Player Matchup

Ah Muzen Cab
Ah Muzen Cab
D4DEAD2
Ah Muzen Cab
Level 137
God Stats
1W - 0L
1,647 SR
Queue Stats
6W - 3L
1,579 Elo+
Party 3
Hercules
Hercules
GoldnFerret
Hercules
Level 65
God Stats
4W - 2L
1,538 SR
Queue Stats
5W - 3L
1,526 Elo+
Party 3
Mercury
Mercury
MegaMango3000
Mercury
Level 83
God Stats
3W - 2L
1,666 SR
Queue Stats
6W - 2L
1,646 Elo+
Party 3
Atlas
Atlas
VertigoBomber
Atlas
Level 28
God Stats
4W - 2L
1,574 SR
Queue Stats
5W - 2L
1,601 Elo+
Party 3
Ra
Ra
Ŵraith
Ra
Level 146
God Stats
1W - 0L
1,285 SR
Queue Stats
5W - 2L
1,601 Elo+
Party 3
Team Averages
Level 92
1,542 SR
1,591 Elo+

VS

Team Averages
Level 58
1,548 SR
1,347 Elo+
Freya
Freya
JDMRhdSiDelSol
Freya
Level 134
God Stats
0W - 1L
1,519 SR
Queue Stats
7W - 5L
1,468 Elo+
Party 2
Thor
Thor
NiXisdOPe
Thor
Level 27
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1
Mulan
Mulan
SimpleProduct21
Mulan
Level 25
God Stats
0W - 1L
1,616 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 1
Neith
Neith
TattooLolli
Neith
Level 18
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
doyle91892
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
D4DEAD2
Ah Muzen Cab
18
23 / 2 / 19
13,633
1,239
35,023
9,202
4,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
GoldnFerret
Hercules
15
5 / 1 / 31
10,437
949
12,874
18,171
20,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mercury
15
8 / 3 / 18
10,431
948
11,102
9,448
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 1 / 30
11,015
1,001
5,473
10,456
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
14 / 1 / 19
12,040
1,095
13,453
5,372
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 1
7,607
692
6,191
16,016
6,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
12
1 / 14 / 3
7,444
677
3,598
15,872
5,790
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 8 / 3
9,339
849
11,045
22,745
17,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 11 / 2
7,058
642
4,021
14,094
4,772
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
doyle91892
Sylvanus
13
1 / 11 / 2
7,236
658
7,014
19,634
18,808
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
19
55
Kills
8
8
Deaths
55
117
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
D4DEAD2
Ah Muzen Cab
23
2
19
16.25
W
Hercules
GoldnFerret
Hercules
5
1
31
20.5
L
2
11
1
0.23
W
Mercury
8
3
18
5.67
L
Thor
1
14
3
0.18
L
3
8
3
0.56
L
1
11
2
0.18
W
5
1
30
20
L
Sylvanus
doyle91892
Sylvanus
1
11
2
0.18
W
14
1
19
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,925
Damage
31,869
52,649
Taken
88,361
44,305
Mitigated
53,679
21,216
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
D4DEAD2
Ah Muzen Cab
35,023
16,927
0
2,295
9,202
4,704
526
3,552
5,650
0
59,997
W
Hercules
GoldnFerret
Hercules
12,874
4,831
0
9,950
18,171
20,435
441
4,065
13,990
0
15,133
L
6,191
2,472
221
1,096
16,016
6,510
1
3,070
12,870
15,934
2,646
W
Mercury
11,102
7,902
0
0
9,448
4,112
528
1,700
7,087
0
27,325
L
Thor
3,598
1,350
0
48
15,872
5,790
0
2,195
13,241
0
11,629
L
11,045
1,085
0
1,578
22,745
17,799
0
5,836
16,282
530
27,518
L
4,021
2,694
0
174
14,094
4,772
1
2,365
11,439
0
8,884
W
5,473
2,329
789
2,721
10,456
12,461
676
2,446
7,265
8,330
0
L
Sylvanus
doyle91892
Sylvanus
7,014
2,412
2,056
3,117
19,634
18,808
0
4,920
14,302
13,774
0
W
13,453
1,414
3,154
2,307
5,372
2,593
3,045
1,111
3,462
51,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,556
Gold Earned
38,684
243
Minions Killed
108
10
Camps Cleared
3
1,084,191
Distance Traveled
671,463
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,633
1,239
81
7
3
212,262
1
W
Hercules
10,437
949
12
1
0
215,382
0
L
Freya
7,607
692
33
3
3
133,026
0
W
Mercury
10,431
948
29
3
6
230,883
0
L
Thor
7,444
677
17
2
0
130,186
0
L
Mulan
9,339
849
38
3
0
170,965
0
L
Neith
7,058
642
14
1
0
124,185
0
W
Atlas
11,015
1,001
3
0
0
215,253
0
L
Sylvanus
7,236
658
6
1
0
113,101
0
W
Ra
12,040
1,095
118
11
1
210,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role