Player Matchup

Eset
Eset
FartSimps0n
Eset
Level 15
God Stats
1W - 0L
1,733 SR
Queue Stats
3W - 0L
1,650 Elo+
Party 1
Thor
Thor
Sâiyan
Thor
Level 156
God Stats
1W - 0L
1,628 SR
Queue Stats
5W - 0L
1,895 Elo+
Party 1
Chaac
Chaac
iiRea
Chaac
Level 160
God Stats
1W - 0L
1,747 SR
Queue Stats
235W - 71L
1,996 Elo+
Party 1
Hachiman
Hachiman
penguinsexting
Hachiman
Level 159
God Stats
1W - 0L
1,800 SR
Queue Stats
59W - 15L
1,969 Elo+
Party 1
Team Averages
Level 123
1,727 SR
1,877 Elo+

VS

Team Averages
Level 37
1,762 SR
1,705 Elo+
Ah Puch
Ah Puch
ST0NECOLDET
Ah Puch
Level 28
God Stats
0W - 1L
1,675 SR
Queue Stats
13W - 10L
1,650 Elo+
Party 2
Ne Zha
Ne Zha
deadgarbagegame
Ne Zha
Level 18
God Stats
0W - 1L
1,848 SR
Queue Stats
2W - 2L
1,901 Elo+
Party 2
Cerberus
Cerberus
dragonslayeh
Cerberus
Level 62
God Stats
2W - 3L
1,752 SR
Queue Stats
85W - 72L
1,652 Elo+
Party 2
Cernunnos
Cernunnos
ihavepantss
Cernunnos
Level 41
God Stats
2W - 1L
1,773 SR
Queue Stats
29W - 25L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
8,662
962
8,419
5,568
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
Sâiyan
Thor
13
4 / 3 / 4
8,421
936
6,344
9,060
2,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
iiRea
Chaac
13
4 / 0 / 8
8,742
971
7,279
8,240
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
14
5 / 0 / 6
8,936
993
7,124
7,696
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ST0NECOLDET
Ah Puch
12
3 / 2 / 1
7,238
804
6,276
6,003
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
1 / 4 / 3
6,922
769
4,783
8,379
3,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
dragonslayeh
Cerberus
10
0 / 4 / 1
6,337
704
2,315
9,894
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
ihavepantss
Cernunnos
10
0 / 5 / 0
6,035
671
1,856
8,568
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
4
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Ah Puch
ST0NECOLDET
Ah Puch
3
2
1
1.75
W
Thor
Sâiyan
Thor
4
3
4
2
L
1
4
3
0.63
L
Cerberus
dragonslayeh
Cerberus
0
4
1
0.13
L
Cernunnos
ihavepantss
Cernunnos
0
5
0
0
W
Chaac
iiRea
Chaac
4
0
8
8
W
Hachiman
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
15,230
30,564
Taken
32,844
12,350
Mitigated
13,889
10,369
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,419
464
595
1,039
5,568
1,849
274
2,567
3,001
32,755
0
L
Ah Puch
ST0NECOLDET
Ah Puch
6,276
85
0
1,191
6,003
2,094
0
2,284
3,507
23,182
0
W
Thor
Sâiyan
Thor
6,344
1,004
0
205
9,060
2,735
695
2,174
3,806
0
17,007
L
4,783
1,104
45
671
8,379
3,469
0
3,166
4,765
0
13,345
L
Cerberus
dragonslayeh
Cerberus
2,315
36
0
1,541
9,894
5,754
0
1,597
7,946
8,586
0
L
Cernunnos
ihavepantss
Cernunnos
1,856
625
0
858
8,568
2,572
0
1,419
6,779
0
14,176
W
Chaac
iiRea
Chaac
7,279
746
519
4,483
8,240
5,486
681
2,236
6,004
0
20,229
W
Hachiman
7,124
3,346
0
3,528
7,696
2,280
3,755
1,938
5,758
0
30,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,761
Gold Earned
26,532
178
Minions Killed
101
8
Camps Cleared
8
736,858
Distance Traveled
461,399
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,662
962
70
8
1
204,884
0
L
Ah Puch
7,238
804
37
4
4
140,681
0
W
Thor
8,421
936
34
4
2
180,043
2
L
Ne Zha
6,922
769
24
3
0
105,144
0
L
Cerberus
6,337
704
21
2
3
115,113
1
L
Cernunnos
6,035
671
19
2
1
100,461
1
W
Chaac
8,742
971
28
3
3
184,816
0
W
Hachiman
8,936
993
46
5
2
167,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role