Player Matchup

Anubis
Anubis
KenTexTURBO11
Anubis
Level 57
God Stats
4W - 4L
1,461 SR
Queue Stats
50W - 57L
1,372 Elo+
Party 2
Bacchus
Bacchus
NEABoxer
Bacchus
Level 20
God Stats
4W - 1L
1,933 SR
Queue Stats
13W - 13L
1,360 Elo+
Party 2
Bastet
Bastet
TheVeryUnkind
Bastet
Level 128
God Stats
4W - 2L
1,933 SR
Queue Stats
395W - 382L
1,444 Elo+
Party 2
Team Averages
Level 68
1,775 SR
1,392 Elo+

VS

Team Averages
Level 47
1,406 SR
1,382 Elo+
Hun Batz
Hun Batz
Pap1munyano
Hun Batz
Level 45
God Stats
1W - 2L
1,256 SR
Queue Stats
105W - 154L
1,347 Elo+
Party 1
Ares
Ares
THE SKIONURFACE
Ares
Level 67
God Stats
4W - 5L
1,462 SR
Queue Stats
43W - 38L
1,482 Elo+
Solo
Raijin
Raijin
isoLopi
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 132L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 18
9,416
856
11,578
6,357
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
NEABoxer
Bacchus
12
6 / 2 / 18
8,846
804
5,669
7,789
8,575
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
13 / 1 / 12
9,907
901
13,343
8,222
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Pap1munyano
Hun Batz
8
1 / 11 / 2
6,481
589
3,760
12,455
3,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 8 / 2
6,674
607
5,730
14,215
12,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
isoLopi
Raijin
9
2 / 8 / 0
6,667
606
5,936
10,334
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
7
27
Kills
3
3
Deaths
27
48
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
18
17
W
Bacchus
NEABoxer
Bacchus
6
2
18
7.5
L
Hun Batz
Pap1munyano
Hun Batz
1
11
2
0.18
L
0
8
2
0.13
W
13
1
12
19
L
Raijin
isoLopi
Raijin
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,590
Damage
15,426
22,368
Taken
37,004
15,513
Mitigated
18,279
7,141
Healing
3,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,578
1,589
0
4,400
6,357
3,252
1,065
2,913
3,444
39,896
0
W
Bacchus
NEABoxer
Bacchus
5,669
1,309
0
0
7,789
8,575
251
5,160
2,629
13,243
0
L
Hun Batz
Pap1munyano
Hun Batz
3,760
521
0
870
12,455
3,341
0
6,238
6,217
0
12,597
L
5,730
478
0
1,308
14,215
12,171
0
7,623
6,592
16,089
0
W
13,343
3,910
0
2,741
8,222
3,686
501
3,796
4,426
0
29,896
L
Raijin
isoLopi
Raijin
5,936
418
138
1,340
10,334
2,767
0
3,654
6,680
15,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
19,822
127
Minions Killed
73
8
Camps Cleared
1
588,072
Distance Traveled
491,912
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,416
856
76
7
2
165,599
3
W
Bacchus
8,846
804
14
1
0
198,266
0
L
Hun Batz
6,481
589
15
1
0
178,010
1
L
Ares
6,674
607
33
3
1
165,959
2
W
Bastet
9,907
901
37
3
6
224,207
7
L
Raijin
6,667
606
25
2
0
147,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role