
God Stats
1W - 3L
1,411 SR
Queue Stats
37W - 55L
1,396 Elo+
Party 3
Odin
Odin
kellstacks
Odin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
597W - 622L
1,450 Elo+
Party 2
Team Averages
Level 64
1,442 SR
1,448 Elo+

VS

Team Averages
Level 93
1,634 SR
1,468 Elo+
Chiron
Chiron
Candrew27
Chiron
Level 103
God Stats
8W - 5L
1,666 SR
Queue Stats
115W - 107L
1,523 Elo+
Party 1
Sol
Sol
DJ68IOU1
Sol
Level 160
God Stats
2W - 0L
1,537 SR
Queue Stats
201W - 233L
1,418 Elo+
Solo
Fenrir
Fenrir
YBT Daqzi
Fenrir
Level 22
God Stats
15W - 11L
1,597 SR
Queue Stats
29W - 35L
1,429 Elo+
Party 1
Artio
Artio
YBT Terror
Artio
Level 65
God Stats
1W - 0L
1,766 SR
Queue Stats
57W - 66L
1,440 Elo+
Party 1
Set
Set
YoinkedUrAK
Set
Level 115
God Stats
8W - 4L
1,607 SR
Queue Stats
84W - 77L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MizoWitGlizo
Mercury
12
2 / 11 / 2
7,503
417
6,345
17,485
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Okneesama
Terra
10
0 / 4 / 4
7,098
394
2,937
14,033
10,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
Shinoino
Aphrodite
7
0 / 2 / 0
6,237
347
896
3,573
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 9 / 1
8,109
451
18,341
15,651
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 10 / 1
7,306
406
7,047
22,623
8,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Candrew27
Chiron
18
14 / 0 / 4
11,780
654
16,369
8,832
3,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 7
9,942
552
7,714
10,360
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
YBT Daqzi
Fenrir
12
1 / 4 / 6
8,418
468
2,881
11,036
8,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
16
3 / 0 / 12
10,164
565
7,644
14,836
15,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
17 / 1 / 8
12,195
678
20,081
14,905
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
9
Kills
36
36
Deaths
9
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chiron
Candrew27
Chiron
14
0
4
16
W
1
4
7
1.13
L
Mercury
MizoWitGlizo
Mercury
2
11
2
0.27
L
Terra
Okneesama
Terra
0
4
4
0.5
L
Aphrodite
Shinoino
Aphrodite
0
2
0
0
L
6
9
1
0.72
W
Fenrir
YBT Daqzi
Fenrir
1
4
6
1
W
Artio
3
0
12
9
W
17
1
8
21
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,566
Damage
54,689
73,365
Taken
59,969
28,534
Mitigated
37,741
15,764
Healing
22,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Candrew27
Chiron
16,369
6,346
654
3,818
8,832
3,274
2,746
3,959
4,873
0
79,334
W
7,714
2,945
0
4,324
10,360
3,189
4,985
5,034
5,326
76,183
0
L
Mercury
MizoWitGlizo
Mercury
6,345
3,179
0
3,119
17,485
4,192
0
2,776
14,551
0
34,334
L
Terra
Okneesama
Terra
2,937
915
1,602
2,358
14,033
10,856
50
3,995
9,942
18,075
0
L
Aphrodite
Shinoino
Aphrodite
896
177
0
1,634
3,573
838
0
0
3,573
21,539
0
L
18,341
8,745
475
3,328
15,651
3,679
750
4,224
11,285
63,813
0
W
Fenrir
YBT Daqzi
Fenrir
2,881
831
0
1,276
11,036
8,548
287
5,115
5,921
268
22,683
W
Artio
7,644
1,518
153
6,682
14,836
15,486
942
3,354
11,482
44,327
0
W
20,081
10,907
0
5,477
14,905
7,244
165
4,777
10,128
0
75,451
L
7,047
2,527
75
3,173
22,623
8,969
0
3,685
18,388
0
35,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,253
Gold Earned
52,499
294
Minions Killed
500
0
Camps Cleared
0
1,327,945
Distance Traveled
1,696,926
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,780
654
149
8
0
343,466
1
W
Sol
9,942
552
134
7
0
316,481
0
L
Mercury
7,503
417
61
3
0
342,967
0
L
Terra
7,098
394
23
1
0
275,881
0
L
Aphrodite
6,237
347
37
2
0
114,166
3
L
Sol
8,109
451
102
6
0
294,750
2
W
Fenrir
8,418
468
30
2
0
312,849
1
W
Artio
10,164
565
76
4
0
321,395
0
W
Set
12,195
678
111
6
0
402,735
1
L
Odin
7,306
406
71
4
0
300,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role