Player Matchup

Ymir
Ymir
jokesterbrenden9
Ymir
Level 27
God Stats
2W - 1L
1,584 SR
Queue Stats
6W - 4L
1,493 Elo+
Party 2
Scylla
Scylla
paperyhat
Scylla
Level 125
God Stats
1W - 0L
1,820 SR
Queue Stats
26W - 16L
1,553 Elo+
Party 2
Neith
Neith
purpleiceeeee
Neith
Level 29
God Stats
2W - 3L
1,278 SR
Queue Stats
2W - 4L
1,240 Elo+
Party 2
Team Averages
Level 60
1,561 SR
1,428 Elo+

VS

Team Averages
Level 69
1,581 SR
1,557 Elo+
Set
Set
 
Set
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
RealDadDay
Kukulkan
Level 58
God Stats
1W - 1L
1,743 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 8
8,263
826
5,373
6,193
5,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
paperyhat
Scylla
11
6 / 0 / 6
7,879
788
8,109
7,147
2,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 0 / 8
7,318
732
6,346
5,311
2,398
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
0 / 4 / 0
5,704
570
2,139
6,730
3,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
 
Cthulhu
8
0 / 5 / 0
5,498
550
3,478
11,157
7,181
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
RealDadDay
Kukulkan
9
0 / 4 / 0
5,877
588
7,233
5,434
1,903
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
4
0
0
L
Cthulhu
 
Cthulhu
0
5
0
0
L
Kukulkan
RealDadDay
Kukulkan
0
4
0
0
W
5
0
8
9
W
Scylla
paperyhat
Scylla
6
0
6
9
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,828
Damage
12,850
18,651
Taken
23,321
10,540
Mitigated
12,498
5,939
Healing
1,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,139
1,059
0
1,439
6,730
3,414
0
4,422
2,308
0
10,963
L
Cthulhu
 
Cthulhu
3,478
276
0
0
11,157
7,181
0
6,333
4,824
12,354
0
L
Kukulkan
RealDadDay
Kukulkan
7,233
908
0
228
5,434
1,903
0
3,320
2,114
19,986
0
W
5,373
461
0
1,876
6,193
5,637
440
3,361
2,725
19,688
0
W
Scylla
paperyhat
Scylla
8,109
1,281
68
2,462
7,147
2,505
893
3,871
3,164
22,171
0
W
6,346
2,264
353
1,180
5,311
2,398
1,521
4,018
1,293
0
17,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,460
Gold Earned
17,079
99
Minions Killed
71
6
Camps Cleared
2
524,003
Distance Traveled
496,152
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,704
570
25
3
1
174,789
3
L
Cthulhu
5,498
550
6
1
0
157,530
4
L
Kukulkan
5,877
588
40
4
1
163,833
2
W
Ymir
8,263
826
21
2
1
191,396
6
W
Scylla
7,879
788
42
4
4
163,791
0
W
Neith
7,318
732
36
4
1
168,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role