Player Matchup

Thoth
Thoth
Pushpop Fantasy
Thoth
Level 45
God Stats
5W - 0L
1,636 SR
Queue Stats
22W - 11L
1,697 Elo+
Party 1
Kali
Kali
jwaIker12
Kali
Level 45
God Stats
5W - 0L
1,667 SR
Queue Stats
16W - 10L
1,641 Elo+
Party 1
Neith
Neith
mastbros
Neith
Level 27
God Stats
6W - 1L
1,497 SR
Queue Stats
6W - 1L
1,568 Elo+
Party 1
Team Averages
Level 39
1,600 SR
1,635 Elo+

VS

Team Averages
Level 26
1,509 SR
1,470 Elo+
Medusa
Medusa
BadSmurf5927
Medusa
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,471 Elo+
Party 2
Zeus
Zeus
PrimevalChaos
Zeus
Level 69
God Stats
1W - 1L
1,737 SR
Queue Stats
71W - 58L
1,564 Elo+
Party 2
Ares
Ares
WavyxR3L0ADZ
Ares
Level 3
God Stats
0W - 2L
1,290 SR
Queue Stats
7W - 13L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 12
11,547
770
16,651
5,292
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
16
15 / 5 / 6
13,642
909
15,615
19,788
8,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
mastbros
Neith
15
2 / 6 / 15
10,548
703
6,256
10,503
3,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 8 / 5
10,830
722
7,960
15,923
3,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 9 / 6
9,926
662
9,305
12,430
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 8
10,173
678
3,142
14,804
6,095

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
22
Kills
11
12
Deaths
22
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
8
5
1.06
L
3
9
6
0.67
W
5
1
12
11
L
2
5
8
1.2
W
Kali
15
5
6
3.6
W
Neith
mastbros
Neith
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,522
Damage
20,407
35,583
Taken
43,157
13,768
Mitigated
12,326
13,151
Healing
3,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,960
3,205
0
1,685
15,923
3,698
0
6,544
8,989
0
25,060
L
9,305
333
0
920
12,430
2,533
0
3,734
8,338
40,934
0
W
16,651
594
0
1,419
5,292
1,791
893
2,664
2,488
58,042
0
L
3,142
546
0
396
14,804
6,095
0
5,334
9,072
6,768
0
W
Kali
15,615
8,651
0
11,157
19,788
8,439
1,062
6,082
13,075
0
47,001
W
Neith
mastbros
Neith
6,256
1,052
0
575
10,503
3,538
1,027
4,024
6,139
0
26,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,737
Gold Earned
30,929
193
Minions Killed
123
12
Camps Cleared
1
790,938
Distance Traveled
689,316
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,830
722
40
3
0
248,472
0
L
Zeus
9,926
662
76
5
1
230,183
4
W
Thoth
11,547
770
107
7
3
292,811
2
L
Ares
10,173
678
7
0
0
210,661
0
W
Kali
13,642
909
44
3
7
263,547
4
W
Neith
10,548
703
42
3
2
234,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role