Player Matchup

Cernunnos
Cernunnos
Chon9o
Cernunnos
Level 89
God Stats
0W - 2L
1,293 SR
Queue Stats
167W - 165L
1,485 Elo+
Solo
Hun Batz
Hun Batz
Driffter
Hun Batz
Level 95
God Stats
9W - 3L
1,740 SR
Queue Stats
477W - 478L
1,496 Elo+
Party 1
Scylla
Scylla
McdsManiac84
Scylla
Level 152
God Stats
20W - 19L
1,567 SR
Queue Stats
172W - 171L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
jaaj711
Cthulhu
Level 62
God Stats
2W - 3L
1,430 SR
Queue Stats
25W - 26L
1,434 Elo+
Party 1
Cerberus
Cerberus
xLeviathan255x
Cerberus
Level 115
God Stats
4W - 1L
1,934 SR
Queue Stats
550W - 516L
1,515 Elo+
Solo
Team Averages
Level 103
1,593 SR
1,486 Elo+

VS

Team Averages
Level 106
1,646 SR
1,403 Elo+
Horus
Horus
FattyJams
Horus
Level 112
God Stats
2W - 1L
1,753 SR
Queue Stats
14W - 14L
1,461 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KlatonGarc
Ah Muzen Cab
Level 79
God Stats
2W - 1L
1,649 SR
Queue Stats
32W - 32L
1,457 Elo+
Party 2
The Morrigan
The Morrigan
ObiWanJablowmi
The Morrigan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
357W - 362L
1,432 Elo+
Solo
Loki
Loki
SirSharthammer
Loki
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,192 Elo+
Party 2
Xing Tian
Xing Tian
its Kyle EH
Xing Tian
Level 153
God Stats
2W - 0L
1,827 SR
Queue Stats
429W - 402L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chon9o
Cernunnos
12
1 / 7 / 0
6,809
454
8,488
13,232
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Driffter
Hun Batz
13
0 / 3 / 0
7,402
493
3,412
9,207
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
13
0 / 0 / 0
7,795
520
874
5,065
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
jaaj711
Cthulhu
11
0 / 1 / 0
6,519
435
2,541
6,470
3,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
6
0 / 4 / 0
5,352
357
1,174
9,234
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FattyJams
Horus
13
2 / 0 / 6
8,394
560
3,761
10,319
8,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
KlatonGarc
Ah Muzen Cab
15
7 / 1 / 4
9,259
617
11,998
9,362
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
ObiWanJablowmi
The Morrigan
14
2 / 0 / 0
8,618
575
4,684
4,667
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 3
8,536
569
2,874
8,442
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
its Kyle EH
Xing Tian
15
1 / 0 / 0
8,608
574
4,329
9,431
6,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
15
15
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Chon9o
Cernunnos
1
7
0
0.14
L
Hun Batz
Driffter
Hun Batz
0
3
0
0
W
Horus
FattyJams
Horus
2
0
6
5
W
Ah Muzen Cab
KlatonGarc
Ah Muzen Cab
7
1
4
9
L
Scylla
0
0
0
0
W
The Morrigan
ObiWanJablowmi
The Morrigan
2
0
0
2
W
3
1
3
4.5
W
Xing Tian
its Kyle EH
Xing Tian
1
0
0
1
L
Cthulhu
jaaj711
Cthulhu
0
1
0
0
L
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,489
Damage
27,646
43,208
Taken
42,221
13,438
Mitigated
21,815
10,964
Healing
17,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Chon9o
Cernunnos
8,488
3,624
0
3,390
13,232
2,574
0
868
12,337
0
47,795
L
Hun Batz
Driffter
Hun Batz
3,412
1,037
0
3,366
9,207
2,485
0
828
8,234
0
51,018
W
Horus
FattyJams
Horus
3,761
1,795
530
3,138
10,319
8,229
0
670
9,649
0
22,449
W
Ah Muzen Cab
KlatonGarc
Ah Muzen Cab
11,998
5,345
0
5,494
9,362
2,862
0
410
8,952
0
77,918
L
Scylla
874
0
0
707
5,065
1,533
0
2,462
2,377
55,128
0
W
The Morrigan
ObiWanJablowmi
The Morrigan
4,684
369
0
1,719
4,667
1,489
0
792
3,793
54,630
1,098
W
2,874
416
0
4,762
8,442
2,418
0
162
8,280
0
58,225
W
Xing Tian
its Kyle EH
Xing Tian
4,329
495
0
1,970
9,431
6,817
0
1,998
6,890
45,412
0
L
Cthulhu
jaaj711
Cthulhu
2,541
655
0
502
6,470
3,967
0
3,542
2,344
28,431
0
L
Cerberus
1,174
131
213
2,786
9,234
2,879
0
0
9,234
9,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,877
Gold Earned
43,415
425
Minions Killed
470
0
Camps Cleared
0
1,236,603
Distance Traveled
1,474,321
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,809
454
86
6
0
222,327
2
L
Hun Batz
7,402
493
117
8
0
294,229
4
W
Horus
8,394
560
33
2
0
304,279
3
W
Ah Muzen Cab
9,259
617
130
9
0
289,783
0
L
Scylla
7,795
520
133
9
0
307,392
7
W
The Morrigan
8,618
575
123
8
0
296,161
5
W
Loki
8,536
569
99
7
0
322,119
7
W
Xing Tian
8,608
574
85
6
0
261,979
3
L
Cthulhu
6,519
435
61
4
0
265,170
7
L
Cerberus
5,352
357
28
2
0
147,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role