Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EnforcingHail
Thanatos
Level 78
God Stats
23W - 13L
1,647 SR
Queue Stats
47W - 45L
1,521 Elo+
Solo
Kukulkan
Kukulkan
Piopi_19
Kukulkan
Level 75
God Stats
7W - 9L
1,456 SR
Queue Stats
182W - 162L
1,499 Elo+
Party 2
Cupid
Cupid
Shadow_Sheepp
Cupid
Level 143
God Stats
5W - 3L
1,613 SR
Queue Stats
306W - 268L
1,503 Elo+
Party 2
Cu Chulainn
Cu Chulainn
khrisbm
Cu Chulainn
Level 68
God Stats
0W - 2L
1,234 SR
Queue Stats
48W - 58L
1,466 Elo+
Solo
Team Averages
Level 93
1,490 SR
1,498 Elo+

VS

Team Averages
Level 103
1,582 SR
1,482 Elo+
Scylla
Scylla
Gold_Luppichini
Scylla
Level 127
God Stats
5W - 7L
1,524 SR
Queue Stats
436W - 452L
1,477 Elo+
Solo
Awilix
Awilix
Immobolus
Awilix
Level 82
God Stats
8W - 4L
1,599 SR
Queue Stats
75W - 75L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
KimTrouble5424
Guan Yu
Level 87
God Stats
31W - 31L
1,479 SR
Queue Stats
557W - 591L
1,487 Elo+
Solo
Sylvanus
Sylvanus
SojournerDest
Sylvanus
Level 120
God Stats
6W - 4L
1,617 SR
Queue Stats
83W - 85L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
Wafter
Danzaburou
Level 98
God Stats
2W - 0L
1,689 SR
Queue Stats
114W - 111L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
4
0 / 0 / 0
2,851
570
428
1,342
566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Thanatos
EnforcingHail
Thanatos
4
0 / 1 / 0
3,012
602
1,028
2,328
495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kukulkan
Piopi_19
Kukulkan
7
0 / 1 / 0
3,736
747
428
1,526
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

7
2 / 0 / 0
4,302
860
2,732
2,079
409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
khrisbm
Cu Chulainn
1
0 / 0 / 0
972
194
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,812
762
803
1,257
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Immobolus
Awilix
5
1 / 0 / 1
3,471
694
858
2,450
518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,337
667
1,235
3,799
2,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Sylvanus
SojournerDest
Sylvanus
5
0 / 0 / 1
3,232
646
793
1,728
726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Danzaburou
Wafter
Danzaburou
5
0 / 0 / 1
3,478
696
420
1,569
376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
2
2
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
L
Thanatos
EnforcingHail
Thanatos
0
1
0
0
W
1
0
0
1
W
Awilix
Immobolus
Awilix
1
0
1
1.5
W
0
2
0
0
L
Kukulkan
Piopi_19
Kukulkan
0
1
0
0
L
2
0
0
2
W
Sylvanus
SojournerDest
Sylvanus
0
0
1
0.5
W
Danzaburou
Wafter
Danzaburou
0
0
1
0.5
L
Cu Chulainn
khrisbm
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,616
Damage
4,109
7,275
Taken
10,803
1,986
Mitigated
3,953
4,536
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
428
0
0
932
1,342
566
0
383
959
3,987
0
L
Thanatos
EnforcingHail
Thanatos
1,028
491
0
1,914
2,328
495
0
441
1,887
0
7,157
W
803
139
0
464
1,257
305
0
376
829
15,393
0
W
Awilix
Immobolus
Awilix
858
659
0
1,560
2,450
518
0
0
2,450
0
10,306
W
1,235
49
0
1,369
3,799
2,028
0
0
3,799
0
10,519
L
Kukulkan
Piopi_19
Kukulkan
428
94
0
230
1,526
516
0
605
921
15,838
0
L
2,732
2,083
0
1,460
2,079
409
0
0
2,079
0
15,112
W
Sylvanus
SojournerDest
Sylvanus
793
337
323
580
1,728
726
270
188
1,540
7,308
2,505
W
Danzaburou
Wafter
Danzaburou
420
266
0
250
1,569
376
392
240
1,329
0
9,951
L
Cu Chulainn
khrisbm
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,873
Gold Earned
17,330
111
Minions Killed
139
0
Camps Cleared
0
365,451
Distance Traveled
481,525
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
2,851
570
8
2
0
84,923
0
L
Thanatos
3,012
602
25
5
0
83,948
1
W
Scylla
3,812
762
38
8
0
84,763
1
W
Awilix
3,471
694
29
6
0
110,342
3
W
Guan Yu
3,337
667
21
4
0
105,103
2
L
Kukulkan
3,736
747
40
8
0
96,273
2
L
Cupid
4,302
860
38
8
0
100,307
0
W
Sylvanus
3,232
646
25
5
0
86,203
2
W
Danzaburou
3,478
696
26
5
0
95,114
1
L
Cu Chulainn
972
194
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role