Player Matchup

Arachne
Arachne
 
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Chancellor_Bok
King Arthur
Level 68
God Stats
0W - 1L
1,240 SR
Queue Stats
5W - 15L
1,111 Elo+
Party 3
Danzaburou
Danzaburou
Dougie2taps
Danzaburou
Level 28
God Stats
16W - 27L
1,409 SR
Queue Stats
61W - 79L
1,385 Elo+
Party 2
Janus
Janus
LegaL Immigrnt
Janus
Level 75
God Stats
9W - 7L
1,722 SR
Queue Stats
50W - 46L
1,474 Elo+
Party 2
Fafnir
Fafnir
Rave_Okami
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,111 Elo+
Party 3
Team Averages
Level 57
1,474 SR
1,316 Elo+

VS

Team Averages
Level 61
1,486 SR
1,409 Elo+
Fenrir
Fenrir
Chiisainatsu
Fenrir
Level 55
God Stats
13W - 11L
1,463 SR
Queue Stats
64W - 57L
1,425 Elo+
Party 1
Sol
Sol
Mau5asauras
Sol
Level 128
God Stats
15W - 16L
1,397 SR
Queue Stats
186W - 210L
1,333 Elo+
Solo
Hachiman
Hachiman
MyFriendHatesMe
Hachiman
Level 28
God Stats
8W - 8L
1,548 SR
Queue Stats
54W - 58L
1,426 Elo+
Party 1
Chaac
Chaac
RAMgigi66
Chaac
Level 28
God Stats
45W - 45L
1,469 SR
Queue Stats
51W - 51L
1,425 Elo+
Party 4
Kuzenbo
Kuzenbo
ninjaking820
Kuzenbo
Level 67
God Stats
11W - 7L
1,555 SR
Queue Stats
107W - 104L
1,434 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 6 / 3
8,064
424
8,519
14,851
6,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Chancellor_Bok
King Arthur
14
3 / 3 / 2
8,265
435
10,017
16,843
11,874
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Dougie2taps
Danzaburou
14
0 / 4 / 2
8,372
441
7,245
8,276
3,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 3 / 0
9,828
517
11,045
8,681
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Rave_Okami
Fafnir
11
0 / 3 / 1
7,006
369
3,087
17,809
16,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 1 / 3
10,581
557
6,971
10,522
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 2 / 5
11,282
594
10,271
14,332
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
16
0 / 1 / 8
9,419
496
6,120
11,248
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
RAMgigi66
Chaac
16
2 / 4 / 4
10,187
536
13,300
14,092
13,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
ninjaking820
Kuzenbo
16
4 / 0 / 9
11,150
587
8,839
15,956
22,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
19
19
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
6
3
0.25
L
King Arthur
Chancellor_Bok
King Arthur
3
3
2
1.33
W
Fenrir
9
1
3
10.5
L
Danzaburou
Dougie2taps
Danzaburou
0
4
2
0.25
L
5
3
0
1.67
W
4
2
5
3.25
W
Hachiman
0
1
8
4
W
Chaac
RAMgigi66
Chaac
2
4
4
1
L
Fafnir
Rave_Okami
Fafnir
0
3
1
0.17
W
Kuzenbo
ninjaking820
Kuzenbo
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,913
Damage
45,501
66,460
Taken
66,150
41,188
Mitigated
51,526
14,349
Healing
27,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,519
4,594
0
4,374
14,851
6,449
0
3,671
11,000
0
50,835
L
King Arthur
Chancellor_Bok
King Arthur
10,017
1,268
0
4,860
16,843
11,874
0
3,987
12,069
7,090
40,094
W
Fenrir
6,971
1,099
0
2,754
10,522
6,198
1,414
751
9,705
0
59,457
L
Danzaburou
Dougie2taps
Danzaburou
7,245
2,475
0
2,046
8,276
3,086
408
3,626
4,650
0
59,279
L
11,045
960
0
1,164
8,681
3,338
0
3,653
5,028
67,784
0
W
10,271
4,083
0
9,422
14,332
5,110
2,157
4,769
9,375
88,129
0
W
Hachiman
6,120
3,527
0
5,331
11,248
4,197
1,136
2,607
8,555
0
68,745
W
Chaac
RAMgigi66
Chaac
13,300
3,594
0
5,841
14,092
13,548
1,942
2,963
11,063
114
63,396
L
Fafnir
Rave_Okami
Fafnir
3,087
1,028
0
1,905
17,809
16,441
0
4,509
13,112
23,226
0
W
Kuzenbo
ninjaking820
Kuzenbo
8,839
3,217
0
4,206
15,956
22,473
324
4,492
11,310
47,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,535
Gold Earned
52,619
445
Minions Killed
540
0
Camps Cleared
0
1,705,323
Distance Traveled
1,721,329
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,064
424
84
4
0
332,965
2
L
King Arthur
8,265
435
88
5
0
354,649
3
W
Fenrir
10,581
557
77
4
0
387,465
1
L
Danzaburou
8,372
441
110
6
0
332,556
2
L
Janus
9,828
517
131
7
0
373,495
3
W
Sol
11,282
594
170
9
0
329,440
6
W
Hachiman
9,419
496
101
5
0
339,917
5
W
Chaac
10,187
536
137
7
0
324,769
0
L
Fafnir
7,006
369
32
2
0
311,658
1
W
Kuzenbo
11,150
587
55
3
0
339,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role