Player Matchup

Ymir
Ymir
Nightcrawler13x
Ymir
Level 75
God Stats
2W - 2L
1,654 SR
Queue Stats
72W - 94L
1,355 Elo+
Party 1
Sol
Sol
quis4412
Sol
Level 147
God Stats
8W - 3L
1,648 SR
Queue Stats
130W - 95L
1,585 Elo+
Party 1
Ne Zha
Ne Zha
thaaat guy
Ne Zha
Level 160
God Stats
2W - 2L
1,393 SR
Queue Stats
248W - 262L
1,565 Elo+
Party 1
Team Averages
Level 127
1,565 SR
1,502 Elo+

VS

Team Averages
Level 81
1,470 SR
1,486 Elo+
Chang'e
Chang'e
MrBingus
Chang'e
Level 66
God Stats
11W - 10L
1,531 SR
Queue Stats
279W - 353L
1,423 Elo+
Party 2
King Arthur
King Arthur
NextPACMAN99
King Arthur
Level 47
God Stats
1W - 7L
1,231 SR
Queue Stats
138W - 186L
1,422 Elo+
Party 2
Thanatos
Thanatos
Slaymond Green3
Thanatos
Level 131
God Stats
6W - 7L
1,648 SR
Queue Stats
318W - 337L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
10,421
744
4,549
9,264
9,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 3 / 1
10,492
749
18,609
11,229
3,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
thaaat guy
Ne Zha
13
2 / 2 / 6
9,426
673
10,433
12,303
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MrBingus
Chang'e
13
1 / 2 / 4
9,054
647
10,280
11,749
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NextPACMAN99
King Arthur
13
3 / 2 / 2
8,911
637
7,677
17,365
21,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
11
2 / 8 / 2
8,601
614
7,411
11,688
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
6
6
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
MrBingus
Chang'e
1
2
4
1.5
L
King Arthur
NextPACMAN99
King Arthur
3
2
2
2
W
2
1
8
6
L
Thanatos
2
8
2
0.38
W
8
3
1
2.83
W
Ne Zha
thaaat guy
Ne Zha
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,591
Damage
25,368
32,796
Taken
40,802
18,361
Mitigated
30,071
11,476
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
MrBingus
Chang'e
10,280
955
1,212
4,142
11,749
4,293
0
6,363
5,038
40,161
0
L
King Arthur
NextPACMAN99
King Arthur
7,677
1,050
0
708
17,365
21,351
0
10,462
6,509
0
20,433
W
4,549
885
59
1,904
9,264
9,975
333
3,136
5,472
18,189
0
L
Thanatos
7,411
1,445
0
4,565
11,688
4,427
0
6,975
4,408
0
20,155
W
18,609
7,121
0
5,141
11,229
3,096
1,494
3,437
7,358
48,529
0
W
Ne Zha
thaaat guy
Ne Zha
10,433
2,904
0
4,372
12,303
5,290
383
3,658
7,997
0
38,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,339
Gold Earned
26,566
148
Minions Killed
135
7
Camps Cleared
6
762,661
Distance Traveled
727,097
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,054
647
86
6
3
248,721
8
L
King Arthur
8,911
637
19
1
0
245,468
0
W
Ymir
10,421
744
19
1
0
230,891
0
L
Thanatos
8,601
614
30
2
3
232,908
2
W
Sol
10,492
749
79
6
3
247,646
1
W
Ne Zha
9,426
673
50
4
4
284,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role