Player Matchup

Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CreativeJoker12
Fenrir
Level 47
God Stats
0W - 2L
1,191 SR
Queue Stats
86W - 172L
1,186 Elo+
Party 2
Heimdallr
Heimdallr
Uh McChicken
Heimdallr
Level 49
God Stats
2W - 2L
1,400 SR
Queue Stats
13W - 29L
1,216 Elo+
Party 3
Sol
Sol
blu balling
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,223 Elo+
Party 3
Chang'e
Chang'e
sarahjoy78
Chang'e
Level 47
God Stats
2W - 6L
1,231 SR
Queue Stats
144W - 230L
1,255 Elo+
Party 2
Team Averages
Level 37
1,364 SR
1,276 Elo+

VS

Team Averages
Level 25
1,390 SR
1,302 Elo+
Chang'e
Chang'e
LilMønštëř
Chang'e
Level 36
God Stats
4W - 4L
1,525 SR
Queue Stats
29W - 25L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Melotowerss1
Kukulkan
Level 9
God Stats
6W - 7L
1,368 SR
Queue Stats
10W - 20L
1,219 Elo+
Party 1
Atlas
Atlas
San_Jonel
Atlas
Level 61
God Stats
7W - 12L
1,322 SR
Queue Stats
45W - 60L
1,353 Elo+
Party 1
Artemis
Artemis
llPxin
Artemis
Level 10
God Stats
5W - 4L
1,348 SR
Queue Stats
10W - 19L
1,220 Elo+
Party 1
Ymir
Ymir
vBetrxyed2k
Ymir
Level 8
God Stats
4W - 3L
1,387 SR
Queue Stats
8W - 15L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 9 / 5
9,548
868
9,232
17,226
6,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 8 / 6
9,676
880
10,589
20,137
9,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Uh McChicken
Heimdallr
16
4 / 1 / 4
10,720
975
17,503
11,375
4,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 4 / 4
9,821
893
10,803
10,344
3,650
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
sarahjoy78
Chang'e
16
3 / 9 / 3
10,100
918
11,187
18,068
6,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

86

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 21
10,960
996
12,964
13,579
7,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Melotowerss1
Kukulkan
18
6 / 2 / 15
11,070
1,006
20,020
11,696
5,079
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
San_Jonel
Atlas
18
9 / 1 / 14
11,971
1,088
18,552
13,505
7,772
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
llPxin
Artemis
17
6 / 4 / 10
10,482
953
12,636
9,946
4,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 1 / 20
13,109
1,192
9,405
15,234
19,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
9
Kills
31
31
Deaths
9
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
9
5
0.28
L
1
8
6
0.5
W
3
1
21
13.5
W
Kukulkan
Melotowerss1
Kukulkan
6
2
15
6.75
W
Atlas
San_Jonel
Atlas
9
1
14
16
L
Heimdallr
Uh McChicken
Heimdallr
4
1
4
6
L
1
4
4
0.75
W
Artemis
llPxin
Artemis
6
4
10
2.75
L
Chang'e
sarahjoy78
Chang'e
3
9
3
0.5
W
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,314
Damage
73,577
77,150
Taken
63,960
29,700
Mitigated
43,588
5,659
Healing
19,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,232
1,018
468
634
17,226
6,175
0
10,657
6,493
20,571
0
L
10,589
2,202
211
864
20,137
9,026
0
16,478
3,196
0
18,247
W
12,964
1,391
7,099
8,292
13,579
7,157
0
6,384
7,017
36,575
0
W
Kukulkan
Melotowerss1
Kukulkan
20,020
3,705
0
0
11,696
5,079
0
5,449
6,103
32,478
0
W
Atlas
San_Jonel
Atlas
18,552
6,798
0
0
13,505
7,772
0
5,401
7,998
41,990
0
L
Heimdallr
Uh McChicken
Heimdallr
17,503
4,167
0
561
11,375
4,264
0
8,921
2,264
0
34,298
L
10,803
3,170
0
501
10,344
3,650
0
8,622
1,457
26,400
0
W
Artemis
llPxin
Artemis
12,636
9,586
0
2,270
9,946
4,322
0
3,627
6,227
0
25,866
L
Chang'e
sarahjoy78
Chang'e
11,187
1,752
569
1,851
18,068
6,585
0
15,008
2,799
24,935
0
W
9,405
2,005
0
1,507
15,234
19,258
0
9,565
5,393
14,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,865
Gold Earned
57,592
131
Minions Killed
184
6
Camps Cleared
5
992,080
Distance Traveled
1,136,704
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,548
868
23
2
1
204,259
0
L
Fenrir
9,676
880
8
1
3
193,475
0
W
Chang'e
10,960
996
48
4
2
212,227
0
W
Kukulkan
11,070
1,006
32
3
1
205,504
1
W
Atlas
11,971
1,088
53
5
1
300,888
0
L
Heimdallr
10,720
975
37
3
0
194,336
0
L
Sol
9,821
893
32
3
2
207,629
0
W
Artemis
10,482
953
43
4
1
180,466
0
L
Chang'e
10,100
918
31
3
0
192,381
0
W
Ymir
13,109
1,192
8
1
0
237,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role