Player Matchup

Anubis
Anubis
KenTexTURBO11
Anubis
Level 57
God Stats
4W - 4L
1,505 SR
Queue Stats
50W - 57L
1,383 Elo+
Party 1
Bacchus
Bacchus
NEABoxer
Bacchus
Level 20
God Stats
4W - 1L
1,965 SR
Queue Stats
13W - 13L
1,380 Elo+
Party 1
Bastet
Bastet
TheVeryUnkind
Bastet
Level 128
God Stats
4W - 2L
1,965 SR
Queue Stats
395W - 382L
1,453 Elo+
Party 1
Team Averages
Level 68
1,812 SR
1,405 Elo+

VS

Team Averages
Level 49
1,626 SR
1,266 Elo+
Bellona
Bellona
TapeWormThe2nd
Bellona
Level 59
God Stats
0W - 3L
1,609 SR
Queue Stats
9W - 17L
1,343 Elo+
Party 2
Kukulkan
Kukulkan
TapeWormThe4th
Kukulkan
Level 27
God Stats
0W - 1L
1,741 SR
Queue Stats
2W - 9L
1,078 Elo+
Party 2
Xbalanque
Xbalanque
TrevorSucato23
Xbalanque
Level 61
God Stats
7W - 4L
1,528 SR
Queue Stats
94W - 105L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 8
11,120
794
10,028
9,170
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
NEABoxer
Bacchus
13
2 / 3 / 12
8,964
640
5,350
7,208
7,597
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 3 / 9
10,176
727
11,103
9,249
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 1
9,525
680
6,280
10,212
6,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
11
0 / 7 / 4
8,377
598
6,031
10,557
4,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
TrevorSucato23
Xbalanque
12
1 / 6 / 4
8,347
596
7,752
12,057
3,530
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
19
Kills
6
6
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
0
8
14
W
Bacchus
NEABoxer
Bacchus
2
3
12
2.67
L
5
6
1
0.92
L
Kukulkan
0
7
4
0.29
W
7
3
9
3.83
L
Xbalanque
TrevorSucato23
Xbalanque
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,481
Damage
20,063
25,627
Taken
32,826
14,790
Mitigated
13,729
9,389
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,028
445
106
6,443
9,170
3,948
988
3,325
5,845
49,990
0
W
Bacchus
NEABoxer
Bacchus
5,350
898
0
0
7,208
7,597
529
1,816
5,392
10,304
0
L
6,280
2,231
101
677
10,212
6,025
0
5,195
5,017
0
22,309
L
Kukulkan
6,031
773
418
1,241
10,557
4,174
0
5,000
5,557
13,684
0
W
11,103
2,633
0
2,840
9,249
3,245
469
1,305
7,944
0
35,700
L
Xbalanque
TrevorSucato23
Xbalanque
7,752
3,193
365
1,930
12,057
3,530
0
5,427
6,630
0
34,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,260
Gold Earned
26,249
161
Minions Killed
139
10
Camps Cleared
3
752,315
Distance Traveled
652,147
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,120
794
108
8
1
228,323
2
W
Bacchus
8,964
640
11
1
2
246,580
2
L
Bellona
9,525
680
29
2
2
222,527
6
L
Kukulkan
8,377
598
24
2
0
206,115
2
W
Bastet
10,176
727
42
3
7
277,412
8
L
Xbalanque
8,347
596
86
6
1
223,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role