Player Matchup

Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver I
Arfelas
Nemesis
Silver I
Level 51
God Stats
1W - 1L
1,748 SR
Queue Stats
37W - 51L
1,167 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
PotatoPutin
Baron Samedi
Bronze III
Level 47
God Stats
0W - 1L
1,282 SR
Queue Stats
3W - 6L
1,417 MMR
Solo
Izanami
Izanami
Gold IV
Spartacus327
Izanami
Gold IV
Level 141
God Stats
1W - 3L
1,476 SR
Queue Stats
7W - 14L
1,533 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 75
1,501 SR
1,423 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,564 SR
1,291 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold I
Combatking80
Bastet
Gold I
Level 128
God Stats
3W - 3L
1,423 SR
Queue Stats
108W - 109L
1,521 MMR
Solo
Cupid
Cupid
Silver II
YaYioP
Cupid
Silver II
Level 66
God Stats
2W - 0L
1,609 SR
Queue Stats
104W - 105L
1,082 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
rhoafoxy12
Ah Muzen Cab
Silver III
Level 140
God Stats
2W - 3L
1,612 SR
Queue Stats
278W - 269L
970 MMR
Solo
Geb
Geb
Gold V
virtualghoul
Geb
Gold V
Level 145
God Stats
11W - 6L
1,677 SR
Queue Stats
104W - 99L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
6 / 7 / 0
10,659
533
16,365
26,033
26,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
 
Ymir
12
0 / 6 / 2
7,560
378
3,129
21,899
18,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Arfelas
Nemesis
13
0 / 7 / 2
8,280
414
6,984
20,194
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
PotatoPutin
Baron Samedi
13
0 / 8 / 2
8,246
412
3,443
15,166
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Spartacus327
Izanami
14
2 / 6 / 0
8,670
434
7,026
15,611
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SylvanusGilgameshBellona

VS

Bans
AthenaCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
12 / 0 / 12
13,468
673
22,075
7,186
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
19
11 / 2 / 16
12,946
647
20,845
16,688
7,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cupid
YaYioP
Cupid
17
6 / 4 / 7
11,839
592
12,375
16,367
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
rhoafoxy12
Ah Muzen Cab
17
5 / 2 / 8
11,218
561
16,368
13,539
5,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 0 / 21
10,574
529
6,154
14,392
15,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
98
8
Kills
34
34
Deaths
8
6
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
6
7
0
0.86
L
Ymir
 
Ymir
0
6
2
0.17
W
Nu Wa
 
Nu Wa
12
0
12
18
L
Nemesis
Arfelas
Nemesis
0
7
2
0.14
W
Bastet
11
2
16
9.5
L
Baron Samedi
PotatoPutin
Baron Samedi
0
8
2
0.13
L
Izanami
Spartacus327
Izanami
2
6
0
0.33
W
Cupid
YaYioP
Cupid
6
4
7
2.38
W
Ah Muzen Cab
rhoafoxy12
Ah Muzen Cab
5
2
8
4.5
W
0
0
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,947
Damage
77,817
98,903
Taken
68,172
59,807
Mitigated
37,727
26,635
Healing
26,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
16,365
1,333
0
8,486
26,033
26,036
0
5,661
20,128
3,621
61,476
L
Ymir
 
Ymir
3,129
855
931
4,410
21,899
18,506
0
6,664
14,964
27,191
0
W
Nu Wa
 
Nu Wa
22,075
2,520
58
4,272
7,186
2,873
3,106
1,885
5,252
93,253
0
L
Nemesis
Arfelas
Nemesis
6,984
1,376
0
6,290
20,194
5,931
0
5,829
14,114
0
53,553
W
Bastet
20,845
7,284
0
5,989
16,688
7,887
3,130
2,694
13,865
0
87,965
L
Baron Samedi
PotatoPutin
Baron Samedi
3,443
342
141
1,432
15,166
4,729
0
5,816
8,950
45,532
0
L
Izanami
Spartacus327
Izanami
7,026
4,236
0
4,945
15,611
4,605
0
2,951
12,518
0
69,787
W
Cupid
YaYioP
Cupid
12,375
7,703
239
6,992
16,367
6,360
1,866
1,600
13,999
0
72,256
W
Ah Muzen Cab
rhoafoxy12
Ah Muzen Cab
16,368
5,804
0
5,110
13,539
5,132
6,250
1,152
12,289
0
83,065
W
6,154
860
0
4,235
14,392
15,475
932
3,289
10,961
20,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
60,045
515
Minions Killed
531
0
Camps Cleared
0
1,722,739
Distance Traveled
1,936,653
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,659
533
123
6
0
335,210
5
L
Ymir
7,560
378
44
2
0
327,979
3
W
Nu Wa
13,468
673
159
8
0
384,050
7
L
Nemesis
8,280
414
109
5
0
386,454
4
W
Bastet
12,946
647
128
6
0
428,309
2
L
Baron Samedi
8,246
412
98
5
0
341,223
8
L
Izanami
8,670
434
141
7
0
331,873
8
W
Cupid
11,839
592
116
6
0
372,495
4
W
Ah Muzen Cab
11,218
561
109
5
0
344,808
6
W
Geb
10,574
529
19
1
0
406,991
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role