Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
ItachiSnipes
Bastet
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 53L
1,379 Elo+
Party 2
Merlin
Merlin
PurpleGaymer
Merlin
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 41L
1,477 Elo+
Party 2
Charybdis
Charybdis
Technosiz
Charybdis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,433 Elo+
Party 2
Chaac
Chaac
manueltra
Chaac
Level 47
God Stats
0W - 2L
1,315 SR
Queue Stats
56W - 52L
1,554 Elo+
Party 3
Team Averages
Level 43
1,463 SR
1,469 Elo+

VS

Team Averages
Level 74
1,749 SR
1,676 Elo+
Atlas
Atlas
ANML Crazy
Atlas
Level 113
God Stats
1W - 0L
1,657 SR
Queue Stats
83W - 47L
1,617 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gritooooooo
Cu Chulainn
Level 28
God Stats
2W - 0L
1,804 SR
Queue Stats
24W - 16L
1,636 Elo+
Party 4
Gilgamesh
Gilgamesh
Peluffo
Gilgamesh
Level 38
God Stats
2W - 1L
1,821 SR
Queue Stats
30W - 20L
1,639 Elo+
Party 4
Apollo
Apollo
maxtheman34
Apollo
Level 147
God Stats
1W - 0L
1,704 SR
Queue Stats
20W - 10L
1,724 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
slookyboi
Morgan Le Fay
Level 42
God Stats
2W - 1L
1,761 SR
Queue Stats
6W - 2L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 3 / 3
6,444
460
4,032
15,643
8,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
12
1 / 5 / 2
6,993
500
7,136
12,552
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
12
1 / 1 / 2
7,350
525
6,750
5,752
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Technosiz
Charybdis
13
1 / 3 / 0
7,389
528
8,752
9,681
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
manueltra
Chaac
10
0 / 7 / 2
6,230
445
4,571
13,906
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
4 / 0 / 5
7,947
568
6,996
9,668
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Gritooooooo
Cu Chulainn
14
7 / 2 / 5
9,103
650
12,609
12,540
14,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
Peluffo
Gilgamesh
13
4 / 1 / 8
8,061
576
10,903
11,381
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
16
4 / 0 / 3
9,267
662
6,647
11,573
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
slookyboi
Morgan Le Fay
12
0 / 0 / 3
7,154
511
4,123
6,026
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
3
Kills
19
19
Deaths
3
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
3
0.5
W
Atlas
4
0
5
6.5
W
Cu Chulainn
Gritooooooo
Cu Chulainn
7
2
5
4.75
L
Bastet
1
5
2
0.4
W
Gilgamesh
Peluffo
Gilgamesh
4
1
8
8
L
Merlin
1
1
2
2
L
Charybdis
Technosiz
Charybdis
1
3
0
0.33
L
Chaac
manueltra
Chaac
0
7
2
0.14
W
Apollo
4
0
3
5.5
W
Morgan Le Fay
slookyboi
Morgan Le Fay
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,241
Damage
41,278
57,534
Taken
51,188
24,227
Mitigated
33,710
19,894
Healing
20,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,032
741
1,741
5,092
15,643
8,078
0
5,269
10,142
0
24,001
W
Atlas
6,996
2,655
961
3,770
9,668
9,631
0
2,396
7,272
18,341
0
W
Cu Chulainn
Gritooooooo
Cu Chulainn
12,609
2,412
0
3,555
12,540
14,121
66
1,543
10,581
10,775
44,678
L
Bastet
7,136
2,330
0
4,516
12,552
3,934
0
2,948
9,446
0
41,439
W
Gilgamesh
Peluffo
Gilgamesh
10,903
2,931
0
3,624
11,381
4,373
219
1,294
9,941
0
47,284
L
Merlin
6,750
676
0
1,000
5,752
1,874
0
1,727
4,007
43,042
0
L
Charybdis
Technosiz
Charybdis
8,752
4,353
0
3,558
9,681
2,768
0
1,485
8,190
0
56,151
L
Chaac
manueltra
Chaac
4,571
887
22
3,965
13,906
7,573
0
2,141
11,765
0
35,489
W
Apollo
6,647
5,239
0
7,518
11,573
3,499
760
711
10,862
0
80,406
W
Morgan Le Fay
slookyboi
Morgan Le Fay
4,123
49
38
1,533
6,026
2,086
882
1,018
5,008
43,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,406
Gold Earned
41,532
392
Minions Killed
460
0
Camps Cleared
0
1,321,593
Distance Traveled
1,482,578
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,444
460
30
2
0
300,089
7
W
Atlas
7,947
568
29
2
0
297,701
5
W
Cu Chulainn
9,103
650
105
8
0
292,111
5
L
Bastet
6,993
500
85
6
0
260,144
4
W
Gilgamesh
8,061
576
80
6
0
331,635
4
L
Merlin
7,350
525
93
7
0
254,936
7
L
Charybdis
7,389
528
116
8
0
253,696
4
L
Chaac
6,230
445
68
5
0
252,728
1
W
Apollo
9,267
662
149
11
0
271,933
9
W
Morgan Le Fay
7,154
511
97
7
0
289,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role